Ghost of Tsushima Director’s Cut is available on PC as of today, and it offers the full suite of upscaling options, including DLSS 3, FSR 3, and XeSS (check out the game’s performance with DLSS 3 here). Interestingly, Ghost of Tsushima also offers something other games don’t – the ability to combine DLSS upscaling with FSR 3 frame generation. Why would you want to do this? Well, DLSS 3 frame generation is locked behind RTX 40 Series cards, while the open-source FSR 3 has no such restrictions. So, Ghost of Tsushima’s setup allows somebody with, say, an RTX 3090 to […]
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