It’s difficult to think of a game that’s stumbled as badly as Suicide Squad: Kill the Justice League when it comes to pre-release PR. The latest from Batman Arkham developers Rocksteady Studios, Kill the Justice League spent upwards of seven years in development, and when it was finally revealed as an all-too-familiar-looking live-service looter-shooter, fan reaction was harsh. The game was pushed back a year seemingly in response, but when it reemerged it was still every bit the GaaS exercise it was before. Then came the leaks, surprisingly harsh previews, mixed beta reactions, and rocky early-access release… it started to […]
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