Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]
We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...
Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...
Guild Wars 2: Janthir Wilds will receive the Godspawn update, adding a new 50-player boss battle, a new 10-player raid, and a legendary spear. Guild Wars 2: Janthir Wilds is getting the first major update "Godspawn" on November 19th, expanding the story with new story chapters The MMORPG Guild Wars 2 by ArenaNet is receiving its first major update for the Janthir Wilds expansion soon. It's the first of three major updates, and it'll land on November 19. The update will add new content to the game for the players. The Janthir Wilds expansion DLC was released in August this year, […]
With series like Mass Effect and Dragon Age, BioWare has made a name for itself as the “choices matter” studio. These games have allowed players to import their choices from previous entries in order to keep a consistent world state that feels shaped, ...
There's a chance BioWare might release the Dragon Age: The Veilguard character creator ahead of launch, as other roleplaying games have done before (CAPCOM's Dragon's Dogma 2 comes to mind). Game Director Corinne Busche said as much during a roundtable Q&A at the recent preview event: It's a much-requested feature. We're TBD on that, but it would be pretty cool. The character creator crafted by the developer for the game has received unanimous praise so far. In his hands-on, Kai wrote: BioWare has invested a great amount of time into the character creation suite of Dragon Age: The Veilguard. For […]
Earlier this month, myself and several other content creators and members of the press got to go hands-on with BioWare’s long-anticipated RPG Dragon Age: The Veilguard. I came away from my seven hours with it really impressed with what feels like the m...
I have been waiting for Dragon Age: The Veilguard for 10 years. The last game developer BioWare put out was 2019’s Anthem, an ill-fated loot shooter that chased live-service trends and felt like a misuse of the team’s talents. In the years since, there...
BioWare continues to show off new parts of Dragon Age: The Veilguard. Following the combat and progression showcases, the developer has now published a new blog post and a series of flyover videos about the exploration and regions that players will encounter in the game. To begin with, the studio detailed five major locations in Dragon Age: The Veilguard, including the Arlathan Forest, the Hossberg Wetlands, the city of Minrathous, Rivain, and the city of Treviso. Arlathan Forest - Ancient magic and powerful artifacts are reawakening, and the reality is thinning in the forest that was once the heart of the […]
As part of the launch preparations, BioWare has shared a new blog post and video dedicated to the progression systems within Dragon Age: The Veilguard. The info dump begins with confirming the level cap, which the developers have set at 50. While experience points can be obtained by killing enemies and exploring the world, players will find it far easier to level up by completing quests, especially the bigger ones. With each level, players will be granted a Skill Point to spend in the so-called Constellation Tree. There are many options to choose from, as detailed below: Large circle: Class […]
As promised on the roadmap to launch, BioWare has just revealed a new blog post that included a series of attached gameplay videos showing off the combat system of Dragon Age: The Veilguard. The footage is grabbed from the point of view of a Warrior player character who chose the Champion specialization, which is designed around defense and fire damage (which is great against Darkspawn, who are vulnerable to fire). As previously outlined by the studio, players will have to pick three abilities plus an Ultimate attack, the latter of which depends on the class specialization, to bring into battle. […]
BioWare has shown off some brief glimpses of Dragon Age: The Veilguard’s action-oriented combat over the past two months, but all we’ve seen thus far are some early encounters with the Rogue class and some flashy spells for the Mage. Now, the studio is...
BioWare changed the name of Dragon Age: The Veilguard from Dreadwolf in order to better reflect that the RPG is about its cast of heroes, rather than about Solas, the elven trickster god at its center. But even so, we still don’t know a ton about the p...
BioWare released its latest development blog, which details how it has dedicated time and resources to optimizing Dragon Age: The Veilguard. The blog on their website has been titled "PC Features for Dragon Age: The Veilguard," and deep dives into all of the efforts they've put into optimizing the PC experience, with over 200,000 hours of performance and compatibility testing. In addition to discussing the efforts they've put into making sure Dragon Age: The Veilguard runs smoothly across all types of PC, they mentioned that the game would also have controller support, upscaling, and ray-tracing implementation on PC, as well […]
Dragon Age: The Veilguard is taking a more action-oriented approach to combat than its predecessors. Early footage shows the sequel looking like it borders on a character action game, so as someone who plays a mage in every single one of these games, I...
Dragon Age: The Veilguard is now open for pre-order. With that news, BioWare and Electronic Arts have also shared the official PC system requirements on store pages like Steam. The requirements are surprisingly low, as you can see below. Of course, we don't know the target resolution, frame rate, and quality preset that can be achieved with the minimum and recommended specs. Minimum: Requires a 64-bit processor and operating system OS: 64 bit Windows 10/11 Processor: Intel Core i5-8400 / AMD Ryzen 3 3300X* (see notes) Memory: 16 GB RAM Graphics: NVIDIA GTX 970/1650 / AMD Radeon R9 290X DirectX: Version 12 Storage: 100 GB available […]
With series like Mass Effect and Dragon Age, BioWare has made a name for itself as the “choices matter” studio. These games have allowed players to import their choices from previous entries in order to keep a consistent world state that feels shaped, ...
There's a chance BioWare might release the Dragon Age: The Veilguard character creator ahead of launch, as other roleplaying games have done before (CAPCOM's Dragon's Dogma 2 comes to mind). Game Director Corinne Busche said as much during a roundtable Q&A at the recent preview event: It's a much-requested feature. We're TBD on that, but it would be pretty cool. The character creator crafted by the developer for the game has received unanimous praise so far. In his hands-on, Kai wrote: BioWare has invested a great amount of time into the character creation suite of Dragon Age: The Veilguard. For […]
Earlier this month, myself and several other content creators and members of the press got to go hands-on with BioWare’s long-anticipated RPG Dragon Age: The Veilguard. I came away from my seven hours with it really impressed with what feels like the m...
I have been waiting for Dragon Age: The Veilguard for 10 years. The last game developer BioWare put out was 2019’s Anthem, an ill-fated loot shooter that chased live-service trends and felt like a misuse of the team’s talents. In the years since, there...
BioWare continues to show off new parts of Dragon Age: The Veilguard. Following the combat and progression showcases, the developer has now published a new blog post and a series of flyover videos about the exploration and regions that players will encounter in the game. To begin with, the studio detailed five major locations in Dragon Age: The Veilguard, including the Arlathan Forest, the Hossberg Wetlands, the city of Minrathous, Rivain, and the city of Treviso. Arlathan Forest - Ancient magic and powerful artifacts are reawakening, and the reality is thinning in the forest that was once the heart of the […]
As part of the launch preparations, BioWare has shared a new blog post and video dedicated to the progression systems within Dragon Age: The Veilguard. The info dump begins with confirming the level cap, which the developers have set at 50. While experience points can be obtained by killing enemies and exploring the world, players will find it far easier to level up by completing quests, especially the bigger ones. With each level, players will be granted a Skill Point to spend in the so-called Constellation Tree. There are many options to choose from, as detailed below: Large circle: Class […]
As promised on the roadmap to launch, BioWare has just revealed a new blog post that included a series of attached gameplay videos showing off the combat system of Dragon Age: The Veilguard. The footage is grabbed from the point of view of a Warrior player character who chose the Champion specialization, which is designed around defense and fire damage (which is great against Darkspawn, who are vulnerable to fire). As previously outlined by the studio, players will have to pick three abilities plus an Ultimate attack, the latter of which depends on the class specialization, to bring into battle. […]
BioWare has shown off some brief glimpses of Dragon Age: The Veilguard’s action-oriented combat over the past two months, but all we’ve seen thus far are some early encounters with the Rogue class and some flashy spells for the Mage. Now, the studio is...
BioWare changed the name of Dragon Age: The Veilguard from Dreadwolf in order to better reflect that the RPG is about its cast of heroes, rather than about Solas, the elven trickster god at its center. But even so, we still don’t know a ton about the p...
BioWare released its latest development blog, which details how it has dedicated time and resources to optimizing Dragon Age: The Veilguard. The blog on their website has been titled "PC Features for Dragon Age: The Veilguard," and deep dives into all of the efforts they've put into optimizing the PC experience, with over 200,000 hours of performance and compatibility testing. In addition to discussing the efforts they've put into making sure Dragon Age: The Veilguard runs smoothly across all types of PC, they mentioned that the game would also have controller support, upscaling, and ray-tracing implementation on PC, as well […]
Dragon Age: The Veilguard is taking a more action-oriented approach to combat than its predecessors. Early footage shows the sequel looking like it borders on a character action game, so as someone who plays a mage in every single one of these games, I...
Dragon Age: The Veilguard is now open for pre-order. With that news, BioWare and Electronic Arts have also shared the official PC system requirements on store pages like Steam. The requirements are surprisingly low, as you can see below. Of course, we don't know the target resolution, frame rate, and quality preset that can be achieved with the minimum and recommended specs. Minimum: Requires a 64-bit processor and operating system OS: 64 bit Windows 10/11 Processor: Intel Core i5-8400 / AMD Ryzen 3 3300X* (see notes) Memory: 16 GB RAM Graphics: NVIDIA GTX 970/1650 / AMD Radeon R9 290X DirectX: Version 12 Storage: 100 GB available […]