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CDPR’s game engine transition means no more Cyberpunk 2077 DLC

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Hopefully the use of Unreal will help prevent major glitches like this, which showed up in the console edition of <em>Cyberpunk 2077</em> around its 2020 launch.

Enlarge / Hopefully the use of Unreal will help prevent major glitches like this, which showed up in the console edition of Cyberpunk 2077 around its 2020 launch. (credit: CDPR / @MrDelabee Twitter)

Developer CD Projekt Red has confirmed that there will be no more DLC content made for 2020's Cyberpunk 2077 after this month's release of "Phantom Liberty." But that decision is being driven less by analysis of player interest or sales potential and more by behind-the-scenes changes in the studio's development pipeline.

“It’s a technological decision to be honest,” CDPR Senior VP of Business Development Michal Nowakowski said in a recent Q&A session (as transcribed by Video Games Chronicle). "This is the last time we’re working on the Red Engine for the time being at least, and in the foreseeable future as you know we are working on the Unreal Engine from Epic. This was one of the key reasons why we decided this was the only one."

"This is the only expansion of the game, and it has nothing to do with the numbers and how satisfied or not we are with sales or anything of the kind," Nowakowski added.

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