NeoWiz Games and Round8 Studio have rolled out Lies of P update 1.2.0.0, packing numerous balance and system changes, bug fixes, and DualSense/DualShock controller support.
The new update is available now and includes several field monster balance changes as well as reward adjustments, boss monster balance changes, and more. Key changes include a nerf to the HP and damage of boss Simon Manus. In addition, the patch increases the chance to break the stance of 'Simon Manus, Awakened God'".
Other changes include increased carry capacity and decreased weight of Amulets. Also interesting for PC players is the support for DualShock 4 and DualSense controllers. You'll find the full release notes for the Lies of P update 1.2.0.0 here.
Lies of P is available globally now for PC, PlayStation 5, and Xbox Series X|S. The game is also available via Xbox Game Pass. Here's what we wrote about this new Souls-like in our launch review:
Releasing on current and previous generation consoles, Lies of P definitely doesn't try to push the boundaries of visual quality. While the game generally looks a little soft, at least on PlayStation 5 in Performance Mode, the visuals don't look all that bad. Character models are actually well-designed with plenty of detail, and the locations manage to evoke an eerie atmosphere thanks to wise lighting usage and a passage of time that is, again, reminiscent of Bloodborne. The game also runs great on PlayStation 5, as in Performance Mode, it runs at a steady 60 frames per second without trouble, even during the most intense fights. Quality Mode increases details and resolution at the cost of framerate, which is capped at 30 frames per second, and while the better visuals are nice to have, the lower framerate compared to Performance Mode isn't worth it at all, especially in a game like this. A high framerate mode is also available for Quality Mode, but I could not test it as I do not have a monitor with HDMI 2.1 to enable VRR.
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