Ori developer Moon Studios announced No Rest for the Wicked at the last The Game Awards. Developed for publisher Private Division, it's labeled as a visceral top-down action RPG that Moon Studios has been prototyping even before they released the first Ori game. No Rest for the Wicked aims to deliver more deliberate and tactical choices in combat than your average hack-and-slash game. Each weapon will offer not only different move sets but also speed and weight, factoring in the player's choice. As customary for the genre, armor crafting and armor enchanting with runes will be included. Moon Studios even […]
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