A new Ratchet & Clank: Rift Apart patch has gone live today, finally enabling ray tracing on AMD GPUs, improving ray-traced reflections and shadows and more.
Patch v1.808.0.0 enables all ray tracing features on AMD GPUs when using the new Adrenalin Edition 23.10.23.03 driver. As a result, system requirements have been updated with recommendations for AMD GPUs.
Alongside introducing ray tracing support for AMD GPUs, the new Ratchet & Clank: Rift Apart patch also introduces visual enhancements, optimizations, and stability improvements based on feedback and data from developer Nixxes' crash reporting system. The full patch notes can be found below.
Ratchet & Clank: Rift Apart v1.808.0.0 Patch Notes
- Enabled ray-tracing for compatible AMD GPUs when using AMD Software: Adrenalin Edition 23.10.23.03.
- Visual improvements to some ray-traced reflections and ray-traced shadows
- Resolved a crash that occurred when playing the game on legacy CPUs.
- Fixed corrupted text that could appear on waypoints in rare cases.
- Addressed visual corruption in UI screens that could occur on some AMD and Intel GPUs
- Corrected visual corruption in Newsprint and Home Move rendering modes
- Armor list no longer jumps back to the top after selecting an armor item.
- Various bug fixes, stability improvements and optimizations.
Ratchet & Clank: Rift Apart is now available on PC and PlayStation 5 worldwide. You can learn more about the game by checking out Chris' review of the original PS5 release.
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