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Amazon is offering the SiriusXM Roady BT In-Vehicle Satellite Radio Kit for $69.99 shipped. Down 30% from its normal going rate at Amazon, today’s deal marks a new low that we’ve tracked there and is also the first discount all-time at the retailer. Designed to deliver in-vehicle entertainment, the Roady BT satellite radio installs in your car and connects to your stereo through Bluetooth, 3.5mm aux, or over a built-in FM transmitter. You can choose to mount it via a magnetic vent or dash adapter and there’s an additional mounting system that’s sold separately should you need it. Plus, it comes with a three month free trial of Sirius XM or you could opt for 12 months of the brand’s Platinum Programming Package for $99. Keep reading for more.

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The post SiriusXM Roady BT in-car satellite radio kit lets you tune in anywhere for $70 (First sale) appeared first on 9to5Toys.

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Iron Man from Motive Confirmed to be Using UE5, Game Still in “Early Pre-Production”

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Iron Man

Over a year ago, it was announced Montreal’s EA Motive studio was working on a new Iron Man game, so how has the project come along since then? Well, Motive general manager Patrick Klaus has provided an update on where the project is at, and while there are some positive details to be taken away, it also sounds like we’re going to be waiting a while for Tony Stark’s latest video game.

According to Klaus, the Iron Man game will be built using Unreal Engine 5, as they look for the best possible foundation. That said, the game is still in early pre-production, as it seems like almost all the studio’s resources were focused on Dead Space until early this year…

“Since then [the launch of Dead Space] our focus has switched to the Iron Man project, giving us the opportunity to work (and play!) with another extraordinary property. We’re still early in pre-production and taking our time to make sure we set the best possible foundation for development. But already, we’re finding so many opportunities to explore story, design and gameplay with Iron Man, and it’s exciting to see the fantasy start coming alive.

Even this early in the process, we’ve put in place a Community Council made up of Iron Man and Marvel fans; as with Dead Space, they’ll be offering feedback on pretty much everything throughout the development process. Meanwhile, we’ve chosen Unreal Engine 5 as our game engine, in order to empower the dev team to work their magic and create something really special.”

It’s interesting to see Motive making the jump to Unreal Engine 5, as they used Frostbite for their Dead Space remake. Dead Space was a nice-looking game, but at times you did perhaps feel the limitations of the engine Motive was working with. That said, we’ve yet to see any UE5 projects that offer the kind of gameplay you’d need to have in an Iron Man game – flying, fast movement, ect. Hopefully, the engine delivers, as the quality of early UE5 games has been somewhat uneven.

Beyond the engine it’s running on, we don’t know much about Motive’s Iron Man game, but it is rumored it will be open-world, which would make sense given Tony’s flying abilities.

What do you think? Interested in Motive’s Iron Man project? Is the move to UE5 a smart one?

Written by Nathan Birch

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