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Amazon is offering the SiriusXM Roady BT In-Vehicle Satellite Radio Kit for $69.99 shipped. Down 30% from its normal going rate at Amazon, today’s deal marks a new low that we’ve tracked there and is also the first discount all-time at the retailer. Designed to deliver in-vehicle entertainment, the Roady BT satellite radio installs in your car and connects to your stereo through Bluetooth, 3.5mm aux, or over a built-in FM transmitter. You can choose to mount it via a magnetic vent or dash adapter and there’s an additional mounting system that’s sold separately should you need it. Plus, it comes with a three month free trial of Sirius XM or you could opt for 12 months of the brand’s Platinum Programming Package for $99. Keep reading for more.

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It Takes Two Sells 7 Million Units; Josef Fares Reveals He Was Heavily Indebted During A Way Out’s Development

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It Takes Two

Swedish game development team Hazelight Studios announced last Friday that their latest game, It Takes Two, has now surpassed 7 million units sold.

It Takes Two launched almost a year and a half ago to highly positive reviews. Here on Wccftech, Nathan Birch gave it 8 out of 10.

It Takes Two is one of the most varied, inventive games ever made, serving up dozens upon dozens of different styles of gameplay in a remarkably polished, approachable package. An inconsistent level of challenge and lack of editing may strain your relationship with the game at times, but It Takes Two is good enough to justify working through the rough patches.

Before It Takes Two, Hazelight Studios released their debut game, A Way Out. Nathan liked that one even more, rating it 9 out of 10.

A Way Out is an impressive achievement that definitively proves creativity matters more than bloated budgets and big-name franchises. A technically accomplished, endlessly inventive co-op masterpiece, A Way Out will surprise and excite you from beginning to end. This one deserves to be a breakout hit.

However, Hazelight founder Josef Fares recently revealed to Swedish newspaper Aftonbladet that he was heavily indebted during the development of A Way Out.

We started as a very small team that I brought with me from the development of "Brothers". We were maybe ten people in the beginning, but towards the end we were type 35, and the ambitions of the game grew, of course, something so sick a lot. At first it would be a simpler game, but then it became more and more and more ambitious. This meant that the budget was not enough. It kind of did not go together. When we were in the middle of the project, I realize that we are five million behind. I panicked a bit but I said nothing to the team. I had no salary for people for several months to come. I think many people today do not know about it.

Fares ultimately turned to his old job, that of filmmaking, to direct some commercials that would help him square off the debt. The rest, as they say, is history.

The post It Takes Two Sells 7 Million Units; Josef Fares Reveals He Was Heavily Indebted During A Way Out’s Development by Alessio Palumbo appeared first on Wccftech.

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