[tds_menu_login inline="yes" guest_tdicon="td-icon-profile" logout_tdicon="td-icon-log-out" tdc_css="eyJwaG9uZSI6eyJtYXJnaW4tcmlnaHQiOiIyMCIsIm1hcmdpbi1ib3R0b20iOiIwIiwibWFyZ2luLWxlZnQiOiI2IiwiZGlzcGxheSI6IiJ9LCJwaG9uZV9tYXhfd2lkdGgiOjc2N30=" toggle_hide="eyJwaG9uZSI6InllcyJ9" ia_space="eyJwaG9uZSI6IjAifQ==" icon_size="eyJhbGwiOjI0LCJwaG9uZSI6IjIwIn0=" avatar_size="eyJwaG9uZSI6IjIwIn0=" show_menu="yes" menu_offset_top="eyJwaG9uZSI6IjE4In0=" menu_offset_horiz="eyJhbGwiOjgsInBob25lIjoiLTMifQ==" menu_width="eyJwaG9uZSI6IjE4MCJ9" menu_horiz_align="eyJhbGwiOiJjb250ZW50LWhvcml6LWxlZnQiLCJwaG9uZSI6ImNvbnRlbnQtaG9yaXotcmlnaHQifQ==" menu_uh_padd="eyJwaG9uZSI6IjEwcHggMTVweCA4cHgifQ==" menu_gh_padd="eyJwaG9uZSI6IjEwcHggMTVweCA4cHgifQ==" menu_ul_padd="eyJwaG9uZSI6IjhweCAxNXB4In0=" menu_ul_space="eyJwaG9uZSI6IjYifQ==" menu_ulo_padd="eyJwaG9uZSI6IjhweCAxNXB4IDEwcHgifQ==" menu_gc_padd="eyJwaG9uZSI6IjhweCAxNXB4IDEwcHgifQ==" menu_bg="var(--news-hub-black)" menu_shadow_shadow_size="eyJwaG9uZSI6IjAifQ==" menu_arrow_color="rgba(0,0,0,0)" menu_uh_color="var(--news-hub-light-grey)" menu_uh_border_color="var(--news-hub-dark-grey)" menu_ul_link_color="var(--news-hub-white)" menu_ul_link_color_h="var(--news-hub-accent-hover)" menu_ul_sep_color="var(--news-hub-dark-grey)" menu_uf_txt_color="var(--news-hub-white)" menu_uf_txt_color_h="var(--news-hub-accent-hover)" menu_uf_border_color="var(--news-hub-dark-grey)" f_uh_font_size="eyJwaG9uZSI6IjEyIn0=" f_uh_font_line_height="eyJwaG9uZSI6IjEuMyJ9" f_uh_font_family="eyJwaG9uZSI6IjMyNSJ9" f_links_font_size="eyJwaG9uZSI6IjEyIn0=" f_links_font_line_height="eyJwaG9uZSI6IjEuMyJ9" f_links_font_family="eyJwaG9uZSI6IjMyNSJ9" f_uf_font_size="eyJwaG9uZSI6IjEyIn0=" f_uf_font_line_height="eyJwaG9uZSI6IjEuMyJ9" f_uf_font_family="eyJwaG9uZSI6IjMyNSJ9" f_gh_font_family="eyJwaG9uZSI6IjMyNSJ9" f_gh_font_size="eyJwaG9uZSI6IjEyIn0=" f_gh_font_line_height="eyJwaG9uZSI6IjEuMyJ9" f_btn1_font_family="eyJwaG9uZSI6IjMyNSJ9" f_btn1_font_weight="eyJwaG9uZSI6IjcwMCJ9" f_btn1_font_transform="eyJwaG9uZSI6InVwcGVyY2FzZSJ9" f_btn2_font_weight="eyJwaG9uZSI6IjcwMCJ9" f_btn2_font_transform="eyJwaG9uZSI6InVwcGVyY2FzZSJ9" f_btn2_font_family="eyJwaG9uZSI6IjMyNSJ9"]
21.4 C
New York
[tds_menu_login guest_tdicon="td-icon-profile" logout_tdicon="td-icon-log-out" tdc_css="eyJhbGwiOnsibWFyZ2luLWJvdHRvbSI6IjAiLCJkaXNwbGF5IjoiIn19" toggle_txt_color="var(--news-hub-white)" menu_offset_top="eyJhbGwiOiIxOSIsImxhbmRzY2FwZSI6IjE3IiwicG9ydHJhaXQiOiIxNSJ9" menu_offset_horiz="eyJhbGwiOi02LCJsYW5kc2NhcGUiOiItMyIsInBvcnRyYWl0IjoiLTIifQ==" menu_horiz_align="content-horiz-right" menu_bg="var(--news-hub-black)" menu_uh_color="var(--news-hub-light-grey)" menu_uh_border_color="var(--news-hub-dark-grey)" menu_ul_link_color="#ffffff" menu_ul_link_color_h="var(--news-hub-accent-hover)" menu_ul_sep_color="var(--news-hub-dark-grey)" menu_uf_txt_color="var(--news-hub-white)" menu_uf_txt_color_h="var(--news-hub-accent-hover)" menu_uf_border_color="var(--news-hub-dark-grey)" f_uh_font_family="325" f_uh_font_line_height="1.3" f_links_font_family="325" f_links_font_line_height="1.3" f_uf_font_line_height="1.3" f_uf_font_family="325" menu_uh_padd="eyJhbGwiOiIyMHB4IDI1cHggMThweCIsImxhbmRzY2FwZSI6IjE1cHggMjBweCAxM3B4IiwicG9ydHJhaXQiOiIxMHB4IDE1cHggOHB4In0=" menu_ul_padd="eyJhbGwiOiIxOHB4IDI1cHgiLCJsYW5kc2NhcGUiOiIxNnB4IDIwcHgiLCJwb3J0cmFpdCI6IjhweCAxNXB4In0=" menu_ul_space="eyJhbGwiOiIxMCIsImxhbmRzY2FwZSI6IjgiLCJwb3J0cmFpdCI6IjYifQ==" menu_ulo_padd="eyJhbGwiOiIxOHB4IDI1cHggMjBweCIsImxhbmRzY2FwZSI6IjEzcHggMjBweCAxNXB4IiwicG9ydHJhaXQiOiI4cHggMTVweCAxMHB4In0=" menu_shadow_shadow_size="0" menu_arrow_color="rgba(255,255,255,0)" menu_width="eyJhbGwiOiIyMjAiLCJwb3J0cmFpdCI6IjE4MCJ9" show_version="" menu_gh_padd="eyJhbGwiOiIyMHB4IDI1cHggMThweCIsImxhbmRzY2FwZSI6IjE1cHggMjBweCAxM3B4IiwicG9ydHJhaXQiOiIxMHB4IDE1cHggOHB4In0=" menu_gc_padd="eyJhbGwiOiIxOHB4IDI1cHggMjBweCIsImxhbmRzY2FwZSI6IjEzcHggMjBweCAxNXB4IiwicG9ydHJhaXQiOiI4cHggMTVweCAxMHB4In0=" menu_gh_color="var(--news-hub-light-grey)" menu_gh_border_color="var(--news-hub-dark-grey)" f_gh_font_family="325" menu_gc_btn1_bg_color="var(--news-hub-accent)" menu_gc_btn1_bg_color_h="var(--news-hub-accent-hover)" menu_gc_btn2_color="var(--news-hub-accent)" menu_gc_btn2_color_h="var(--news-hub-accent-hover)" f_btn1_font_family="325" f_btn1_font_transform="uppercase" f_btn2_font_family="325" f_btn2_font_transform="uppercase" f_btn1_font_weight="700" f_btn2_font_weight="700" show_menu="yes" f_uf_font_size="eyJsYW5kc2NhcGUiOiIxMiIsInBvcnRyYWl0IjoiMTIifQ==" icon_color="var(--news-hub-white)" icon_size="eyJhbGwiOjIyLCJsYW5kc2NhcGUiOiIyMCIsInBvcnRyYWl0IjoiMTgifQ==" avatar_size="eyJhbGwiOiIyMiIsImxhbmRzY2FwZSI6IjIwIiwicG9ydHJhaXQiOiIxOCJ9" ia_space="eyJhbGwiOiIxMCIsImxhbmRzY2FwZSI6IjgiLCJwb3J0cmFpdCI6IjYifQ==" f_toggle_font_family="325" f_toggle_font_size="eyJhbGwiOiIxNCIsImxhbmRzY2FwZSI6IjEzIiwicG9ydHJhaXQiOiIxMiJ9" logout_size="eyJhbGwiOjE0LCJsYW5kc2NhcGUiOiIxMyJ9" f_uh_font_size="eyJsYW5kc2NhcGUiOiIxMyIsInBvcnRyYWl0IjoiMTIifQ==" f_links_font_size="eyJsYW5kc2NhcGUiOiIxMyIsInBvcnRyYWl0IjoiMTIifQ==" f_gh_font_size="eyJsYW5kc2NhcGUiOiIxMyIsInBvcnRyYWl0IjoiMTIifQ=="]

Dragon Age: The Veilguard Companions Are More Realized Because You Can’t Control Them, Says BioWare

During Kai's trip to San Francisco to play Dragon Age: The Veilguard, he was able to secure an exclusive interview with BioWare's Francois Chaput (Missions and Level Design Director) and Matt Rhodes (Art Director). Later, though, he also participated in a roundtable Q&A with Game Directors Corinne Busche and John Epler where various colleagues from the press were able to ask their questions. One of the most interesting answers came on the topic of companions, which are the very focus of Dragon Age: The Veilguard and even prompted the title change from Dreadwolf. When asked when they decided companions wouldn't […]

Dragon Age: The Veilguard Exclusive Q&A – ‘No Side Quest Exists Without Contributing to the Narrative’

During our trip to San Francisco to play Dragon Age: The Veilguard for the first time, we had the chance to speak with two members of BioWare's development team: Francois Chaput, Missions and Level Design Director, and Matt Rhodes, Art Director, both of which delved into their respective areas of expertise. As a reminder, Dragon Age: The Veilguard will launch on October 31, almost ten years after the previous installment's release. It will be available for PC, PlayStation 5, and Xbox Series S|X. I know you are taking a different approach as far as levels go. Rather than trying to […]

Dragon Age: The Veilguard Hands-On Preview – Rook Takes Queen, Checkmate

BioWare and Electronic Arts recently invited a select number of media and influencers, Wccftech included, to their western California campus to get some of the first hands-on with their long-awaited sequel to the Dragon Age franchise. It’s been a long time coming and a series of iterations to get to where we are now and with the release only a handful of weeks away, gamers will finally have the opportunity to take up the mantle of The Veilguard. Built upon the narrative started nearly two decades ago and touched on as recently as Dragon Age: Inquisition’s DLC, Dragon Age: The […]

Modern vibes await with Walker Edison’s floating Rattan 65-inch TV stand at $75 shipped (Reg. $109)

Want to modernize your living room, bedroom, or office? Well, Amazon is here to help with a nice discount on the Walker Edison Modern Rattan Floating 65-inch TV Stand for $75 shipped. This unit tends to sell for $109, so you’re looking at a 31% discoun...

Delta Force: Hawk Ops Q&A – Early Access in October, Release Window in Q1 2025

At Summer Game Fest, we checked out the tactical first-person shooter game Delta Force: Hawk Ops. The game will feature a premium 'Black Hawk Down' campaign mode and two free-to-play multiplayer modes: the large-scale PvP Havoc Warfare and the extraction shooter Hazard Operations. Following our hands-on preview, we interviewed lead developer Leo Yao, who revealed that the game is entering early access in October with a projected release window in early 2025. It will be available on PC (where there's an Alpha test scheduled next month), consoles, and mobile devices. Why did your team decide on Delta Force as the […]

Delta Force: Hawk Ops Shows Off Impressive Unreal Engine 5 Black Hawk Down Campaign Teaser

Tencent's Team Jade (formerly known as TiMi Studio Group) has released a brief Summer Game Fest teaser for its upcoming tactical first-person shooter Delta Force: Hawk Ops. A special stream event is scheduled for June 7th at 14:00 PDT, and the game will be playable during Summer Game Fest Play Days from June 8th to June 10th. The video teaser is focused on the game's 'Black Hawk Down' campaign mode, which is being developed with Unreal Engine 5. Weirdly enough, that won't be true for the other two modes available in Delta Force: Hawk Ops, which will presumably be made […]

DLSS 3 Coming to Project Mugen, Delta Force: Hawk Ops; Out Now in Fort Solis

Today, NVIDIA shared some DLSS 3 news for GeForce RTX 40 Series owners. The Frame Generation component of DLSS will be added to Project Mugen, the newly announced gorgeous open […]

Written by Alessio Palumbo

Tag: Delta Force: Hawk Ops

We all sort of thought it was coming about as much as we thought it definitely wasn’t, but Sony just debuted the official new 30th Anniversary Limited Edition Console BundIes in epic PS1 gray! The pre-orders for PS5 Pro are set to kick off in just unde...
Govee is always coming out with something new and isn’t afraid to offer up a launch discount when it does. Right now you can find the official Govee storefront at Amazon offering its Matter-ready 32.8-foot RGBIC Outdoor Deck Lights for $69.99 shipped o...

Delta Force: Hawk Ops Q&A – Early Access in October, Release Window in Q1 2025

At Summer Game Fest, we checked out the tactical first-person shooter game Delta Force: Hawk Ops. The game will feature a premium 'Black Hawk Down' campaign mode and two free-to-play multiplayer modes: the large-scale PvP Havoc Warfare and the extraction shooter Hazard Operations. Following our hands-on preview, we interviewed lead developer Leo Yao, who revealed that the game is entering early access in October with a projected release window in early 2025. It will be available on PC (where there's an Alpha test scheduled next month), consoles, and mobile devices. Why did your team decide on Delta Force as the […]

Delta Force: Hawk Ops Shows Off Impressive Unreal Engine 5 Black Hawk Down Campaign Teaser

Tencent's Team Jade (formerly known as TiMi Studio Group) has released a brief Summer Game Fest teaser for its upcoming tactical first-person shooter Delta Force: Hawk Ops. A special stream event is scheduled for June 7th at 14:00 PDT, and the game will be playable during Summer Game Fest Play Days from June 8th to June 10th. The video teaser is focused on the game's 'Black Hawk Down' campaign mode, which is being developed with Unreal Engine 5. Weirdly enough, that won't be true for the other two modes available in Delta Force: Hawk Ops, which will presumably be made […]

DLSS 3 Coming to Project Mugen, Delta Force: Hawk Ops; Out Now in Fort Solis

Today, NVIDIA shared some DLSS 3 news for GeForce RTX 40 Series owners. The Frame Generation component of DLSS will be added to Project Mugen, the newly announced gorgeous open […]

Written by Alessio Palumbo

Recent articles

spot_img