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Apple Might Launch Its Own Smart Home Camera As It Focuses On Providing A More Integrated Product Experience For Its Users

Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]

Best of Black Friday 2024 – power stations and bundles: Anker SOLIX, Bluetti, EcoFlow, Jackery

We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...

World Of Warcraft Is Finally Getting Player Homes After 20 Years

Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...

ArenaNet To Release ‘Godspawn’ Update for Guild Wars 2: Janthir Wilds on November 19, Featuring New 50-Player Titan Battle and More

Guild Wars 2: Janthir Wilds will receive the Godspawn update, adding a new 50-player boss battle, a new 10-player raid, and a legendary spear. Guild Wars 2: Janthir Wilds is getting the first major update "Godspawn" on November 19th, expanding the story with new story chapters The MMORPG Guild Wars 2 by ArenaNet is receiving its first major update for the Janthir Wilds expansion soon. It's the first of three major updates, and it'll land on November 19. The update will add new content to the game for the players. The Janthir Wilds expansion DLC was released in August this year, […]

AMD FSR 3.1 Still Lags Behind NVIDIA DLSS 3.7, Intel XeSS 1.3 in Terms of Image Quality, Despite Improvements

Despite some improvements, AMD FSR 3.1 still lags behind other upscalers in terms of image quality, such as NVIDIA DLSS 3.7 and Intel XeSS 1.3. Speaking during the latest episode of the DF Direct Weekly podcast, the tech experts at Digital Foundry took a quick look at the new version of AMD's upscaler, highlighting how the update made to upscaling does bring some light improvements in terms of image clarity, but it still looks noticeable worse than NVIDIA DLSS and Intel XeSS latest version, mostly due to these upscalers attempting to do anti-aliasing on moving pixels, which is quite noticeable […]

AMD FSR 3.1 Was Just Added to All Nixxes Ports, From Marvel’s Spider-Man Remastered to Ghost of Tsushima: Director’s Cut

Just a few minutes ago, Nixxes (which was acquired by Sony to work on its PlayStation to PC ports) confirmed the addition of AMD FSR 3.1 to several games, including Marvel's Spider-Man Remastered, Marvel's Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, Horizon Forbidden West Complete Edition, and Ghost of Tsushima: Director's Cut. Here's the message posted by Nixxes about the new feature: We have been working closely with AMD to incorporate FSR 3.1. This performance-enhancing technology can be used with recent graphics cards from AMD, Intel and NVIDIA. AMD FSR 3.1 includes frame generation and offers improved FSR upscaling […]

Ghost of Tsushima PC Allows Both DLSS Upscaling and FSR 3 Frame Generation Simultaneously

Ghost of Tsushima Director’s Cut is available on PC as of today, and it offers the full suite of upscaling options, including DLSS 3, FSR 3, and XeSS (check out the game’s performance with DLSS 3 here). Interestingly, Ghost of Tsushima also offers something other games don’t – the ability to combine DLSS upscaling with FSR 3 frame generation. Why would you want to do this? Well, DLSS 3 frame generation is locked behind RTX 40 Series cards, while the open-source FSR 3 has no such restrictions. So, Ghost of Tsushima’s setup allows somebody with, say, an RTX 3090 to […]

Horizon Forbidden West AMD FSR 3.1 Support Inbound But Nixxes is “Sort Of Waiting” on AMD

Horizon Forbidden West AMD FSR 3.1 support is coming, but porting studio Nixxes has said that it's "sort of" waiting on AMD. Earlier this month we already reported that Nixxes is working on adding support for AMD's upscaling tech. As now confirmed by the Dutch porting studio, the team wants to add support for the "latest and greatest" version of the tech (the recently announced 3.1 version), and the team is now waiting on the Red team. During this year's GDC event, AMD said that FSR 3.1 won't be available for developers until Q2 of 2024. Nixxes told PCGamer as […]

AMD FSR 3.1 Announced: Enables Frame Generation On DLSS, XeSS Upscaling Solutions, Improved Image Quality, 40 Game Support Later This Year

AMD has announced its latest FiedlityFX Super Resolution technology update in the form of FSR 3.1 which will enable Frame generation on 3rd party upscaling solutions. AMD FSR 3.1 Technology To Enable Frame Generation Support on NVIDIA DLSS, Intel XeSS & Other Upscaling Solutions, Coming To Games Later This Year At GDC 2024, AMD unveiled the biggest update to the FSR 3 FiedlityFX Super Resolution Technology since its launch last year. The update is simply called FSR 3.1 and brings various improvements and feature-level support with the biggest highlight being the enablement of FSR Frame Generation on other upscaling solutions […]

Tag: AMD FSR 3.1

Vampire Survivors draws tons of inspiration from Castlevania, so it is no surprise that the new Ode To Castlevania DLC is fantastic. I’m here to guide you through unlocking each Hero and evolving each weapon, because that’s how you’ll end up accessing ...
I started playing Overwatch in 2019. By the time I was pushing payloads and getting Play of the Game with a well-placed Tactical Visor, a lot of the old hero kits and team compositions that were infamous when the hero shooter launched in 2016 were more...

AMD FSR 3.1 Still Lags Behind NVIDIA DLSS 3.7, Intel XeSS 1.3 in Terms of Image Quality, Despite Improvements

Despite some improvements, AMD FSR 3.1 still lags behind other upscalers in terms of image quality, such as NVIDIA DLSS 3.7 and Intel XeSS 1.3. Speaking during the latest episode of the DF Direct Weekly podcast, the tech experts at Digital Foundry took a quick look at the new version of AMD's upscaler, highlighting how the update made to upscaling does bring some light improvements in terms of image clarity, but it still looks noticeable worse than NVIDIA DLSS and Intel XeSS latest version, mostly due to these upscalers attempting to do anti-aliasing on moving pixels, which is quite noticeable […]

AMD FSR 3.1 Was Just Added to All Nixxes Ports, From Marvel’s Spider-Man Remastered to Ghost of Tsushima: Director’s Cut

Just a few minutes ago, Nixxes (which was acquired by Sony to work on its PlayStation to PC ports) confirmed the addition of AMD FSR 3.1 to several games, including Marvel's Spider-Man Remastered, Marvel's Spider-Man: Miles Morales, Ratchet & Clank: Rift Apart, Horizon Forbidden West Complete Edition, and Ghost of Tsushima: Director's Cut. Here's the message posted by Nixxes about the new feature: We have been working closely with AMD to incorporate FSR 3.1. This performance-enhancing technology can be used with recent graphics cards from AMD, Intel and NVIDIA. AMD FSR 3.1 includes frame generation and offers improved FSR upscaling […]

Ghost of Tsushima PC Allows Both DLSS Upscaling and FSR 3 Frame Generation Simultaneously

Ghost of Tsushima Director’s Cut is available on PC as of today, and it offers the full suite of upscaling options, including DLSS 3, FSR 3, and XeSS (check out the game’s performance with DLSS 3 here). Interestingly, Ghost of Tsushima also offers something other games don’t – the ability to combine DLSS upscaling with FSR 3 frame generation. Why would you want to do this? Well, DLSS 3 frame generation is locked behind RTX 40 Series cards, while the open-source FSR 3 has no such restrictions. So, Ghost of Tsushima’s setup allows somebody with, say, an RTX 3090 to […]

Horizon Forbidden West AMD FSR 3.1 Support Inbound But Nixxes is “Sort Of Waiting” on AMD

Horizon Forbidden West AMD FSR 3.1 support is coming, but porting studio Nixxes has said that it's "sort of" waiting on AMD. Earlier this month we already reported that Nixxes is working on adding support for AMD's upscaling tech. As now confirmed by the Dutch porting studio, the team wants to add support for the "latest and greatest" version of the tech (the recently announced 3.1 version), and the team is now waiting on the Red team. During this year's GDC event, AMD said that FSR 3.1 won't be available for developers until Q2 of 2024. Nixxes told PCGamer as […]

AMD FSR 3.1 Announced: Enables Frame Generation On DLSS, XeSS Upscaling Solutions, Improved Image Quality, 40 Game Support Later This Year

AMD has announced its latest FiedlityFX Super Resolution technology update in the form of FSR 3.1 which will enable Frame generation on 3rd party upscaling solutions. AMD FSR 3.1 Technology To Enable Frame Generation Support on NVIDIA DLSS, Intel XeSS & Other Upscaling Solutions, Coming To Games Later This Year At GDC 2024, AMD unveiled the biggest update to the FSR 3 FiedlityFX Super Resolution Technology since its launch last year. The update is simply called FSR 3.1 and brings various improvements and feature-level support with the biggest highlight being the enablement of FSR Frame Generation on other upscaling solutions […]

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