Final Fantasy VII Rebirth will feature what is likely the most well-known event of the original, and of JRPGs in general, and it sounds like it will be surprising even for those who played the original.
There will be heavy spoilers past this point, so avoid reading on if you haven't completed the original Final Fantasy VII.
Speaking during last week's Thailand Game Show 2023, director Naoki Hamaguchi talked with Gamebrott.com about this important event regarding Aerith, saying that, with it, the team will deliver a big surprise. This is a very interesting statement which suggests not only that things will not play out as they do in the original but also that they will do so in an unexpected way.
Hamaguchi was asked about "that" Aerith moment, which shocked many gamers in the original, and if there will be some kind of twist regarding that. Hamaguchi says regarding the "you-know-what" moment, he can confirm that they will deliver a "big surprise." (Gamebrott, 10/21) pic.twitter.com/ez8YGjm7cU
— Shinra Archaeology Department (@ShinraArch) October 22, 2023
The Final Fantasy VII Rebirth director also talked about the snowboarding minigame in the original, which will only make its debut in the third and final entry in the series. This isn't surprising, considering the game will end at the Forgotten Capital, and the snowboarding minigame gets introduced after the part leaves the location in pursuit of Sephiroth.
In another interview, Hamaguchi confirms that the snowboarding minigame will indeed be in the third part of the trilogy. https://t.co/8Rgll0tMFa
— Shinra Archaeology Department (@ShinraArch) October 21, 2023
Final Fantasy VII Rebirth launches on PlayStation 5 on February 29th, 2023. You can learn more about the game by checking out Kai's hands-on preview, which goes over the open map mechanics new to this second entry in the series.
The second half of the Final Fantasy VII Rebirth hands-on session, dubbed The Open Wilds of Junon, offers the first glimpse into the wide-open expanses that Midgar’s narrow streets from the first Final Fantasy VII Remake title couldn’t match. Here, players are introduced to the silent (well, mostly silent aside from the groaning) cultists that will surely lead the team to Reunion. It’s here in the fields running up to Junon and its massive cannon MacGuffin that are perched on a seaside cliff. To get from the demo’s opening to the undercity of Junon’s slums, Cloud and crew already have access to their first black-dyed chocobos and can safely reach the city by chocoback in a matter of minutes. But with being the first wide-open area that players can explore, there are a number of side diversions to keep Cloud from achieving his main quest, be it restoring signs at bus stops to create new fast travel points or crafting materials to create cushions to rest at said bus stops, replacing the franchise typical tents and cabins in terms of restoration points.
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