Despite its increased power over the original mode, the PlayStation 5 Pro may not be able to run the highly anticipated Grand Theft Auto VI at 60 frames per second for a few reasons. Speaking with IGN, Digital Foundry's Richard Leadbetter revealed that the new console's CPU, which is the same one that powers the base PS5, could prevent the system from running the game at 60 frames per second if Rockstar Games is targeting 30 FPS on the base model. Most entries in the series have always run complex simulations that push the CPU hard, and this is why […]
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