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Starfield Patch 1.7.33 Is Out, Fixes Blurry Textures When Upscaling

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Starfield Patch

Bethesda Game Studios has just released Starfield patch 1.7.33 on all platforms (Xbox Series S|X, Microsoft Store, and Steam). The update weighs around 728.4 MB on Steam and mainly fixes a few bugs. Perhaps the most noteworthy one is the texture blurriness that used to happen whenever the game's native AMD FidelityFX Super Resolution 2 upscaling (or one of the DLSS/XeSS mods) was enabled.

Modder doodlez had to deploy an upscaling fix mod on Nexus, explaining that the developer didn't set negative mipmap bias, causing the aforementioned blurriness of most textures. With the new Starfield patch, the mod shouldn't be needed any longer. Below, you can find the full changelog:

GENERAL
  • Characters: Fixed an issue that could cause some characters to not be in their proper location.
  • Star Stations: Fixed an issue where Star Stations would be labeled as a player-owned ship.
  • Vendors: Addressed an issue that allowed for a vendor’s full inventory to be accessible.
GRAPHICS
  • AMD (PC): Resolved an issue that caused star lens flares not to appear correctly on AMD GPUs.
  • Graphics: Addressed an upscaling issue that could cause textures to become blurry.
  • Graphics: Resolved an issue that could cause photosensitivity issues when scrolling through the inventory menu.
PERFORMANCE AND STABILITY
  • Hand Scanner: Addressed an issue where the Hand Scanner caused hitching.
  • Various stability and performance improvements to address crashing and freezes.
SHIPS
  • Displays: Fixed an issue that would cause displayed items to disappear when applied to in-ship mannequins.
  • Displays: Fixed an issue that would cause items stored in Razorleaf Storage Containers and Weapon Racks to disappear after commandeering another ship.

Clearly, this is merely a stepping stone toward much bigger Starfield patches in the future. Bethesda already promised the following features to be coming soon:

  • Brightness and Contrast controls
  • HDR Calibration Menu
  • FOV Slider
  • Nvidia DLSS Support (PC)
  • 32:9 Ultrawide Monitor Support (PC)Eat button for food!

Last week, Bethesda announced that Starfield had surpassed 10 million players in roughly two weeks since the game's September 6 launch. Microsoft Gaming CEO Phil Spencer said that the studio will continue to update the game for a long time to encourage replayability and keep users interested in maintaining their Game Pass subscriptions.

PC users can also now download Halk Hogan's excellent HD Reworked Project mod to increase the fidelity of many textures.

Written by Alessio Palumbo

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