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Sea of Stars Sales Surpass 100K On Launch Day Following Rave Reviews

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Sea of Stars sales

Sea of Stars sales have surpassed 100,000 copies globally on launch day, it has been announced.

The upcoming Chrono-Trigger-inspired RPG from the team behind 2018's The Messenger was released worldwide yesterday on Nintendo Switch, PC, PlayStation, and Xbox platforms. Impressively, as confirmed by Sabotage Studio, more than 100k copies have the game have been sold across all platforms in just one day. Quite an accomplishment for the Canadian indie developer.

Then again, the retro-inspired RPG has been receiving rave reviews from major outlets and is currently among the highest-rated games of the year on both Metacritic and Opencritic. "We're speechless", the team behind Sea of Stars wrote on Twitter.

"An ambitious undertaking that harkens to RPG classics, the story unfolds with two Children of the Solstice at its center, youths Valere and Zale, as they face their fated duty to become Solstice Warriors", the official press release for the game reads. "They wield the lone force capable of defeating the monstrous creations of an evil alchemist known as The Fleshmancer. The pair’s grand journey follows their mastery of Sun and Moon powers, referred to as Eclipse Magic, as they learn to combine their strengths to master powerful spells and abilities across a visually stunning backdrop full of peril and wonder to explore."

We've included some of Sea of Stars' features below:

  • Active Turn-Based Combat: Pressing the action button in sync with battle animations strengthens a hero’s attacks and reduces incoming damage during defense. Along with interactive timed attacks, combat features boosting and a strategic “locks” system, providing options for leveraging different damage types in order to hinder enemies while they are preparing powerful attacks or spells, all in an immersive take on the RPG genre; no random encounters, transitions to separate battlefields, or grinding.
  • Unshackled Traversal: Swim, climb, vault, jump off or scale ledges while seamlessly traversing through the world with a navigation system based on platformer expertise that breaks free from classic, bound-to-the-ground tileset movement.
  • A Story Rich Adventure: Meet dozens of original characters and progress memorable narrative arcs throughout a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars explores classic themes of adventure and friendship with heart, while also being chock-full of the unexpected twists and events you’d expect from a Sabotage Studio production.
  • All Fun, No Tedium: Enjoy experimenting in combat without fear of hitting a wall requiring grinding or farming for unique items; in Sea of Stars, defeat calls for a change in battle plans, not hours of repetition to better the odds in a rematch.
  • A World You Can Touch: There are many ways to hang out in the world of Sea of Stars if you feel inclined to change the pace during your adventures. Sailing, cooking, fishing, stopping by a tavern to listen to a song, or playing the beloved tabletop game known as “Wheels” … every system has been designed to deliver a journey that pays tribute to retro classics, while rethinking conventional elements to offer a smooth and refreshingly modernized experience.
  • Radiant Lighting: Dynamic lighting effects pair with a world-influencing day/night cycle to make every area feel truly alive, pushing the traditional visual limits of classically stylized 2D pixel art games - the only way to properly tell the story of heroes conjuring the powers of the Sun and the Moon.

Sea of Stars is available now for PC, Nintendo Switch, PS4, PS5, Xbox Series and Xbox One.

WccftechContinue reading/original-link]

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