[tds_menu_login inline="yes" guest_tdicon="td-icon-profile" logout_tdicon="td-icon-log-out" tdc_css="eyJwaG9uZSI6eyJtYXJnaW4tcmlnaHQiOiIyMCIsIm1hcmdpbi1ib3R0b20iOiIwIiwibWFyZ2luLWxlZnQiOiI2IiwiZGlzcGxheSI6IiJ9LCJwaG9uZV9tYXhfd2lkdGgiOjc2N30=" toggle_hide="eyJwaG9uZSI6InllcyJ9" ia_space="eyJwaG9uZSI6IjAifQ==" icon_size="eyJhbGwiOjI0LCJwaG9uZSI6IjIwIn0=" avatar_size="eyJwaG9uZSI6IjIwIn0=" show_menu="yes" menu_offset_top="eyJwaG9uZSI6IjE4In0=" menu_offset_horiz="eyJhbGwiOjgsInBob25lIjoiLTMifQ==" menu_width="eyJwaG9uZSI6IjE4MCJ9" menu_horiz_align="eyJhbGwiOiJjb250ZW50LWhvcml6LWxlZnQiLCJwaG9uZSI6ImNvbnRlbnQtaG9yaXotcmlnaHQifQ==" menu_uh_padd="eyJwaG9uZSI6IjEwcHggMTVweCA4cHgifQ==" menu_gh_padd="eyJwaG9uZSI6IjEwcHggMTVweCA4cHgifQ==" menu_ul_padd="eyJwaG9uZSI6IjhweCAxNXB4In0=" menu_ul_space="eyJwaG9uZSI6IjYifQ==" menu_ulo_padd="eyJwaG9uZSI6IjhweCAxNXB4IDEwcHgifQ==" menu_gc_padd="eyJwaG9uZSI6IjhweCAxNXB4IDEwcHgifQ==" menu_bg="var(--news-hub-black)" menu_shadow_shadow_size="eyJwaG9uZSI6IjAifQ==" menu_arrow_color="rgba(0,0,0,0)" menu_uh_color="var(--news-hub-light-grey)" menu_uh_border_color="var(--news-hub-dark-grey)" menu_ul_link_color="var(--news-hub-white)" menu_ul_link_color_h="var(--news-hub-accent-hover)" menu_ul_sep_color="var(--news-hub-dark-grey)" menu_uf_txt_color="var(--news-hub-white)" menu_uf_txt_color_h="var(--news-hub-accent-hover)" menu_uf_border_color="var(--news-hub-dark-grey)" f_uh_font_size="eyJwaG9uZSI6IjEyIn0=" f_uh_font_line_height="eyJwaG9uZSI6IjEuMyJ9" f_uh_font_family="eyJwaG9uZSI6IjMyNSJ9" f_links_font_size="eyJwaG9uZSI6IjEyIn0=" f_links_font_line_height="eyJwaG9uZSI6IjEuMyJ9" f_links_font_family="eyJwaG9uZSI6IjMyNSJ9" f_uf_font_size="eyJwaG9uZSI6IjEyIn0=" f_uf_font_line_height="eyJwaG9uZSI6IjEuMyJ9" f_uf_font_family="eyJwaG9uZSI6IjMyNSJ9" f_gh_font_family="eyJwaG9uZSI6IjMyNSJ9" f_gh_font_size="eyJwaG9uZSI6IjEyIn0=" f_gh_font_line_height="eyJwaG9uZSI6IjEuMyJ9" f_btn1_font_family="eyJwaG9uZSI6IjMyNSJ9" f_btn1_font_weight="eyJwaG9uZSI6IjcwMCJ9" f_btn1_font_transform="eyJwaG9uZSI6InVwcGVyY2FzZSJ9" f_btn2_font_weight="eyJwaG9uZSI6IjcwMCJ9" f_btn2_font_transform="eyJwaG9uZSI6InVwcGVyY2FzZSJ9" f_btn2_font_family="eyJwaG9uZSI6IjMyNSJ9"]
-7.4 C
New York
[tds_menu_login guest_tdicon="td-icon-profile" logout_tdicon="td-icon-log-out" tdc_css="eyJhbGwiOnsibWFyZ2luLWJvdHRvbSI6IjAiLCJkaXNwbGF5IjoiIn19" toggle_txt_color="var(--news-hub-white)" menu_offset_top="eyJhbGwiOiIxOSIsImxhbmRzY2FwZSI6IjE3IiwicG9ydHJhaXQiOiIxNSJ9" menu_offset_horiz="eyJhbGwiOi02LCJsYW5kc2NhcGUiOiItMyIsInBvcnRyYWl0IjoiLTIifQ==" menu_horiz_align="content-horiz-right" menu_bg="var(--news-hub-black)" menu_uh_color="var(--news-hub-light-grey)" menu_uh_border_color="var(--news-hub-dark-grey)" menu_ul_link_color="#ffffff" menu_ul_link_color_h="var(--news-hub-accent-hover)" menu_ul_sep_color="var(--news-hub-dark-grey)" menu_uf_txt_color="var(--news-hub-white)" menu_uf_txt_color_h="var(--news-hub-accent-hover)" menu_uf_border_color="var(--news-hub-dark-grey)" f_uh_font_family="325" f_uh_font_line_height="1.3" f_links_font_family="325" f_links_font_line_height="1.3" f_uf_font_line_height="1.3" f_uf_font_family="325" menu_uh_padd="eyJhbGwiOiIyMHB4IDI1cHggMThweCIsImxhbmRzY2FwZSI6IjE1cHggMjBweCAxM3B4IiwicG9ydHJhaXQiOiIxMHB4IDE1cHggOHB4In0=" menu_ul_padd="eyJhbGwiOiIxOHB4IDI1cHgiLCJsYW5kc2NhcGUiOiIxNnB4IDIwcHgiLCJwb3J0cmFpdCI6IjhweCAxNXB4In0=" menu_ul_space="eyJhbGwiOiIxMCIsImxhbmRzY2FwZSI6IjgiLCJwb3J0cmFpdCI6IjYifQ==" menu_ulo_padd="eyJhbGwiOiIxOHB4IDI1cHggMjBweCIsImxhbmRzY2FwZSI6IjEzcHggMjBweCAxNXB4IiwicG9ydHJhaXQiOiI4cHggMTVweCAxMHB4In0=" menu_shadow_shadow_size="0" menu_arrow_color="rgba(255,255,255,0)" menu_width="eyJhbGwiOiIyMjAiLCJwb3J0cmFpdCI6IjE4MCJ9" show_version="" menu_gh_padd="eyJhbGwiOiIyMHB4IDI1cHggMThweCIsImxhbmRzY2FwZSI6IjE1cHggMjBweCAxM3B4IiwicG9ydHJhaXQiOiIxMHB4IDE1cHggOHB4In0=" menu_gc_padd="eyJhbGwiOiIxOHB4IDI1cHggMjBweCIsImxhbmRzY2FwZSI6IjEzcHggMjBweCAxNXB4IiwicG9ydHJhaXQiOiI4cHggMTVweCAxMHB4In0=" menu_gh_color="var(--news-hub-light-grey)" menu_gh_border_color="var(--news-hub-dark-grey)" f_gh_font_family="325" menu_gc_btn1_bg_color="var(--news-hub-accent)" menu_gc_btn1_bg_color_h="var(--news-hub-accent-hover)" menu_gc_btn2_color="var(--news-hub-accent)" menu_gc_btn2_color_h="var(--news-hub-accent-hover)" f_btn1_font_family="325" f_btn1_font_transform="uppercase" f_btn2_font_family="325" f_btn2_font_transform="uppercase" f_btn1_font_weight="700" f_btn2_font_weight="700" show_menu="yes" f_uf_font_size="eyJsYW5kc2NhcGUiOiIxMiIsInBvcnRyYWl0IjoiMTIifQ==" icon_color="var(--news-hub-white)" icon_size="eyJhbGwiOjIyLCJsYW5kc2NhcGUiOiIyMCIsInBvcnRyYWl0IjoiMTgifQ==" avatar_size="eyJhbGwiOiIyMiIsImxhbmRzY2FwZSI6IjIwIiwicG9ydHJhaXQiOiIxOCJ9" ia_space="eyJhbGwiOiIxMCIsImxhbmRzY2FwZSI6IjgiLCJwb3J0cmFpdCI6IjYifQ==" f_toggle_font_family="325" f_toggle_font_size="eyJhbGwiOiIxNCIsImxhbmRzY2FwZSI6IjEzIiwicG9ydHJhaXQiOiIxMiJ9" logout_size="eyJhbGwiOjE0LCJsYW5kc2NhcGUiOiIxMyJ9" f_uh_font_size="eyJsYW5kc2NhcGUiOiIxMyIsInBvcnRyYWl0IjoiMTIifQ==" f_links_font_size="eyJsYW5kc2NhcGUiOiIxMyIsInBvcnRyYWl0IjoiMTIifQ==" f_gh_font_size="eyJsYW5kc2NhcGUiOiIxMyIsInBvcnRyYWl0IjoiMTIifQ=="]

Apple Might Launch Its Own Smart Home Camera As It Focuses On Providing A More Integrated Product Experience For Its Users

Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]

Best of Black Friday 2024 – power stations and bundles: Anker SOLIX, Bluetti, EcoFlow, Jackery

We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...

World Of Warcraft Is Finally Getting Player Homes After 20 Years

Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...

ArenaNet To Release ‘Godspawn’ Update for Guild Wars 2: Janthir Wilds on November 19, Featuring New 50-Player Titan Battle and More

Guild Wars 2: Janthir Wilds will receive the Godspawn update, adding a new 50-player boss battle, a new 10-player raid, and a legendary spear. Guild Wars 2: Janthir Wilds is getting the first major update "Godspawn" on November 19th, expanding the story with new story chapters The MMORPG Guild Wars 2 by ArenaNet is receiving its first major update for the Janthir Wilds expansion soon. It's the first of three major updates, and it'll land on November 19. The update will add new content to the game for the players. The Janthir Wilds expansion DLC was released in August this year, […]

DLSS 3 Added to GreedFall II: The Dying World and The Casting of Frank Stone

NVIDIA announced the latest batch of PC games that support DLSS 3 (Frame Generation) and DLSS 2 (Super Resolution). Fans of roleplaying games will find both in GreedFall: The Dying World, out today on Steam Early Access for a price of $40. With this RPG sequel, Spiders made some bold choices, such as switching from action-based combat to tab-target-like real-time with pause. Narratively, GreedFall II: The Dying World flips the premise of the previous installment, putting players in the shoes of a Teer Fradee native who is forcibly removed from the island and brought to the old continent. At the […]

DLSS 3 to Boost Performance in God of War: Ragnarok, Final Fantasy XVI, Dead Rising Deluxe Remaster, and Enotria: The Last Song

NVIDIA announced that its DLSS 3 technology will be featured in four of the biggest PC game releases out this week. Square Enix's Final Fantasy XVI, which will be launched in just a few hours on Steam, features DLSS Super Resolution, DLSS Frame Generation, DLAA, and Reflex. If you're planning to play on your own PC, make sure to download the latest optimized Game Ready driver. If you prefer the cloud, Final Fantasy XVI is also playable via GeForce NOW, and DLSS 3 is supported there for GFN Ultimate subscribers. At 4K resolution and with DLSS Super Resolution set to […]

GeForce Game Ready Driver 555.99 Adds Support Elden Ring: Shadow of the Erdtree, More

NVIDIA has rolled out their latest GeForce Game Ready Driver (555.99 WHQL) which will ensure players are ready for the biggest releases of June, including Elden Ring: Shadow of the Erdtree, Pax Dei, and Still Wakes the Deep. The update also offers support for a lineup of new G-Sync-compatible gaming displays. Game Ready For Elden Ring Shadow of the Erdtree “FromSoftware and Bandai Namco Entertainment’s Elden Ring was one of the highest-rated games of 2022, and winner of countless Game of the Year awards. On June 21st, the Shadow of the Erdtree expansion arrives, embarking players on an all-new story […]

Ghost of Tsushima PC Allows Both DLSS Upscaling and FSR 3 Frame Generation Simultaneously

Ghost of Tsushima Director’s Cut is available on PC as of today, and it offers the full suite of upscaling options, including DLSS 3, FSR 3, and XeSS (check out the game’s performance with DLSS 3 here). Interestingly, Ghost of Tsushima also offers something other games don’t – the ability to combine DLSS upscaling with FSR 3 frame generation. Why would you want to do this? Well, DLSS 3 frame generation is locked behind RTX 40 Series cards, while the open-source FSR 3 has no such restrictions. So, Ghost of Tsushima’s setup allows somebody with, say, an RTX 3090 to […]

NVIDIA GeForce RTX 4090 GPU Gets Over 80 FPS Natively At 4K In Ghost of Tsushima, Over 200 FPS With DLSS 3 “RTX ON”...

NVIDIA has published its PC performance benchmarks in Ghost of Tsushima running on its GeForce RTX 40 GPUs with & without DLSS 3 technology. NVIDIA Publishes Ghost of Tsushima PC Performance Benchmarks: GeForce RTX 4090 GPU Gets Over 80 FPS Native, Over 200 FPS With DLSS 3 Ghost of Tsushima's Director Cut for PC is now available and NVIDIA is sharing the first benchmarks of the game running at different resolutions on its GeForce RTX 40 "Ada" lineup. The game became an instant hit on the Sony PlayStation consoles when it was first released and has now come over to […]

DLSS 3 & Unreal Engine 5’s Lumen GI Added to Everspace 2

NVIDIA DLSS 3 has been added to the open world spaceship shooter game Everspace 2 with the major free Incursions update that dropped yesterday, adding new events, legendary gear and catalysts, new treasure boxes called reliquaries, and improved controller support. Developer ROCKFISH has also upgraded the game from Unreal Engine 4 to Unreal Engine 5.3, offering Lumen Global Illumination as an option for high-end PC users looking to improve the visuals. With DLSS 3 and all graphics settings maxed out, owners of RTX 40 Series GPUs can look forward to a 2x performance boost, according to NVIDIA. The RTX 4090 […]

Myth of Empires Q&A – Devs Lay Out Roadmap, Confirm DLSS 3 Frame Generation Is Coming Soon

Over two years after the Steam early access debut, Angela Game released the 1.0 version of Myth of Empires in late February. The main reason for the long early access time was the legal dispute with Studio Wildcard and Snail Games that was only settled four months ago. In an interesting turn of events, the plaintiffs became the new publisher of the multiplayer war sandbox game. With Myth of Empires back on Steam and a console version in development, we interviewed Angela Game to discuss the launch reception and a detailed roadmap of updates coming to the title this year. […]

DLSS 3 Is Coming to Horizon Forbidden West, Dragon’s Dogma 2, Like a Dragon: Infinite Wealth, Pax Dei and More

During the CES 2024 'Special Address' livestream, NVIDIA announced several new DLSS 3/RTX games that are on the way. First and foremost, the upcoming Horizon Forbidden West Complete Edition PC release will support DLSS 3 with Frame Generation and DLAA. The PlayStation 5 launch of the base game with the Burning Shores DLC took place on October 6. Sony still hasn't shared a definitive release date for the PC port, although we can expect it in early 2024. Nixxes is handling this version, so we're hopeful it will be well-optimized. Dragon's Dogma II is apparently getting DLSS 3, too. That's […]

NVIDIA DLSS 3 Frame Generation & AMD Fluid Motion Frame Tech Combo Delivers Up To 3x Performance Boost in Games

NVIDIA's DLSS 3 Frame Generation & AMD Fluid Motion Frame technologies were never meant to work together but the folks at Quasarzone somehow managed to get both running in games and saw up to 3x boost in titles such as Cyberpunk 2077. NVIDIA DLSS 3 Frame Gen & AMD Fluid Motion Frame Are Somehow Made To Work Together & Deliver Up To 3x Performance Boost in Games As the source puts it, this is a "Crazy Idea" but they got both NVIDIA's DLSS 3 Frame Gen and AMD Fluid Motion Frames technologies to work in harmony. The process of doing […]

Homeworld 3 Gets System Requirements; DLSS 3, FSR 2, Ray Tracing, HDR Support Confirmed

Today, Gearbox Publishing and Blackbird Interactive (Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, Crossfire: Legion, Minecraft Legends) have revealed the final PC system requirements for Homeworld 3. The long-awaited third installment in the beloved 3D real-time strategy series was announced in August 2019. At the time, the goal was to release Homeworld 3 before the end of 2022, but that turned out to be impossible. Of course, the developers couldn't know a global pandemic would soon throw everyone's plans up in the air. The game was delayed to the first half of 2023 and then again one more time to February […]

Starfield DLSS 3 Beta Update Up Now on Steam; Also Adds DLAA, HDR Support, Brings Performance Optimizations

Bethesda Game Studios had promised a Starfield DLSS 3 beta update to land this week, and the developer has now delivered. Steam users can opt-in to beta update 1.8.83 by right-clicking on Starfield in their libraries, selecting Properties, then picking Betas in the pop-up window and again [beta] in the drop-down selection. Do note that this will require a separate download. You'll get to continue your current saves, but saves created in this beta build won't work until this update goes live later this month. The Starfield DLSS 3 beta update adds DLSS Super Resolution and Frame Generation, as well […]

Call of Duty: Modern Warfare III PC Requirements Still Low, File Size Big, DLSS 3 Supported

Call of Duty: Modern Warfare III arrives in less than 2 weeks, and Activision has revealed what kind of rig you’ll need to run the game on PC. Call of Duty PC specs haven’t really changed much in years as Activision continues to reuse the same engine, ...

Tag: DLSS 3

Vampire Survivors draws tons of inspiration from Castlevania, so it is no surprise that the new Ode To Castlevania DLC is fantastic. I’m here to guide you through unlocking each Hero and evolving each weapon, because that’s how you’ll end up accessing ...
I started playing Overwatch in 2019. By the time I was pushing payloads and getting Play of the Game with a well-placed Tactical Visor, a lot of the old hero kits and team compositions that were infamous when the hero shooter launched in 2016 were more...

DLSS 3 Added to GreedFall II: The Dying World and The Casting of Frank Stone

NVIDIA announced the latest batch of PC games that support DLSS 3 (Frame Generation) and DLSS 2 (Super Resolution). Fans of roleplaying games will find both in GreedFall: The Dying World, out today on Steam Early Access for a price of $40. With this RPG sequel, Spiders made some bold choices, such as switching from action-based combat to tab-target-like real-time with pause. Narratively, GreedFall II: The Dying World flips the premise of the previous installment, putting players in the shoes of a Teer Fradee native who is forcibly removed from the island and brought to the old continent. At the […]

DLSS 3 to Boost Performance in God of War: Ragnarok, Final Fantasy XVI, Dead Rising Deluxe Remaster, and Enotria: The Last Song

NVIDIA announced that its DLSS 3 technology will be featured in four of the biggest PC game releases out this week. Square Enix's Final Fantasy XVI, which will be launched in just a few hours on Steam, features DLSS Super Resolution, DLSS Frame Generation, DLAA, and Reflex. If you're planning to play on your own PC, make sure to download the latest optimized Game Ready driver. If you prefer the cloud, Final Fantasy XVI is also playable via GeForce NOW, and DLSS 3 is supported there for GFN Ultimate subscribers. At 4K resolution and with DLSS Super Resolution set to […]

GeForce Game Ready Driver 555.99 Adds Support Elden Ring: Shadow of the Erdtree, More

NVIDIA has rolled out their latest GeForce Game Ready Driver (555.99 WHQL) which will ensure players are ready for the biggest releases of June, including Elden Ring: Shadow of the Erdtree, Pax Dei, and Still Wakes the Deep. The update also offers support for a lineup of new G-Sync-compatible gaming displays. Game Ready For Elden Ring Shadow of the Erdtree “FromSoftware and Bandai Namco Entertainment’s Elden Ring was one of the highest-rated games of 2022, and winner of countless Game of the Year awards. On June 21st, the Shadow of the Erdtree expansion arrives, embarking players on an all-new story […]

Ghost of Tsushima PC Allows Both DLSS Upscaling and FSR 3 Frame Generation Simultaneously

Ghost of Tsushima Director’s Cut is available on PC as of today, and it offers the full suite of upscaling options, including DLSS 3, FSR 3, and XeSS (check out the game’s performance with DLSS 3 here). Interestingly, Ghost of Tsushima also offers something other games don’t – the ability to combine DLSS upscaling with FSR 3 frame generation. Why would you want to do this? Well, DLSS 3 frame generation is locked behind RTX 40 Series cards, while the open-source FSR 3 has no such restrictions. So, Ghost of Tsushima’s setup allows somebody with, say, an RTX 3090 to […]

NVIDIA GeForce RTX 4090 GPU Gets Over 80 FPS Natively At 4K In Ghost of Tsushima, Over 200 FPS With DLSS 3 “RTX ON”...

NVIDIA has published its PC performance benchmarks in Ghost of Tsushima running on its GeForce RTX 40 GPUs with & without DLSS 3 technology. NVIDIA Publishes Ghost of Tsushima PC Performance Benchmarks: GeForce RTX 4090 GPU Gets Over 80 FPS Native, Over 200 FPS With DLSS 3 Ghost of Tsushima's Director Cut for PC is now available and NVIDIA is sharing the first benchmarks of the game running at different resolutions on its GeForce RTX 40 "Ada" lineup. The game became an instant hit on the Sony PlayStation consoles when it was first released and has now come over to […]

DLSS 3 & Unreal Engine 5’s Lumen GI Added to Everspace 2

NVIDIA DLSS 3 has been added to the open world spaceship shooter game Everspace 2 with the major free Incursions update that dropped yesterday, adding new events, legendary gear and catalysts, new treasure boxes called reliquaries, and improved controller support. Developer ROCKFISH has also upgraded the game from Unreal Engine 4 to Unreal Engine 5.3, offering Lumen Global Illumination as an option for high-end PC users looking to improve the visuals. With DLSS 3 and all graphics settings maxed out, owners of RTX 40 Series GPUs can look forward to a 2x performance boost, according to NVIDIA. The RTX 4090 […]

Myth of Empires Q&A – Devs Lay Out Roadmap, Confirm DLSS 3 Frame Generation Is Coming Soon

Over two years after the Steam early access debut, Angela Game released the 1.0 version of Myth of Empires in late February. The main reason for the long early access time was the legal dispute with Studio Wildcard and Snail Games that was only settled four months ago. In an interesting turn of events, the plaintiffs became the new publisher of the multiplayer war sandbox game. With Myth of Empires back on Steam and a console version in development, we interviewed Angela Game to discuss the launch reception and a detailed roadmap of updates coming to the title this year. […]

DLSS 3 Is Coming to Horizon Forbidden West, Dragon’s Dogma 2, Like a Dragon: Infinite Wealth, Pax Dei and More

During the CES 2024 'Special Address' livestream, NVIDIA announced several new DLSS 3/RTX games that are on the way. First and foremost, the upcoming Horizon Forbidden West Complete Edition PC release will support DLSS 3 with Frame Generation and DLAA. The PlayStation 5 launch of the base game with the Burning Shores DLC took place on October 6. Sony still hasn't shared a definitive release date for the PC port, although we can expect it in early 2024. Nixxes is handling this version, so we're hopeful it will be well-optimized. Dragon's Dogma II is apparently getting DLSS 3, too. That's […]

NVIDIA DLSS 3 Frame Generation & AMD Fluid Motion Frame Tech Combo Delivers Up To 3x Performance Boost in Games

NVIDIA's DLSS 3 Frame Generation & AMD Fluid Motion Frame technologies were never meant to work together but the folks at Quasarzone somehow managed to get both running in games and saw up to 3x boost in titles such as Cyberpunk 2077. NVIDIA DLSS 3 Frame Gen & AMD Fluid Motion Frame Are Somehow Made To Work Together & Deliver Up To 3x Performance Boost in Games As the source puts it, this is a "Crazy Idea" but they got both NVIDIA's DLSS 3 Frame Gen and AMD Fluid Motion Frames technologies to work in harmony. The process of doing […]

Homeworld 3 Gets System Requirements; DLSS 3, FSR 2, Ray Tracing, HDR Support Confirmed

Today, Gearbox Publishing and Blackbird Interactive (Homeworld: Deserts of Kharak, Hardspace: Shipbreaker, Crossfire: Legion, Minecraft Legends) have revealed the final PC system requirements for Homeworld 3. The long-awaited third installment in the beloved 3D real-time strategy series was announced in August 2019. At the time, the goal was to release Homeworld 3 before the end of 2022, but that turned out to be impossible. Of course, the developers couldn't know a global pandemic would soon throw everyone's plans up in the air. The game was delayed to the first half of 2023 and then again one more time to February […]

Starfield DLSS 3 Beta Update Up Now on Steam; Also Adds DLAA, HDR Support, Brings Performance Optimizations

Bethesda Game Studios had promised a Starfield DLSS 3 beta update to land this week, and the developer has now delivered. Steam users can opt-in to beta update 1.8.83 by right-clicking on Starfield in their libraries, selecting Properties, then picking Betas in the pop-up window and again [beta] in the drop-down selection. Do note that this will require a separate download. You'll get to continue your current saves, but saves created in this beta build won't work until this update goes live later this month. The Starfield DLSS 3 beta update adds DLSS Super Resolution and Frame Generation, as well […]

Call of Duty: Modern Warfare III PC Requirements Still Low, File Size Big, DLSS 3 Supported

Call of Duty: Modern Warfare III arrives in less than 2 weeks, and Activision has revealed what kind of rig you’ll need to run the game on PC. Call of Duty PC specs haven’t really changed much in years as Activision continues to reuse the same engine, ...

Recent articles

spot_img