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AMD Rolls Back Anti-Lag+ Support In All Supported Games With Latest GPU Drivers

Published:

AMD Might Have Overlooked A Major Flaw Within Its Anti-Lag+ Feature & It Is Getting Gamers Banned In eSports Titles 1

AMD has rolled back support for Anti-Lag+ in all supported games following overwhelming reports of bans and crashes from gamers.

AMD Releases Adrenalin 23.10.2 Drivers Which Disables Anti-Lag+ Feature In All Supported Games

Last week, AMD's Anti-Lag+ feature was confirmed as the primary reason for players getting banned within popular eSports titles such as Counter-Strike 2. Following the reports, AMD asked gamers to not use the Anti-Lag+ feature in games but CS2 wasn't the only game where the feature displayed issues. More games such as Apex Legends, OverWatch 2and Call of Duty Modern Warfare 2 saw similar cases and the company announced that they will be offering an update on the matter soon.

Today, AMD has finally released its latest Adrenalin 23.10.2 drivers which entirely disables Anti-Lag+ from supported games. This feature removal serves as a solution to the ongoing issues and the company has further stated that they are working with game developers on a resolution to re-enable Anti-Lag+ support in the games and also help reinstate gamers who were impacted by the anti-cheat bans. Following is the full log:

New Feature Highlights

  • New Game Support
    • Assassin's Creed Mirage
    • The Lords of the Fallen
    • Forza Motorsport

Fixed Issues

  • Intermittent app crash while playing Starfield on Radeon RX 7000 Series Graphics Products.
  • Intermittent driver crash while playing Counter-Strike 2 with MSAA or FSR enabled on some AMD Graphics Products, such as the Radeon RX 7900 XTX.
  • Improvements to stutter were experienced while playing Counter-Strike 2.
  • EA SPORTS FC 24 may fail to open on some AMD Graphics Products, such as the Radeon RX 7800 XT.
  • System freeze or black screen when playing video files on Radeon RX 6000 Series Graphics Products.
  • The display may intermittently freeze after changing the encode format while streaming select games with AMD Link.
  • Intermittent app crash in Call of Duty: Modern Warfare II when Radeon Anti-Lag is enabled.

Known Issues

  • Performance Metrics Overlay may report N/A for FPS on various games.
  • Audio may intermittently become out of sync with video when recording from AMD Software: Adrenalin Edition with AV1 codec.
  • Corruption may be observed in Forza Motorsport when RT is enabled.
  • Intermittent flickering may be briefly observed in Total War: Pharaoh’s menus after changing graphics settings.

AMD has received reports of some games triggering anti-cheat bans on gamers when AMD Anti-Lag+ technology is enabled on Radeon graphics. To address this, we have released the AMD Software: Adrenalin Edition 23.10.2 driver that disables Anti-Lag+ technology in all supported games, and we recommend gamers use the new driver. AMD is actively working with game developers on a resolution to re-enable Anti-Lag+ and to help reinstate gamers who were impacted by the anti-cheat bans. We will provide more information when available.

via AMD

In our detailed post here, we highlighted how AMD's Anti-Lag+ and NVIDIA's Reflex features differ. While Reflex is integrated within the game's code, Anti-Lag+ was replacing DLLs similar to injection methods which can trigger the Anti-Cheat system since that's also how cheats and hacks are used in the game. As such, you won't find any gamer getting banned using NVIDIA's Reflex since the code is authorized and embedded by the game developer. We also explained that for Anti-Lag+ to actually be work, AMD will have to work with game developers and follow an integrated approach.

Following are the pros and cons of each approach:

Native Game Integration

  • Pros
    • Best possible latency reduction
    • Works well with all game systems (Motion, Action, frame pacing, etc)
    • Does not risk Anti-Cheat bans
    • Game updates won’t break functionality
  • Cons
    • Requires working partnership between tech and game developer
    • Support game library might be lower

DLL Injection/Detouring

  • Pros
    • Can integrate new titles quicker without developer interaction
  • Cons
    • Integration is less reliable as reverse engineering creates assumptions about how the game engine works
    • Non-optimal latency reduction
    • Can trigger Anti-Cheat systems and result in bans for detouring input and core engine libraries
    • Can conflict with other core game systems
    • Can cause game instability
    • Can be broken when the game updates

Following are all the games that supported Anti-Lag+ in the previous driver release but not anymore:

  • MechWarrior 5: Mercenaries
  • Deep Rock Galactic
  • Warhammer 40,000: Darktide
  • Sniper Elite 5
  • Returnal
  • Remnant II
  • Spider-Man: Miles Morales
  • Spider-Man Remastered
  • PUBG: BATTLEGROUNDS
  • Call of Duty: Modern Warfare II
  • Tiny Tina's Wonderland
  • Hogwarts Legacy
  • Resident Evil 3
  • Apex Legends
  • Overwatch 2
  • Borderlands 3
  • Dying Light 2
  • Shadow of the Tomb Raider
  • Rise of the Tomb Raider
  • Resident Evil 4
  • Ghostwire: Tokyo
  • Fortnite
  • The Last of Us: Part 1
  • Star Wars Jedi: Survivor
  • Forspoken

We will keep on updating our original post here once there's more information on the matter and if we hear a new release date for the Anti-Lag+ feature from AMD.

Written by Hassan Mujtaba

WccftechContinue reading/original-link]

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