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Amazon is offering the SiriusXM Roady BT In-Vehicle Satellite Radio Kit for $69.99 shipped. Down 30% from its normal going rate at Amazon, today’s deal marks a new low that we’ve tracked there and is also the first discount all-time at the retailer. Designed to deliver in-vehicle entertainment, the Roady BT satellite radio installs in your car and connects to your stereo through Bluetooth, 3.5mm aux, or over a built-in FM transmitter. You can choose to mount it via a magnetic vent or dash adapter and there’s an additional mounting system that’s sold separately should you need it. Plus, it comes with a three month free trial of Sirius XM or you could opt for 12 months of the brand’s Platinum Programming Package for $99. Keep reading for more.

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The post SiriusXM Roady BT in-car satellite radio kit lets you tune in anywhere for $70 (First sale) appeared first on 9to5Toys.

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AMD Adds System Lag Monitoring For Games That Support Anti-Lag+, Useful To Evaluate PC Latency

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AMD's latest driver has added a useful PC latency monitoring feature known as "System Lag" in games that support Anti-Lag+ technology.

AMD System Lag Is A Useful Latency Monitoring Tool For Radeon RX 7000 GPU Owners

As the name suggests, the System Lag monitoring feature determines the system lag of your PC. It is basically designed to evaluate the latency when Anti-Lag+ is enabled. The mechanism is similar to NVIDIA's PCL (PC Latency) feature that is also embedded within the FrameView application. So it is good that AMD is providing similar monitoring tools to its Radeon userbase too.

Now, before we proceed it is important to note that "System Lag" is limited to AMD's RDNA 3 GPUs such as the Radeon RX 7000 series, meaning that at least for now, older RDBA architectures won't support it.  This is because Anti-Lag+ is only supported by the RDNA 3 architecture while older GPU series support the standard Anti-Lag technology. Here is the description of the feature:

System Lag is the measured latency between when the game generates the frame and is finished rendering by the GPU. This does not include factors like display latency, which may be further increased by features like Enhanced Sync. Additionally, system lag does not include the additional latency of the frame generation from AMD Fluid Motion Frames.

The Frame Generation lag metric can be used to display this. System lag is only available when Radeon Anti-Lag+ is active. For Anti-Lag+ games that support both DirtectX11 and 12, system lag is only available with DirectX 12. System lag will be displayed as N/A when using DirectX 11.

AMD Drivers via CapFrameX

Image Source: CapFrameX

In brief testing by CapFrameX, it was revealed that in Star Wars Jedi: Survivor, both NVIDIA's PC Latency and AMD's System Lag were able to showcase similar latencies which means that both are running as intended and there's no discrepancy between the two monitoring tools.

To access System Lag, you should have the latest AMD Radeon preview drivers installed, and the option can be seen under the "Performance" section. The Anti-Lag+ technology is enabled through a driver toggle and is supported within the following games as of right now:

  • Apex Legends
  • Overwatch 2
  • Borderlands 3
  • Dying Light 2
  • Shadow of the Tomb Raider
  • Rise of the Tomb Raider
  • Resident Evil 4
  • Ghostwire: Tokyo
  • Fortnite
  • The Last of Us: Part 1
  • Star Wars Jedi: Survivor
  • Forspoken

You can read more about the latest AMD driver which also works as a Technical Preview for Fluid Motion Frames technology over here.

Written by Muhammad Zuhair

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