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Iron Man from Motive Confirmed to be Using UE5, Game Still in “Early Pre-Production”

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Iron Man

Over a year ago, it was announced Montreal’s EA Motive studio was working on a new Iron Man game, so how has the project come along since then? Well, Motive general manager Patrick Klaus has provided an update on where the project is at, and while there are some positive details to be taken away, it also sounds like we’re going to be waiting a while for Tony Stark’s latest video game.

According to Klaus, the Iron Man game will be built using Unreal Engine 5, as they look for the best possible foundation. That said, the game is still in early pre-production, as it seems like almost all the studio’s resources were focused on Dead Space until early this year…

“Since then [the launch of Dead Space] our focus has switched to the Iron Man project, giving us the opportunity to work (and play!) with another extraordinary property. We’re still early in pre-production and taking our time to make sure we set the best possible foundation for development. But already, we’re finding so many opportunities to explore story, design and gameplay with Iron Man, and it’s exciting to see the fantasy start coming alive.

Even this early in the process, we’ve put in place a Community Council made up of Iron Man and Marvel fans; as with Dead Space, they’ll be offering feedback on pretty much everything throughout the development process. Meanwhile, we’ve chosen Unreal Engine 5 as our game engine, in order to empower the dev team to work their magic and create something really special.”

It’s interesting to see Motive making the jump to Unreal Engine 5, as they used Frostbite for their Dead Space remake. Dead Space was a nice-looking game, but at times you did perhaps feel the limitations of the engine Motive was working with. That said, we’ve yet to see any UE5 projects that offer the kind of gameplay you’d need to have in an Iron Man game – flying, fast movement, ect. Hopefully, the engine delivers, as the quality of early UE5 games has been somewhat uneven.

Beyond the engine it’s running on, we don’t know much about Motive’s Iron Man game, but it is rumored it will be open-world, which would make sense given Tony’s flying abilities.

What do you think? Interested in Motive’s Iron Man project? Is the move to UE5 a smart one?

Written by Nathan Birch

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