It's time. The Outlast Trials has finally come out of Early Access, and we now have a different beast to address compared to how the game was before. For those who read my first impressions of The Outlast Trials, some of the issues I have with the game extend to the way the Stamina system was implemented, the repetitive nature of the game, the somewhat awful and unoriginal game design, and the way it emphasized the Rigs which exist to amplify your abilities. I will, at least, say that several of my concerns with the game have been addressed, while […]
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