Any gamer who regularly browses Steam (and, to a lesser degree, the console digital stores) is probably already aware of the sheer multitude of games that are coming to the market. For years now, the so-called backlog of each gamer has been getting longer due to the accumulation of previously unplayed titles and the launch of new titles. While to a certain extent this is proof of a vibrant industry, it also engenders a series of problems: obviously, there is only a finite amount of time that users can dedicate to their games, and they also compete against other hobbies. […]
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