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New Spigen OneTap Pro 15W 3-in-1 MagSafe charging stand just hit the $60 Amazon all-time low

The official Spigen Amazon storefront is now offering the best price yet on its new OneTap Pro (MagFit) 3-in-1 Qi2 15W Wireless Charging Stand at $59.99 shipped. Spigen is known for delivering notable value for your money, but this has to be one of the...

9to5Toys Battlestation Weekly – The best deals and new releases in PC gaming

Welcome to 9to5toys Battlestation Weekly – your go-to spot for the weekly roundup of the hottest deals and latest releases in PC gaming at a glance every Saturday morning. This week, we’re spotlighting massive discounts on a bunch of Razer gaming gear ...

Everything You Need To Know For Week 3 Of Fortnite’s Absolute Doom Season

It may be Saturday, but it’s possible your week’s work has just begun. Sure, Fortnite dropped its Week 3 quests for Absolute Doom days ago, but you got a little busy, and now you’ve got some catching up to do. If Robert Downey Jr. has taught us anythin...

EVERSPACE 2: Titans Q&A – ROCKFISH Talks About the Upcoming DLC and More

EVERSPACE 2 developer ROCKFISH Games, being headquartered in Hamburg, couldn't very well pass up on the Cologne-based Gamescom, especially since they've got the Titans DLC coming up soon. Due to launch on September 16 across all platforms (PC, PlayStation 5, and Xbox Series S|X) for a price tag of $15, this is the first story DLC for the space combat game that was fully released in 2023. I caught up with ROCKFISH Games CEO and Co-Founder Michael Schade and Communications Manager Lee Guille to learn more about EVERSPACE 2: Titans and to discuss various aspects of the industry, from their […]

Stellar Blade Polish Extends to Full Game, Performance Solid Across Modes, No UE4 Stutters

Prior to release, all indications were that Stellar Blade would be an unusually technically polished current-gen launch, with the game’s demo leaving many impressed. But, of course, demos aren’t always indicative of the final game, with devs sometimes taking a thin slice of gameplay and give it more polish than the rest of the game. Well, the review embargo for Stellar Blade has arrived, and it seems it’s not only a good time in terms of action (check out Wccftech’s positive review here) but according to the tech heads at Digital Foundry, the full game is every bit as technically […]

Avatar: Frontiers of Pandora Offers Full RT on Consoles, XSX Sharper, PS5 Has Other Benefits

Avatar: Frontiers of Pandora is a pretty impressive visual package on PC, with its highest “Unobtanium” settings challenging even the beefiest of GPUs, but how does the game fare on consoles? Thankfully, the answer is “pretty darn well!” I can confirm this from my own play testing, but the folks at Digital Foundry has given the game a full analysis on Xbox Series X/S and PS5, and the results are fairly impressive. You can check out their full video below, provided you have around 20 minutes to spare, or you can scroll on down for our rundown of the salient […]

Alan Wake 2 Runs Well Even on Mid-Spec PCs, Says Digital Foundry

When Remedy shared the official Alan Wake 2 system requirements just one week before launch, the specs stirred a sizable controversy among PC gamers. Not only were some graphics cards, namely the GTX 10 Series and RX 5000 Series, left behind due to the...

Alan Wake 2 PS5 Console Port Offers Solid Visuals, but Native Res is Low and RT is Missed

Alan Wake 2 is almost here, and not only is the game great (check out our full review here) but it’s a real visual feast on PC, provided you have the beefy hardware needed to run it (check out our extensive PC testing here). But what about consoles? A ...

Spider-Man 2 Tech Delivers Where Other 2023 Games Fail, Comparisons Show Big Visual Leap

Marvel’s Spider-Man 2 is almost here and Wccftech’s Alessio Palumbo has given his overall thoughts on the game, but what about the technical nitty gritty? Insomniac Games are known for […]

Written by Nathan Birch

Warhammer 40K: Darktide Disappoints on Xbox Series X with Low Native Resolution, FPS Drops

Last week, Warhammer 40K: Darktide, the latest co-op action game from Warhammer: Vermintide developer Fatshark, finally arrived on Xbox Series X/S. While the game was originally supposed to arrive on […]

Written by Nathan Birch

Forza Motorsport Will Get RTGI in the Future, Forza Horizon Tech Used to Boost Track Detail

Yesterday, a fresh round of Forza Motorsport previews made the rounds, which included details on the game’s Xbox Series X/S visual modes. We learned we’ll be getting three modes on […]

Written by Nathan Birch

Baldur’s Gate 3 on PS5 Runs at PC Ultra Settings, Act 3 Performance Drops as Low as 20fps

While PC players have been enjoying Baldur’s Gate 3 since early August, the game finally launched on PS5 yesterday, so how’s the game hold up on consoles? Well, there’s some […]

Written by Nathan Birch

High on Life Resolution Much Higher on PS5 than Xbox Series X, But Performance Suffers

High on Life launched last year as an Xbox console exclusive, but recently, the popular comedy-shooter has now made the jump to PlayStation as well. So, how do the PS5 […]

Written by Nathan Birch

Why Is Starfield 30FPS? Space Sandwiches, Probably

After years of speculation, Starfield director Todd Howard recently confirmed that the open-world RPG will only run at 30fps on Xbox Series X/S, where it’s a console exclusive. While some fans were immediately dismayed, others have pointed out that the...

Why Is Starfield 30FPS? Space Sandwiches, Probably

After years of speculation, Starfield director Todd Howard recently confirmed that the open-world RPG will only run at 30fps on Xbox Series X/S, where it’s a console exclusive. While some fans were immediately dismayed, others have pointed out that the...

Saints Row Preview Shows New Gameplay, Ray-Traced AO, RTX 3080 Struggles at Top Settings

The new Saints Row is only a month away, but some questions remain about whether it will deliver on the technical front. Saints Row developer Volition isn’t as big as some other AAA studios, and the new game opts for a more realistic, detailed visual style, so will is measure up to the competition? Well, […]

The post Saints Row Preview Shows New Gameplay, Ray-Traced AO, RTX 3080 Struggles at Top Settings by Nathan Birch appeared first on Wccftech.

Tag: Digital Foundry

Samsung has been reported on multiple occasions to introduce a design change with the Galaxy S25 Ultra launch, with the flagship said to feature rounded corners instead of sharp ones, resembling the company’s Galaxy Note 7. However, it is one thing to check out an artist’s impression of the smartphone and another to view an actual render, and we are happy to mention that an official image has come out, but there is a catch. The notable leakster responsible for showcasing the Galaxy S25 Ultra to his fans has blurred it out unless his financial target is met. Donation goal from […]
This week saw the release of Astro Bot, a delightful game that pays tribute to the rich history of PlayStation. It also, inadvertently, highlights the dearth of new games and franchises really worth celebrating from the PS5 era. Also, Star Wars Outlaws...

Stellar Blade Polish Extends to Full Game, Performance Solid Across Modes, No UE4 Stutters

Prior to release, all indications were that Stellar Blade would be an unusually technically polished current-gen launch, with the game’s demo leaving many impressed. But, of course, demos aren’t always indicative of the final game, with devs sometimes taking a thin slice of gameplay and give it more polish than the rest of the game. Well, the review embargo for Stellar Blade has arrived, and it seems it’s not only a good time in terms of action (check out Wccftech’s positive review here) but according to the tech heads at Digital Foundry, the full game is every bit as technically […]

Avatar: Frontiers of Pandora Offers Full RT on Consoles, XSX Sharper, PS5 Has Other Benefits

Avatar: Frontiers of Pandora is a pretty impressive visual package on PC, with its highest “Unobtanium” settings challenging even the beefiest of GPUs, but how does the game fare on consoles? Thankfully, the answer is “pretty darn well!” I can confirm this from my own play testing, but the folks at Digital Foundry has given the game a full analysis on Xbox Series X/S and PS5, and the results are fairly impressive. You can check out their full video below, provided you have around 20 minutes to spare, or you can scroll on down for our rundown of the salient […]

Alan Wake 2 Runs Well Even on Mid-Spec PCs, Says Digital Foundry

When Remedy shared the official Alan Wake 2 system requirements just one week before launch, the specs stirred a sizable controversy among PC gamers. Not only were some graphics cards, namely the GTX 10 Series and RX 5000 Series, left behind due to the...

Alan Wake 2 PS5 Console Port Offers Solid Visuals, but Native Res is Low and RT is Missed

Alan Wake 2 is almost here, and not only is the game great (check out our full review here) but it’s a real visual feast on PC, provided you have the beefy hardware needed to run it (check out our extensive PC testing here). But what about consoles? A ...

Spider-Man 2 Tech Delivers Where Other 2023 Games Fail, Comparisons Show Big Visual Leap

Marvel’s Spider-Man 2 is almost here and Wccftech’s Alessio Palumbo has given his overall thoughts on the game, but what about the technical nitty gritty? Insomniac Games are known for […]

Written by Nathan Birch

Warhammer 40K: Darktide Disappoints on Xbox Series X with Low Native Resolution, FPS Drops

Last week, Warhammer 40K: Darktide, the latest co-op action game from Warhammer: Vermintide developer Fatshark, finally arrived on Xbox Series X/S. While the game was originally supposed to arrive on […]

Written by Nathan Birch

Forza Motorsport Will Get RTGI in the Future, Forza Horizon Tech Used to Boost Track Detail

Yesterday, a fresh round of Forza Motorsport previews made the rounds, which included details on the game’s Xbox Series X/S visual modes. We learned we’ll be getting three modes on […]

Written by Nathan Birch

Baldur’s Gate 3 on PS5 Runs at PC Ultra Settings, Act 3 Performance Drops as Low as 20fps

While PC players have been enjoying Baldur’s Gate 3 since early August, the game finally launched on PS5 yesterday, so how’s the game hold up on consoles? Well, there’s some […]

Written by Nathan Birch

High on Life Resolution Much Higher on PS5 than Xbox Series X, But Performance Suffers

High on Life launched last year as an Xbox console exclusive, but recently, the popular comedy-shooter has now made the jump to PlayStation as well. So, how do the PS5 […]

Written by Nathan Birch

Why Is Starfield 30FPS? Space Sandwiches, Probably

After years of speculation, Starfield director Todd Howard recently confirmed that the open-world RPG will only run at 30fps on Xbox Series X/S, where it’s a console exclusive. While some fans were immediately dismayed, others have pointed out that the...

Why Is Starfield 30FPS? Space Sandwiches, Probably

After years of speculation, Starfield director Todd Howard recently confirmed that the open-world RPG will only run at 30fps on Xbox Series X/S, where it’s a console exclusive. While some fans were immediately dismayed, others have pointed out that the...

Saints Row Preview Shows New Gameplay, Ray-Traced AO, RTX 3080 Struggles at Top Settings

The new Saints Row is only a month away, but some questions remain about whether it will deliver on the technical front. Saints Row developer Volition isn’t as big as some other AAA studios, and the new game opts for a more realistic, detailed visual style, so will is measure up to the competition? Well, […]

The post Saints Row Preview Shows New Gameplay, Ray-Traced AO, RTX 3080 Struggles at Top Settings by Nathan Birch appeared first on Wccftech.

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