A new Unreal Engine 5.4 comparison video was shared online today, highlighting the differences in reflections quality over the previous version of the engine. The comparison video put together by JSFILMZ does a great job highlighting how the deprecated standalone ray tracing features, including ray-traced reflections, may impact quality. Using the same sequence with the same setting in a hardware accelerated scenario, JSFILMZ demonstrated how using the new Screen Traces option, which seems to use screen space reflections, results in worse reflections quality than in Unreal Engine 5.3 using ray-traced reflections. Unreal Engine 5.4 was officially released yesterday, introducing several […]
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