Last Wednesday, Bethesda Game Studios released a beta branch for the upcoming Starfield update. The main addition of the update is NVIDIA DLSS (Super Resolution, Frame Generation, and DLAA), though there are also other CPU/GPU optimizations, brightness sliders, and various bug fixes. A few days later, the studio updated the Starfield beta branch to version 1.8.84, fixing various stability and blurring/ghosting issues with DLSS. The full changelog can be read below. Graphics Improved DLSS overall stability. Fixed an issue with DLSS Frame Generation where occasionally a blur effect could be seen and the screen could turn black. Fixed an issue […]
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