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After 20 years, World of Warcraft will now let players do solo raids

People have been playing WoW solo for years, so this was just the final step.

Where To Find Shadow Of The Erdtree’s Heaviest Outfit, The Solitude Armor

The Solitude Armor Set in Elden Ring’s Shadow of the Erdtree expansion is a hulking armor that not only looks cool but also provides you with some of the best damage negation around. This makes it an incredible choice for tanky builds looking to make t...

We Tried To Review Funko Fusion But It Softlocked On Us 21 Times

After finishing a frustrating boss fight in Funko Fusion against a never-ending stream of baddies in a grocery store, I was finally done with Hot Fuzz’s fourth level. I could move on. A cutscene played but the audio was missing. That happens a lot in t...

Don’t sweat the floors, eufy’s X10 Pro Omni robot vac and mop with all-in-one station now at $680 (Reg. $800)

What’s better than getting a robot to handle cleaning and mopping your floors? Getting it at a discount, which Amazon is offering on eufy’s X10 Pro Omni Robot Vacuum and Mop for $679.99 shipped. Normally priced at $800 most days, we’ve only tracked fou...

AMD FSR 3 Frame Generation Boosts Immortals of Aveum Performance by 72% on Xbox Series X, Delivering a Responsive Experience

AMD FSR 3 Frame Generation could be a game changer even in the console space, as its first implementation delivers an impressive performance boost and a responsive experience. The tech experts at Digital Foundry took a look at how AMD's frame generation technology works in Immortals of Aveum on Xbox Series X, highlighting how the tech generally boosts performance by 72%. In areas where the game runs in the 40, 60 FPS range, AMD FSR3 Frame Generation essentially delivers a high refresh rate experience. Additionally, the experience felt very responsive, close to a 60 frames per second or more experience, […]

AMD FSR 3 Lands on Consoles with Immortals of Aveum Update; PC Implementation Also Improved

Today, out of the blue, Ascendant Studios announced the release of the much-awaited Immortals of Aveum update that introduces AMD FSR 3 support on consoles. This is the first time that a console game supports any frame generation technology. Ascendant Studios accomplished the feat with the help of Enduring Games, an Austin-based studio that co-developed a lot of big titles, including Demon’s Souls for PlayStation 5, Godfall for PS5 and the Epic Games Store, Knockout City for Nintendo Switch, PlayStation, and Xbox, the cross-platform play update for Borderlands 3, building the first Unreal Engine video-on-demand application with Crunchyroll for the […]

Ghost of Tsushima PC Allows Both DLSS Upscaling and FSR 3 Frame Generation Simultaneously

Ghost of Tsushima Director’s Cut is available on PC as of today, and it offers the full suite of upscaling options, including DLSS 3, FSR 3, and XeSS (check out the game’s performance with DLSS 3 here). Interestingly, Ghost of Tsushima also offers something other games don’t – the ability to combine DLSS upscaling with FSR 3 frame generation. Why would you want to do this? Well, DLSS 3 frame generation is locked behind RTX 40 Series cards, while the open-source FSR 3 has no such restrictions. So, Ghost of Tsushima’s setup allows somebody with, say, an RTX 3090 to […]

AMD FSR 3 Debuts Soon on Consoles in Immortals of Aveum; Frame Pacing Improvements, HDR Coming to PC, Too

Over six months ago, independent developer Ascendant Studios promised to bring AMD FSR 3 to the console versions of Immortals of Aveum. No console game so far includes any frame generation technique, making this a world-first. After a fairly long time spent in total silence on the subject, Ascendant Studios has now told Eurogamer's Digital Foundry that in just a few weeks, it will release the 1.0.6.4 patch with AMD FSR 3's frame generation component for consoles. The developer worked alongside Enduring Games, which also helped develop the base game, to ship this new feature. Enduring has a long track […]

AMD FSR 3 Is Out Now in The Last of Us Part I, But DLSS Is Reportedly Smoother

As anticipated earlier this month, the PC version of The Last of Us Part I has been updated to version 1.1.3 to add support for AMD FSR 3 Super Resolution and Frame Generation. Unfortunately, though, early reports of this implementation aren't exactly flattering. The author of the benchmarking software CapFrameX, for example, wrote on Twitter: I've just tested it on the RTX 4090. 60fps + DLSS feels snappier than 120fps + FG. DLSS also offers the better image quality. Another user likened The Last of Us Part I to the last Avatar: Frontiers of Pandora patch, which somehow made AMD […]

AMD FSR 3 Added to RoboCop: Rogue City and Remnant II; The Last of Us Part I Gets It Soon

Two new PC games have added native support for AMD FSR 3: Teyon's RoboCop: Rogue City and Gunfire's Remnant II. RoboCop: Rogue City, which won our Best Shooter of 2023 Award, pushed out a small patch yesterday: Improved game stability Fixed the Sony Dualshock detection issue Fixed a few localization issues Added AMD FSR 3.03 Fixed the Tattoo Shop quest Other minor fixes Remnant II's patch was a bit meatier, adding crossplay to the game as well as a new Aberration Domination Event that runs through March 5. The addition of AMD FSR 3 was somewhat hidden in the changelog, but […]

Sons of the Forest 1.0 Release Brings AMD FSR 3 Support

Sons of the Forest, the survival game developed by Endnight Games, is now out of early access, and the 1.0 update has brought new features and improvements, including AMD FSR 3 support. As the game doesn't require an extremely powerful system to run, users with moderately powerful systems may not need to take advantage of the latest version of AMD's upscaler to achieve smooth performance, but having more options is never a bad thing. The Sons of the Forest 1.0 update also introduces many other new features, such as five new cutscenes, new voice acting, new achievements, improvements over the […]

AMD FSR 3 and Intel XeSS Are Now Officially in Starfield

Bethesda Game Studios announced the release of a new Starfield patch that introduces support for AMD FSR 3 and Intel XeSS. The availability of AMD FSR 3 will be especially useful for all those gamers without an NVIDIA GeForce RTX 40 graphics card. Starfield already supports NVIDIA DLSS 3, but that feature is only available to RTX 40 GPUs, whereas AMD FSR 3 works on all graphics cards. Truth to be told, a mod already injected FSR 3 into the game, but an official implementation is of course always preferable. Either way, the performance gains are pretty significant. The developer […]

AMD FSR 3 Support in Nightingale Dropped Due to Crashes

Canadian developer Inflexion Games had previously announced its debut project, the survival crafting game Nightingale, would support both AMD FSR 3 and NVIDIA DLSS 3 when the game launches on early access. However, following a recent stress test, Inflexion decided to drop support for AMD FSR 3. That's because a 'significant portion' of crash data from the test showed AMD FidelityFX Super Resolution 3 as the likely culprit, even when it wasn't actually enabled in the graphics settings. As such, the studio opted to remove it while an investigation on the issues goes on with various partners (chiefly AMD). It […]

AMD FSR 3 Is Out Now in Starship Troopers: Extermination, Will Also Be Available Soon in The Thaumaturge

AMD FSR 3 has been added to the cooperative first-person shooter game Starship Troopers: Extermination with Update 0.6.2. The game developed by Offworld Industries (the team behind Squad) debuted on Steam Early Access last May, finding a small but faithful community as shown by the 89% average user review score. Starship Troopers: Extermination only supported Intel XeSS at the early access launch, but this week's patch adds AMD FSR 3 as well as NVIDIA DLSS 2 (Super Resolution), giving more options to AMD and NVIDIA users. Right now, though, the game will automatically select the recommended render scale option for […]

Starfield AMD FSR 3 Frame Generation Comparisons Highlight Solid Performance Enhancement With Limited Impact on Visuals

New Starfield AMD FSR3 frame generation comparison videos were shared online today, highlighting how AMD's tech has made important strides since its debut last year. The first comparison video, put together by MxBenchmarkPC, highlights impressive performance gains at 1440p resolution on an RTX 3080 GPU over XeSS 1.2 and DLSS 3.5 (Super Resolution only, as Frame Generation is not supported on the 3000 series cards) with minimal impact on the visuals. The performance gains are pretty much in line with the FSR3 mod that was released late last year. Starfield's AMD FSR 3 frame generation brings considerable performance improvements even […]

Nightingale Supports NVIDIA DLSS 3 and AMD FSR 3 in addition to Intel XeSS; Full System Specs Released

Nightingale developer Inflexion Games has released detailed information on the shared world survival game's PC system specifications ahead of the early access launch scheduled later this month. The good news is that Nightingale will support both frame generation techniques, NVIDIA's DLSS 3 and AMD's FSR 3. That's on top of the previously announced partnership with Intel, which ensured XeSS support and optimization for the company's Arc graphics cards. We already knew from our own interview with the developers that DLSS and FSR would be supported as well, but the inclusion of frame generation has only just been confirmed. Minimum Recommended […]

Tag: AMD FSR 3

Nintendo has officially announced that it is suing PocketPair, the creators of Palworld, in collaboration with The Pokemon Company. In a statement on NintendoCoLtd on X, Nintendo filed a patent infringement lawsuit in the Tokyo District Court on September 18, 2024. This lawsuit aims to seek an injunction against infringement and damages after PocketPair allegedly infringed multiple patents in Palworld. This news isn't surprising, except that it didn't come sooner. Palworld was first released in January 2024. In the game, there are plenty of "Pals" that look incredibly similar to the creatures in Pokemon, to the point that it's bordering […]
The Serpent Crest Shield is a Medium Shield added in Elden Ring’s Shadow of the Erdtree expansion. It’s an excellent choice for those seeking full physical blocking abilities without being weighed down by one of the game’s massive Greatshields. We high...

AMD FSR 3 Frame Generation Boosts Immortals of Aveum Performance by 72% on Xbox Series X, Delivering a Responsive Experience

AMD FSR 3 Frame Generation could be a game changer even in the console space, as its first implementation delivers an impressive performance boost and a responsive experience. The tech experts at Digital Foundry took a look at how AMD's frame generation technology works in Immortals of Aveum on Xbox Series X, highlighting how the tech generally boosts performance by 72%. In areas where the game runs in the 40, 60 FPS range, AMD FSR3 Frame Generation essentially delivers a high refresh rate experience. Additionally, the experience felt very responsive, close to a 60 frames per second or more experience, […]

AMD FSR 3 Lands on Consoles with Immortals of Aveum Update; PC Implementation Also Improved

Today, out of the blue, Ascendant Studios announced the release of the much-awaited Immortals of Aveum update that introduces AMD FSR 3 support on consoles. This is the first time that a console game supports any frame generation technology. Ascendant Studios accomplished the feat with the help of Enduring Games, an Austin-based studio that co-developed a lot of big titles, including Demon’s Souls for PlayStation 5, Godfall for PS5 and the Epic Games Store, Knockout City for Nintendo Switch, PlayStation, and Xbox, the cross-platform play update for Borderlands 3, building the first Unreal Engine video-on-demand application with Crunchyroll for the […]

Ghost of Tsushima PC Allows Both DLSS Upscaling and FSR 3 Frame Generation Simultaneously

Ghost of Tsushima Director’s Cut is available on PC as of today, and it offers the full suite of upscaling options, including DLSS 3, FSR 3, and XeSS (check out the game’s performance with DLSS 3 here). Interestingly, Ghost of Tsushima also offers something other games don’t – the ability to combine DLSS upscaling with FSR 3 frame generation. Why would you want to do this? Well, DLSS 3 frame generation is locked behind RTX 40 Series cards, while the open-source FSR 3 has no such restrictions. So, Ghost of Tsushima’s setup allows somebody with, say, an RTX 3090 to […]

AMD FSR 3 Debuts Soon on Consoles in Immortals of Aveum; Frame Pacing Improvements, HDR Coming to PC, Too

Over six months ago, independent developer Ascendant Studios promised to bring AMD FSR 3 to the console versions of Immortals of Aveum. No console game so far includes any frame generation technique, making this a world-first. After a fairly long time spent in total silence on the subject, Ascendant Studios has now told Eurogamer's Digital Foundry that in just a few weeks, it will release the 1.0.6.4 patch with AMD FSR 3's frame generation component for consoles. The developer worked alongside Enduring Games, which also helped develop the base game, to ship this new feature. Enduring has a long track […]

AMD FSR 3 Is Out Now in The Last of Us Part I, But DLSS Is Reportedly Smoother

As anticipated earlier this month, the PC version of The Last of Us Part I has been updated to version 1.1.3 to add support for AMD FSR 3 Super Resolution and Frame Generation. Unfortunately, though, early reports of this implementation aren't exactly flattering. The author of the benchmarking software CapFrameX, for example, wrote on Twitter: I've just tested it on the RTX 4090. 60fps + DLSS feels snappier than 120fps + FG. DLSS also offers the better image quality. Another user likened The Last of Us Part I to the last Avatar: Frontiers of Pandora patch, which somehow made AMD […]

AMD FSR 3 Added to RoboCop: Rogue City and Remnant II; The Last of Us Part I Gets It Soon

Two new PC games have added native support for AMD FSR 3: Teyon's RoboCop: Rogue City and Gunfire's Remnant II. RoboCop: Rogue City, which won our Best Shooter of 2023 Award, pushed out a small patch yesterday: Improved game stability Fixed the Sony Dualshock detection issue Fixed a few localization issues Added AMD FSR 3.03 Fixed the Tattoo Shop quest Other minor fixes Remnant II's patch was a bit meatier, adding crossplay to the game as well as a new Aberration Domination Event that runs through March 5. The addition of AMD FSR 3 was somewhat hidden in the changelog, but […]

Sons of the Forest 1.0 Release Brings AMD FSR 3 Support

Sons of the Forest, the survival game developed by Endnight Games, is now out of early access, and the 1.0 update has brought new features and improvements, including AMD FSR 3 support. As the game doesn't require an extremely powerful system to run, users with moderately powerful systems may not need to take advantage of the latest version of AMD's upscaler to achieve smooth performance, but having more options is never a bad thing. The Sons of the Forest 1.0 update also introduces many other new features, such as five new cutscenes, new voice acting, new achievements, improvements over the […]

AMD FSR 3 and Intel XeSS Are Now Officially in Starfield

Bethesda Game Studios announced the release of a new Starfield patch that introduces support for AMD FSR 3 and Intel XeSS. The availability of AMD FSR 3 will be especially useful for all those gamers without an NVIDIA GeForce RTX 40 graphics card. Starfield already supports NVIDIA DLSS 3, but that feature is only available to RTX 40 GPUs, whereas AMD FSR 3 works on all graphics cards. Truth to be told, a mod already injected FSR 3 into the game, but an official implementation is of course always preferable. Either way, the performance gains are pretty significant. The developer […]

AMD FSR 3 Support in Nightingale Dropped Due to Crashes

Canadian developer Inflexion Games had previously announced its debut project, the survival crafting game Nightingale, would support both AMD FSR 3 and NVIDIA DLSS 3 when the game launches on early access. However, following a recent stress test, Inflexion decided to drop support for AMD FSR 3. That's because a 'significant portion' of crash data from the test showed AMD FidelityFX Super Resolution 3 as the likely culprit, even when it wasn't actually enabled in the graphics settings. As such, the studio opted to remove it while an investigation on the issues goes on with various partners (chiefly AMD). It […]

AMD FSR 3 Is Out Now in Starship Troopers: Extermination, Will Also Be Available Soon in The Thaumaturge

AMD FSR 3 has been added to the cooperative first-person shooter game Starship Troopers: Extermination with Update 0.6.2. The game developed by Offworld Industries (the team behind Squad) debuted on Steam Early Access last May, finding a small but faithful community as shown by the 89% average user review score. Starship Troopers: Extermination only supported Intel XeSS at the early access launch, but this week's patch adds AMD FSR 3 as well as NVIDIA DLSS 2 (Super Resolution), giving more options to AMD and NVIDIA users. Right now, though, the game will automatically select the recommended render scale option for […]

Starfield AMD FSR 3 Frame Generation Comparisons Highlight Solid Performance Enhancement With Limited Impact on Visuals

New Starfield AMD FSR3 frame generation comparison videos were shared online today, highlighting how AMD's tech has made important strides since its debut last year. The first comparison video, put together by MxBenchmarkPC, highlights impressive performance gains at 1440p resolution on an RTX 3080 GPU over XeSS 1.2 and DLSS 3.5 (Super Resolution only, as Frame Generation is not supported on the 3000 series cards) with minimal impact on the visuals. The performance gains are pretty much in line with the FSR3 mod that was released late last year. Starfield's AMD FSR 3 frame generation brings considerable performance improvements even […]

Nightingale Supports NVIDIA DLSS 3 and AMD FSR 3 in addition to Intel XeSS; Full System Specs Released

Nightingale developer Inflexion Games has released detailed information on the shared world survival game's PC system specifications ahead of the early access launch scheduled later this month. The good news is that Nightingale will support both frame generation techniques, NVIDIA's DLSS 3 and AMD's FSR 3. That's on top of the previously announced partnership with Intel, which ensured XeSS support and optimization for the company's Arc graphics cards. We already knew from our own interview with the developers that DLSS and FSR would be supported as well, but the inclusion of frame generation has only just been confirmed. Minimum Recommended […]

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