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First Starfield Patch Detailed; Packs Visual and Performance Fixes Alongside Gameplay and Quest Fixes

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Starfield patch

Yesterday, the day one Starfield patch was deployed ahead of the game's early-access period, and the patch notes have now seemingly surfaced.

Those who preloaded Bethesda's highly-anticipated game received a 15GB patch (on Xbox) yesterday, and the release notes for this first update were shared by Insider Gaming through an anonymous source. According to Insider Gaming, the document containing the patch notes also includes additional information about running the game on Steam Deck and ROG Ally, which doesn't seem to be recommended. "Starfield will run on both the Steam Deck and the ROG Ally with the correct drivers, but the hardware below the recommended minimum specs and performance may suffer", the document allegedly reads.

As for the contents of this first patch, it packs numerous fixes for quests and gameplay as well as several visual and performance fixes. For instance, the patch aims to improve stability on Xbox Series X|S when suspending and resuming the game. In addition, it packs fixes for two crashing issues alongside other "performance improvements".

When looking at visual improvements, the release notes mention fixes for hair not appearing on characters, face animations not displaying properly, flashing boxes, and a fix for an undesirable texture blend near the coastline. On the Xbox Series S, this update addresses a texture-degrading issue. We've included the Quest and Gameplay fixes, as supplied by Insider-Gaming below:

Gameplay Fixes

  • Fixed a rare issue that could cause Companions to float in the air.
  • Fixed an issue that could cause some ship modules to become misaligned.
  • Fixed some issues that would prevent touch-down points from turning red in Ship Builder.
  • Fixed an issue that could cause the player to appear incorrectly when equipping items.
  • Addressed an issue that could prevent the Isolation skill from behaving as intended.
  • Adjusted the distance the player is able to access and store cargo in their ship.
  • Fixed an issue that could sometimes cause a long delay on the Press any button screen.

Quest Fixes

  • Fixed rare issue that could cause ship patrols not to appear for “First to Fight, First to Die.”
  • Addressed a rare issue where the Contraband scan would not occur potentially preventing landing at New Atlantis.
  • Fixed an unlikely issue that could prevent landing at New Atlantis during “Deep Cover.”
  • Fixed an issue that could prevent Heat Leeches from counting as killed after completing “A Legacy Forged.”
  • Fixed how a location would appear near a hidden Earth landmark.
  • Fixed a rare issue that could potentially trap the player in The Facility.
  • Addressed an infrequent issue where a Spacer Ship didn’t correctly appear for a radiant quest.
  • Fixed an unlikely issue that could appear during “Revelation” depending on how the player interacted with the Emissary.
  • Addressed an issue with the Deimos Slim bottom ship module that is used on the Razorleaf.
  • Fixed rare issue that could prevent companions from accompanying the player after “No Sudden Moves”.
  • Addressed a rare issue that could impact “Power from Beyond.

Starfield launches on Xbox and PC via early access this Thursday. The game launches globally across Xbox and PC on September 6th. Be sure to read our 'everything you need to know' article to learn more about Bethesda's first totally new IP in 25 years.

WccftechContinue reading/original-link]

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