Tom Clancy's XDefiant, Ubisoft San Francisco's first game as lead studio since South Park: The Fractured but Whole, launched this May, around three years after the original announcement. The free-to-play competitive first-person shooter game immediately registered strong player counts, becoming Ubisoft's fastest game to reach one million players. Last week, Ubisoft CEO Yves Guillemot officially revealed that XDefiant had hosted 11 million players over its first five weeks. Despite the large fan base, the game has some issues, especially bugs. When a fellow player tweeted to XDefiant Executive Producer Mark Rubin that the game might have been rushed, the developer […]
Read full article at https://wccftech.com/xdefiant-lead-says-snowdrop-engine-still-needs-to-be-improved-a-lot-for-an-fps/
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