The fate of The Last of Us Online hung in the balance for a long while, with mixed signals being sent from Sony and Naughty Dog. It all started before the launch of The Last of Us Part II when it was announced that there would be no Factions multiplayer mode like in the original game. Shortly afterward, though, the developer teased that it was simply because the studio's ambition and scope for the project was far greater than what could be allowed by a mere multiplayer mode. As such, a standalone The Last of Us Online game would be […]
Read full article at https://wccftech.com/the-last-of-us-online-devs-tease-their-canceled-game-it-was-the-highlight-of-my-career/
WccftechContinue reading/original-link]