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Apple Might Launch Its Own Smart Home Camera As It Focuses On Providing A More Integrated Product Experience For Its Users

Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]

Best of Black Friday 2024 – power stations and bundles: Anker SOLIX, Bluetti, EcoFlow, Jackery

We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...

World Of Warcraft Is Finally Getting Player Homes After 20 Years

Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...

ArenaNet To Release ‘Godspawn’ Update for Guild Wars 2: Janthir Wilds on November 19, Featuring New 50-Player Titan Battle and More

Guild Wars 2: Janthir Wilds will receive the Godspawn update, adding a new 50-player boss battle, a new 10-player raid, and a legendary spear. Guild Wars 2: Janthir Wilds is getting the first major update "Godspawn" on November 19th, expanding the story with new story chapters The MMORPG Guild Wars 2 by ArenaNet is receiving its first major update for the Janthir Wilds expansion soon. It's the first of three major updates, and it'll land on November 19. The update will add new content to the game for the players. The Janthir Wilds expansion DLC was released in August this year, […]

AMD FSR 3.1 Was Just Added to All Nixxes Ports, From Marvel’s Spider-Man Remastered to Ghost of Tsushima: Director’s Cut

Just a few minutes ago, Nixxes (which was acquired by Sony to work on its PlayStation to PC ports) confirmed the addition of AMD FSR 3.1 to several games, including Marvel's Spider-Man Remastered, Marvel's Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, Horizon Forbidden West Complete Edition, and Ghost of Tsushima: Director's Cut. Here's the message posted by Nixxes about the new feature: We have been working closely with AMD to incorporate FSR 3.1. This performance-enhancing technology can be used with recent graphics cards from AMD, Intel and NVIDIA. AMD FSR 3.1 includes frame generation and offers improved FSR upscaling […]

AMD FSR 3 Frame Generation Boosts Immortals of Aveum Performance by 72% on Xbox Series X, Delivering a Responsive Experience

AMD FSR 3 Frame Generation could be a game changer even in the console space, as its first implementation delivers an impressive performance boost and a responsive experience. The tech experts at Digital Foundry took a look at how AMD's frame generation technology works in Immortals of Aveum on Xbox Series X, highlighting how the tech generally boosts performance by 72%. In areas where the game runs in the 40, 60 FPS range, AMD FSR3 Frame Generation essentially delivers a high refresh rate experience. Additionally, the experience felt very responsive, close to a 60 frames per second or more experience, […]

AMD FSR 3 Lands on Consoles with Immortals of Aveum Update; PC Implementation Also Improved

Today, out of the blue, Ascendant Studios announced the release of the much-awaited Immortals of Aveum update that introduces AMD FSR 3 support on consoles. This is the first time that a console game supports any frame generation technology. Ascendant Studios accomplished the feat with the help of Enduring Games, an Austin-based studio that co-developed a lot of big titles, including Demon’s Souls for PlayStation 5, Godfall for PS5 and the Epic Games Store, Knockout City for Nintendo Switch, PlayStation, and Xbox, the cross-platform play update for Borderlands 3, building the first Unreal Engine video-on-demand application with Crunchyroll for the […]

Ghost of Tsushima PC Allows Both DLSS Upscaling and FSR 3 Frame Generation Simultaneously

Ghost of Tsushima Director’s Cut is available on PC as of today, and it offers the full suite of upscaling options, including DLSS 3, FSR 3, and XeSS (check out the game’s performance with DLSS 3 here). Interestingly, Ghost of Tsushima also offers something other games don’t – the ability to combine DLSS upscaling with FSR 3 frame generation. Why would you want to do this? Well, DLSS 3 frame generation is locked behind RTX 40 Series cards, while the open-source FSR 3 has no such restrictions. So, Ghost of Tsushima’s setup allows somebody with, say, an RTX 3090 to […]

AMD FSR 3 Debuts Soon on Consoles in Immortals of Aveum; Frame Pacing Improvements, HDR Coming to PC, Too

Over six months ago, independent developer Ascendant Studios promised to bring AMD FSR 3 to the console versions of Immortals of Aveum. No console game so far includes any frame generation technique, making this a world-first. After a fairly long time spent in total silence on the subject, Ascendant Studios has now told Eurogamer's Digital Foundry that in just a few weeks, it will release the 1.0.6.4 patch with AMD FSR 3's frame generation component for consoles. The developer worked alongside Enduring Games, which also helped develop the base game, to ship this new feature. Enduring has a long track […]

AMD FSR 3 Is Out Now in The Last of Us Part I, But DLSS Is Reportedly Smoother

As anticipated earlier this month, the PC version of The Last of Us Part I has been updated to version 1.1.3 to add support for AMD FSR 3 Super Resolution and Frame Generation. Unfortunately, though, early reports of this implementation aren't exactly flattering. The author of the benchmarking software CapFrameX, for example, wrote on Twitter: I've just tested it on the RTX 4090. 60fps + DLSS feels snappier than 120fps + FG. DLSS also offers the better image quality. Another user likened The Last of Us Part I to the last Avatar: Frontiers of Pandora patch, which somehow made AMD […]

AMD FSR 3 Added to RoboCop: Rogue City and Remnant II; The Last of Us Part I Gets It Soon

Two new PC games have added native support for AMD FSR 3: Teyon's RoboCop: Rogue City and Gunfire's Remnant II. RoboCop: Rogue City, which won our Best Shooter of 2023 Award, pushed out a small patch yesterday: Improved game stability Fixed the Sony Dualshock detection issue Fixed a few localization issues Added AMD FSR 3.03 Fixed the Tattoo Shop quest Other minor fixes Remnant II's patch was a bit meatier, adding crossplay to the game as well as a new Aberration Domination Event that runs through March 5. The addition of AMD FSR 3 was somewhat hidden in the changelog, but […]

Sons of the Forest 1.0 Release Brings AMD FSR 3 Support

Sons of the Forest, the survival game developed by Endnight Games, is now out of early access, and the 1.0 update has brought new features and improvements, including AMD FSR 3 support. As the game doesn't require an extremely powerful system to run, users with moderately powerful systems may not need to take advantage of the latest version of AMD's upscaler to achieve smooth performance, but having more options is never a bad thing. The Sons of the Forest 1.0 update also introduces many other new features, such as five new cutscenes, new voice acting, new achievements, improvements over the […]

AMD FSR 3 and Intel XeSS Are Now Officially in Starfield

Bethesda Game Studios announced the release of a new Starfield patch that introduces support for AMD FSR 3 and Intel XeSS. The availability of AMD FSR 3 will be especially useful for all those gamers without an NVIDIA GeForce RTX 40 graphics card. Starfield already supports NVIDIA DLSS 3, but that feature is only available to RTX 40 GPUs, whereas AMD FSR 3 works on all graphics cards. Truth to be told, a mod already injected FSR 3 into the game, but an official implementation is of course always preferable. Either way, the performance gains are pretty significant. The developer […]

AMD FSR 3 Support in Nightingale Dropped Due to Crashes

Canadian developer Inflexion Games had previously announced its debut project, the survival crafting game Nightingale, would support both AMD FSR 3 and NVIDIA DLSS 3 when the game launches on early access. However, following a recent stress test, Inflexion decided to drop support for AMD FSR 3. That's because a 'significant portion' of crash data from the test showed AMD FidelityFX Super Resolution 3 as the likely culprit, even when it wasn't actually enabled in the graphics settings. As such, the studio opted to remove it while an investigation on the issues goes on with various partners (chiefly AMD). It […]

AMD FSR 3 Is Out Now in Starship Troopers: Extermination, Will Also Be Available Soon in The Thaumaturge

AMD FSR 3 has been added to the cooperative first-person shooter game Starship Troopers: Extermination with Update 0.6.2. The game developed by Offworld Industries (the team behind Squad) debuted on Steam Early Access last May, finding a small but faithful community as shown by the 89% average user review score. Starship Troopers: Extermination only supported Intel XeSS at the early access launch, but this week's patch adds AMD FSR 3 as well as NVIDIA DLSS 2 (Super Resolution), giving more options to AMD and NVIDIA users. Right now, though, the game will automatically select the recommended render scale option for […]

Starfield AMD FSR 3 Frame Generation Comparisons Highlight Solid Performance Enhancement With Limited Impact on Visuals

New Starfield AMD FSR3 frame generation comparison videos were shared online today, highlighting how AMD's tech has made important strides since its debut last year. The first comparison video, put together by MxBenchmarkPC, highlights impressive performance gains at 1440p resolution on an RTX 3080 GPU over XeSS 1.2 and DLSS 3.5 (Super Resolution only, as Frame Generation is not supported on the 3000 series cards) with minimal impact on the visuals. The performance gains are pretty much in line with the FSR3 mod that was released late last year. Starfield's AMD FSR 3 frame generation brings considerable performance improvements even […]

Tag: AMD FSR 3

Vampire Survivors draws tons of inspiration from Castlevania, so it is no surprise that the new Ode To Castlevania DLC is fantastic. I’m here to guide you through unlocking each Hero and evolving each weapon, because that’s how you’ll end up accessing ...
I started playing Overwatch in 2019. By the time I was pushing payloads and getting Play of the Game with a well-placed Tactical Visor, a lot of the old hero kits and team compositions that were infamous when the hero shooter launched in 2016 were more...

AMD FSR 3.1 Was Just Added to All Nixxes Ports, From Marvel’s Spider-Man Remastered to Ghost of Tsushima: Director’s Cut

Just a few minutes ago, Nixxes (which was acquired by Sony to work on its PlayStation to PC ports) confirmed the addition of AMD FSR 3.1 to several games, including Marvel's Spider-Man Remastered, Marvel's Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, Horizon Forbidden West Complete Edition, and Ghost of Tsushima: Director's Cut. Here's the message posted by Nixxes about the new feature: We have been working closely with AMD to incorporate FSR 3.1. This performance-enhancing technology can be used with recent graphics cards from AMD, Intel and NVIDIA. AMD FSR 3.1 includes frame generation and offers improved FSR upscaling […]

AMD FSR 3 Frame Generation Boosts Immortals of Aveum Performance by 72% on Xbox Series X, Delivering a Responsive Experience

AMD FSR 3 Frame Generation could be a game changer even in the console space, as its first implementation delivers an impressive performance boost and a responsive experience. The tech experts at Digital Foundry took a look at how AMD's frame generation technology works in Immortals of Aveum on Xbox Series X, highlighting how the tech generally boosts performance by 72%. In areas where the game runs in the 40, 60 FPS range, AMD FSR3 Frame Generation essentially delivers a high refresh rate experience. Additionally, the experience felt very responsive, close to a 60 frames per second or more experience, […]

AMD FSR 3 Lands on Consoles with Immortals of Aveum Update; PC Implementation Also Improved

Today, out of the blue, Ascendant Studios announced the release of the much-awaited Immortals of Aveum update that introduces AMD FSR 3 support on consoles. This is the first time that a console game supports any frame generation technology. Ascendant Studios accomplished the feat with the help of Enduring Games, an Austin-based studio that co-developed a lot of big titles, including Demon’s Souls for PlayStation 5, Godfall for PS5 and the Epic Games Store, Knockout City for Nintendo Switch, PlayStation, and Xbox, the cross-platform play update for Borderlands 3, building the first Unreal Engine video-on-demand application with Crunchyroll for the […]

Ghost of Tsushima PC Allows Both DLSS Upscaling and FSR 3 Frame Generation Simultaneously

Ghost of Tsushima Director’s Cut is available on PC as of today, and it offers the full suite of upscaling options, including DLSS 3, FSR 3, and XeSS (check out the game’s performance with DLSS 3 here). Interestingly, Ghost of Tsushima also offers something other games don’t – the ability to combine DLSS upscaling with FSR 3 frame generation. Why would you want to do this? Well, DLSS 3 frame generation is locked behind RTX 40 Series cards, while the open-source FSR 3 has no such restrictions. So, Ghost of Tsushima’s setup allows somebody with, say, an RTX 3090 to […]

AMD FSR 3 Debuts Soon on Consoles in Immortals of Aveum; Frame Pacing Improvements, HDR Coming to PC, Too

Over six months ago, independent developer Ascendant Studios promised to bring AMD FSR 3 to the console versions of Immortals of Aveum. No console game so far includes any frame generation technique, making this a world-first. After a fairly long time spent in total silence on the subject, Ascendant Studios has now told Eurogamer's Digital Foundry that in just a few weeks, it will release the 1.0.6.4 patch with AMD FSR 3's frame generation component for consoles. The developer worked alongside Enduring Games, which also helped develop the base game, to ship this new feature. Enduring has a long track […]

AMD FSR 3 Is Out Now in The Last of Us Part I, But DLSS Is Reportedly Smoother

As anticipated earlier this month, the PC version of The Last of Us Part I has been updated to version 1.1.3 to add support for AMD FSR 3 Super Resolution and Frame Generation. Unfortunately, though, early reports of this implementation aren't exactly flattering. The author of the benchmarking software CapFrameX, for example, wrote on Twitter: I've just tested it on the RTX 4090. 60fps + DLSS feels snappier than 120fps + FG. DLSS also offers the better image quality. Another user likened The Last of Us Part I to the last Avatar: Frontiers of Pandora patch, which somehow made AMD […]

AMD FSR 3 Added to RoboCop: Rogue City and Remnant II; The Last of Us Part I Gets It Soon

Two new PC games have added native support for AMD FSR 3: Teyon's RoboCop: Rogue City and Gunfire's Remnant II. RoboCop: Rogue City, which won our Best Shooter of 2023 Award, pushed out a small patch yesterday: Improved game stability Fixed the Sony Dualshock detection issue Fixed a few localization issues Added AMD FSR 3.03 Fixed the Tattoo Shop quest Other minor fixes Remnant II's patch was a bit meatier, adding crossplay to the game as well as a new Aberration Domination Event that runs through March 5. The addition of AMD FSR 3 was somewhat hidden in the changelog, but […]

Sons of the Forest 1.0 Release Brings AMD FSR 3 Support

Sons of the Forest, the survival game developed by Endnight Games, is now out of early access, and the 1.0 update has brought new features and improvements, including AMD FSR 3 support. As the game doesn't require an extremely powerful system to run, users with moderately powerful systems may not need to take advantage of the latest version of AMD's upscaler to achieve smooth performance, but having more options is never a bad thing. The Sons of the Forest 1.0 update also introduces many other new features, such as five new cutscenes, new voice acting, new achievements, improvements over the […]

AMD FSR 3 and Intel XeSS Are Now Officially in Starfield

Bethesda Game Studios announced the release of a new Starfield patch that introduces support for AMD FSR 3 and Intel XeSS. The availability of AMD FSR 3 will be especially useful for all those gamers without an NVIDIA GeForce RTX 40 graphics card. Starfield already supports NVIDIA DLSS 3, but that feature is only available to RTX 40 GPUs, whereas AMD FSR 3 works on all graphics cards. Truth to be told, a mod already injected FSR 3 into the game, but an official implementation is of course always preferable. Either way, the performance gains are pretty significant. The developer […]

AMD FSR 3 Support in Nightingale Dropped Due to Crashes

Canadian developer Inflexion Games had previously announced its debut project, the survival crafting game Nightingale, would support both AMD FSR 3 and NVIDIA DLSS 3 when the game launches on early access. However, following a recent stress test, Inflexion decided to drop support for AMD FSR 3. That's because a 'significant portion' of crash data from the test showed AMD FidelityFX Super Resolution 3 as the likely culprit, even when it wasn't actually enabled in the graphics settings. As such, the studio opted to remove it while an investigation on the issues goes on with various partners (chiefly AMD). It […]

AMD FSR 3 Is Out Now in Starship Troopers: Extermination, Will Also Be Available Soon in The Thaumaturge

AMD FSR 3 has been added to the cooperative first-person shooter game Starship Troopers: Extermination with Update 0.6.2. The game developed by Offworld Industries (the team behind Squad) debuted on Steam Early Access last May, finding a small but faithful community as shown by the 89% average user review score. Starship Troopers: Extermination only supported Intel XeSS at the early access launch, but this week's patch adds AMD FSR 3 as well as NVIDIA DLSS 2 (Super Resolution), giving more options to AMD and NVIDIA users. Right now, though, the game will automatically select the recommended render scale option for […]

Starfield AMD FSR 3 Frame Generation Comparisons Highlight Solid Performance Enhancement With Limited Impact on Visuals

New Starfield AMD FSR3 frame generation comparison videos were shared online today, highlighting how AMD's tech has made important strides since its debut last year. The first comparison video, put together by MxBenchmarkPC, highlights impressive performance gains at 1440p resolution on an RTX 3080 GPU over XeSS 1.2 and DLSS 3.5 (Super Resolution only, as Frame Generation is not supported on the 3000 series cards) with minimal impact on the visuals. The performance gains are pretty much in line with the FSR3 mod that was released late last year. Starfield's AMD FSR 3 frame generation brings considerable performance improvements even […]

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