A few hours ago, NVIDIA updated the RTX Remix toolkit with several quality-of-life features that had been requested by the modding community: RTX Remix now verifies the existence of a top-level mod.usda layer in your project, alerting modders if it's missing. Project-specific layer selections are now retained upon project closure and reopened, facilitating a smoother workflow. Automatic detection and correction of incorrect layers as edit targets have been implemented, accompanied by a warning in the viewport. Enhanced functionality to duplicate, copy, and paste lights within the selection tree. Ability to copy and paste attributes across assets, including position, rotation, scale, […]
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