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Apple Might Launch Its Own Smart Home Camera As It Focuses On Providing A More Integrated Product Experience For Its Users

Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]

Best of Black Friday 2024 – power stations and bundles: Anker SOLIX, Bluetti, EcoFlow, Jackery

We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...

World Of Warcraft Is Finally Getting Player Homes After 20 Years

Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...

ArenaNet To Release ‘Godspawn’ Update for Guild Wars 2: Janthir Wilds on November 19, Featuring New 50-Player Titan Battle and More

Guild Wars 2: Janthir Wilds will receive the Godspawn update, adding a new 50-player boss battle, a new 10-player raid, and a legendary spear. Guild Wars 2: Janthir Wilds is getting the first major update "Godspawn" on November 19th, expanding the story with new story chapters The MMORPG Guild Wars 2 by ArenaNet is receiving its first major update for the Janthir Wilds expansion soon. It's the first of three major updates, and it'll land on November 19. The update will add new content to the game for the players. The Janthir Wilds expansion DLC was released in August this year, […]

CDPR Says Cyberpunk 2077 Has Made $750 Million So Far

The redemption tour that Cyberpunk 2077 has been on since it was fixed up into a playable state has turned in some huge sales numbers. Developer CD Projekt Red recently revealed that the once-maligned-but-now-refined sci-fi first-person shooter has rak...

The Witcher “Polaris” Still Pre-Production, Witcher Remake, Cyberpunk Sequel in Concept Phase

The Witcher 3 and Cyberpunk 2077 creators CD Projekt Red have reported their earnings for 2023 (their fiscal year corresponds with the regular calendar year) and it seems it was a good 12 months for the Polish publisher. 2023 was CDPR’s second-best year ever, thanks to the sales of the Cyberpunk 2077: Phantom Liberty expansion, which managed to move 5 million copies, which is added to the 20 million in sales for the original Cyberpunk 2077. CDPR has also announced that The Witcher series surpassed 75 million units sold last year. So, yes, if you’re doing the math (75 million […]

Cyberpunk 2077 Remastered Texture Pack Introduces New Gorgeous 4K Textures For NPCs, Environments, Cars

A new Cyberpunk 2077 texture pack is now available for download, introducing some gorgeous 4K resolution textures to the game. The Ultra Texture Remaster Repack, which can be downloaded from Nexus Mods, introduces higher-quality textures for almost everything in the game, from NPCs and cars to floors, walls, plants, and weapons. This texture pack, however, is not compatible with other texture packs, such as the Environment Textures Overhaul pack, so there's no way to mix and match textures from different mods. Cyberpunk 2077 is now available on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S and Xbox […]

CDPR is “Done” With Cyberpunk 2077 But Minor Future Updates Aren’t Ruled Out by Game Director

Future minor Cyberpunk 2077 updates aren't ruled out, according to Game Director Gabe Amatangelo. The Game Director said as much in a new interview with reported Stephen Totilo (for the Game File newsletter). The story of Cyberpunk 2077 is well-known among the community, and the development team has done an amazing job of turning a rather troubled game at launch (although CDPR's VP of PR and Communication didn't fully agree with that) into a tremendous one. Numerous patches and updates were released following the game's launch in 2020, including the recent 2.0 update alongside the praised Phantom Liberty expansion. The […]

The Witcher 3 Next-Gen New Mod Improves Ray-Traced Ambient Occlusion

A new The Witcher 3 mod released online a few days back improves ray-traced ambient occlusion by fixing a known issue. The Ray Bleach mod, which can be downloaded from Nexus Mods, is a modified configuration file that finally fixes the artifacts caused by ray-traced ambient occlusion, an issue that has been known to be in the Next-Gen edition of the game but hasn't been fixed. Unfortunately, this fix comes with a performance cost, so only to-end systems will be able to enjoy its benefits without a significant impact on performance. While CD Projekt Red seems to be done supporting […]

Cyberpunk 2077 New 4K Ray Tracing Optimized Texture Pack Overhauls Environmental, Architectural Textures

A new Cyberpunk 2077 4K texture pack was released online, further improving the visual quality of the open-world role-playing game by CD Projekt Red. The Environment Textures Overhaul pack, which can be downloaded from Nexus Mods, replaces low-quality environmental, terrain, and architectural textures with high-quality ones, which are also optimized for ray tracing. The pack, which also comes in a 2K variant for lower VRAM usage, should be compatible with the HD Reworked Project as well. Cyberpunk 2077 was updated last week with patch 2.12, which introduced ray tracing improvements, fixes for stuttering issues on Intel CPUs that occurred while […]

Cyberpunk 2077 Patch 2.12 Introduces Ray Tracing Improvements, Fixes Stuttering Issues on Intel CPUs

A new Cyberpunk 2077 patch has gone live today, introducing several PC-only fixes and improvements and more. Patch 2.12 introduces a ray tracing improvement, fixing NPC hair that could appear extremely bright inside vehicles. The patch also addresses stuttering issues on Intel CPUs that occurred while the Prioritize P-Cores option was enabled. Rounding up the PC-specific fixes and improvements is the option of being able to rebind the Radioport and dropping bodies keys, a Steam Deck crashing issue that occurred when playing with ray tracing, and a crashing issue that occurred when using Razer Chroma enabled devices. The new Cyberpunk […]

Cyberpunk 2077 Looks Utterly Stunning With Photorealistic Visuals in New 8K Resolution Video

Cyberpunk 2077's visuals are among the best we have seen to date, and they can reach new heights with the proper mods, as showcased by a couple of new videos available online. A video shared by NextGen Dreams on YouTube earlier this month shows CDPR's open-world RPG run with a few mods that give its visuals an amazing photorealistic feel, such as Nova LUT, the amazing HD Reworked Project by HalkHogan and a custom photorealistic Reshade. The modded cars also look amazing and make this rendition of Night City feel incredibly realistic. NextGen Dreams also shared a Cyberpunk 2077 video […]

Cyberpunk 2077 New Mod Adresses AMD FSR 3 Frame Generation Mods Ghosting Issues

A new Cyberpunk 2077 mod released this week addresses some of the ghosting issues seen in the currently available AMD FSR 3 Frame Generation mods. The FrameGen Ghosting Fix For FSR3 FG Mods, which can be downloaded from Nexus Mods, eliminates the ghosting that can be seen behind cars and bikes while driving in third-person mode and reduces ghosting while driving bikes in first-person view. This is achieved by essentially disabling Frame Interpolation in the areas behind the vehicles while keeping it for the rest of the scene. The mod was tested with LukeFZ's mod but should also work with […]

Cyberpunk 2077 Latest Patch Added NVIDIA DLSS Dynamic Resolution Scaling Option For More Consistent Visuals

The latest Cyberpunk 2077 patch that went live earlier this week introduced another NVIDIA DLSS setting to the game that seems to work incredibly well to achieve stable performance with consistent visuals. The new DLSS option added to the open-world RPG by CD Projekt Red is a Dynamic Resolution Scaling option, which changes DLSS resolution on the fly to maintain the target framerate. According to some testing made by Reddit user skyj420, the option doesn't just cycle between the usual DLSS settings but actually reduces resolution only as much as needed to maintain the target framerate. In the demanding Dogtown […]

The Witcher Remake Will Do Away With Parts of the Original That Are “Outdated” And “Bad”

The remake of the first entry in The Witcher series, currently in development by Fool's Theory, will do away with parts of the original that are now outdated or outright bad, suggesting one of the most controversial aspects of the original will not appear in the remake. Speaking with Edge, as reported by GamesRadar, Fool's Theory CEO Jakub Rokosz, who worked on the second and third entry in the series, commented on how the development studio is approaching the remake, saying that they will be making a "down-to-earth" analysis of the original to find parts of the game that are […]

Cyberpunk 2077 Sees 23% Performance Improvement With New NVIDIA Beta Driver 550.9

Massive Cyberpunk 2077 performance improvements are coming to PC in the near future, judging from the game's performance with a recent NVIDIA beta driver. As tested by Compusemble, the NVIDIA beta driver 550.9 brings performance improvements in CDPR's open-world RPG with and without Frame Generation enabled. Playing the game with the latest Windows Insider Build 26040 and the NVIDIA beta driver 550.9 brings the biggest performance improvement, a 23% increase over the current stable Windows build and NVIDIA driver, which is extremely impressive for some software changes. Unfortunately, the NVIDIA beta drivers don't come with patch notes, so we do […]

Tag: CD Projekt Red

CDPR Says Cyberpunk 2077 Has Made $750 Million So Far

The redemption tour that Cyberpunk 2077 has been on since it was fixed up into a playable state has turned in some huge sales numbers. Developer CD Projekt Red recently revealed that the once-maligned-but-now-refined sci-fi first-person shooter has rak...

The Witcher “Polaris” Still Pre-Production, Witcher Remake, Cyberpunk Sequel in Concept Phase

The Witcher 3 and Cyberpunk 2077 creators CD Projekt Red have reported their earnings for 2023 (their fiscal year corresponds with the regular calendar year) and it seems it was a good 12 months for the Polish publisher. 2023 was CDPR’s second-best year ever, thanks to the sales of the Cyberpunk 2077: Phantom Liberty expansion, which managed to move 5 million copies, which is added to the 20 million in sales for the original Cyberpunk 2077. CDPR has also announced that The Witcher series surpassed 75 million units sold last year. So, yes, if you’re doing the math (75 million […]

Cyberpunk 2077 Remastered Texture Pack Introduces New Gorgeous 4K Textures For NPCs, Environments, Cars

A new Cyberpunk 2077 texture pack is now available for download, introducing some gorgeous 4K resolution textures to the game. The Ultra Texture Remaster Repack, which can be downloaded from Nexus Mods, introduces higher-quality textures for almost everything in the game, from NPCs and cars to floors, walls, plants, and weapons. This texture pack, however, is not compatible with other texture packs, such as the Environment Textures Overhaul pack, so there's no way to mix and match textures from different mods. Cyberpunk 2077 is now available on PC, PlayStation 5, PlayStation 4, Xbox Series X, Xbox Series S and Xbox […]

CDPR is “Done” With Cyberpunk 2077 But Minor Future Updates Aren’t Ruled Out by Game Director

Future minor Cyberpunk 2077 updates aren't ruled out, according to Game Director Gabe Amatangelo. The Game Director said as much in a new interview with reported Stephen Totilo (for the Game File newsletter). The story of Cyberpunk 2077 is well-known among the community, and the development team has done an amazing job of turning a rather troubled game at launch (although CDPR's VP of PR and Communication didn't fully agree with that) into a tremendous one. Numerous patches and updates were released following the game's launch in 2020, including the recent 2.0 update alongside the praised Phantom Liberty expansion. The […]

The Witcher 3 Next-Gen New Mod Improves Ray-Traced Ambient Occlusion

A new The Witcher 3 mod released online a few days back improves ray-traced ambient occlusion by fixing a known issue. The Ray Bleach mod, which can be downloaded from Nexus Mods, is a modified configuration file that finally fixes the artifacts caused by ray-traced ambient occlusion, an issue that has been known to be in the Next-Gen edition of the game but hasn't been fixed. Unfortunately, this fix comes with a performance cost, so only to-end systems will be able to enjoy its benefits without a significant impact on performance. While CD Projekt Red seems to be done supporting […]

Cyberpunk 2077 New 4K Ray Tracing Optimized Texture Pack Overhauls Environmental, Architectural Textures

A new Cyberpunk 2077 4K texture pack was released online, further improving the visual quality of the open-world role-playing game by CD Projekt Red. The Environment Textures Overhaul pack, which can be downloaded from Nexus Mods, replaces low-quality environmental, terrain, and architectural textures with high-quality ones, which are also optimized for ray tracing. The pack, which also comes in a 2K variant for lower VRAM usage, should be compatible with the HD Reworked Project as well. Cyberpunk 2077 was updated last week with patch 2.12, which introduced ray tracing improvements, fixes for stuttering issues on Intel CPUs that occurred while […]

Cyberpunk 2077 Patch 2.12 Introduces Ray Tracing Improvements, Fixes Stuttering Issues on Intel CPUs

A new Cyberpunk 2077 patch has gone live today, introducing several PC-only fixes and improvements and more. Patch 2.12 introduces a ray tracing improvement, fixing NPC hair that could appear extremely bright inside vehicles. The patch also addresses stuttering issues on Intel CPUs that occurred while the Prioritize P-Cores option was enabled. Rounding up the PC-specific fixes and improvements is the option of being able to rebind the Radioport and dropping bodies keys, a Steam Deck crashing issue that occurred when playing with ray tracing, and a crashing issue that occurred when using Razer Chroma enabled devices. The new Cyberpunk […]

Cyberpunk 2077 Looks Utterly Stunning With Photorealistic Visuals in New 8K Resolution Video

Cyberpunk 2077's visuals are among the best we have seen to date, and they can reach new heights with the proper mods, as showcased by a couple of new videos available online. A video shared by NextGen Dreams on YouTube earlier this month shows CDPR's open-world RPG run with a few mods that give its visuals an amazing photorealistic feel, such as Nova LUT, the amazing HD Reworked Project by HalkHogan and a custom photorealistic Reshade. The modded cars also look amazing and make this rendition of Night City feel incredibly realistic. NextGen Dreams also shared a Cyberpunk 2077 video […]

Cyberpunk 2077 New Mod Adresses AMD FSR 3 Frame Generation Mods Ghosting Issues

A new Cyberpunk 2077 mod released this week addresses some of the ghosting issues seen in the currently available AMD FSR 3 Frame Generation mods. The FrameGen Ghosting Fix For FSR3 FG Mods, which can be downloaded from Nexus Mods, eliminates the ghosting that can be seen behind cars and bikes while driving in third-person mode and reduces ghosting while driving bikes in first-person view. This is achieved by essentially disabling Frame Interpolation in the areas behind the vehicles while keeping it for the rest of the scene. The mod was tested with LukeFZ's mod but should also work with […]

Cyberpunk 2077 Latest Patch Added NVIDIA DLSS Dynamic Resolution Scaling Option For More Consistent Visuals

The latest Cyberpunk 2077 patch that went live earlier this week introduced another NVIDIA DLSS setting to the game that seems to work incredibly well to achieve stable performance with consistent visuals. The new DLSS option added to the open-world RPG by CD Projekt Red is a Dynamic Resolution Scaling option, which changes DLSS resolution on the fly to maintain the target framerate. According to some testing made by Reddit user skyj420, the option doesn't just cycle between the usual DLSS settings but actually reduces resolution only as much as needed to maintain the target framerate. In the demanding Dogtown […]

The Witcher Remake Will Do Away With Parts of the Original That Are “Outdated” And “Bad”

The remake of the first entry in The Witcher series, currently in development by Fool's Theory, will do away with parts of the original that are now outdated or outright bad, suggesting one of the most controversial aspects of the original will not appear in the remake. Speaking with Edge, as reported by GamesRadar, Fool's Theory CEO Jakub Rokosz, who worked on the second and third entry in the series, commented on how the development studio is approaching the remake, saying that they will be making a "down-to-earth" analysis of the original to find parts of the game that are […]

Cyberpunk 2077 Sees 23% Performance Improvement With New NVIDIA Beta Driver 550.9

Massive Cyberpunk 2077 performance improvements are coming to PC in the near future, judging from the game's performance with a recent NVIDIA beta driver. As tested by Compusemble, the NVIDIA beta driver 550.9 brings performance improvements in CDPR's open-world RPG with and without Frame Generation enabled. Playing the game with the latest Windows Insider Build 26040 and the NVIDIA beta driver 550.9 brings the biggest performance improvement, a 23% increase over the current stable Windows build and NVIDIA driver, which is extremely impressive for some software changes. Unfortunately, the NVIDIA beta drivers don't come with patch notes, so we do […]

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