Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]
We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...
Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...
Guild Wars 2: Janthir Wilds will receive the Godspawn update, adding a new 50-player boss battle, a new 10-player raid, and a legendary spear. Guild Wars 2: Janthir Wilds is getting the first major update "Godspawn" on November 19th, expanding the story with new story chapters The MMORPG Guild Wars 2 by ArenaNet is receiving its first major update for the Janthir Wilds expansion soon. It's the first of three major updates, and it'll land on November 19. The update will add new content to the game for the players. The Janthir Wilds expansion DLC was released in August this year, […]
One of the most surprising aspects of the forthcoming Dragon Age: The Veilguard was the news that we won’t be able to control other party members in the action-RPG. A feature that’s been core to the previous three mainline entries in the series, its re...
BioWare has confirmed that it will reveal the release date (and a roadmap) of Dragon Age: The Veilguard at some point in August. A likely option is Gamescom Opening Night Live, hosted by Geoff Keighley and due to go live on Tuesday, August 20 at 8 PM CET on all major streaming platforms, for an expected two-hour duration. It would certainly be an interesting choice, given that the game itself is not currently planned to be shown at all at the German convention, press included. In the blog post, BioWare also shared some highlights from its recent trip to San […]
BioWare attended San Diego Comic-Con 2024 to discuss Dragon Age: The Veilguard and showcase the voice actors chosen for the upcoming action RPG. While there, Creative Director John Epler and Creative Performance Director Ashley Barlow spoke briefly to Gamesradar. Epler explained why Dragon Age: The Veilguard took so long to make: We had other projects going on at BioWare as well. We wanted to make sure we got this one right. It's the best version that it could possibly be. Ashley Barlow added: We started casting five years ago. The team, the talent has been on for five years. It […]
Despite both being slated to launch this Fall, neither Dragon Age: The Veilguard nor Vampire: The Masquerade - Bloodlines 2 will be shown at Gamescom 2024 by EA and Paradox Interactive, the respective publishers. With less than a month left before the beginning of the big European convention, the exhibitors list has been finalized. Since Wccftech is attending with media accreditations, we are looking into which games will be shown there, and we can confirm that neither of two of the most anticipated games scheduled in the latter half of 2024 will appear. EA does actually have a presence at […]
The new and returning companions for Dragon Age: The Veilguard has been revealed. Not only have the voices of some of the new and returning characters been revealed, but those attending San Diego Comic-Con will also have the chance to go to multiple panels where they speak about the development process. Those who attend can also get a free pin if you prove you are on the Discord server while stocks last. There are two signing events: one where you can meet the dev team and the other where you can meet the voice-over cast. To keep players on their toes […]
As part of the ongoing Game Informer monthly coverage, BioWare has discussed its focus on companions for Dragon Age: The Veilguard in greater depth. Creative Director John Epler stressed that the game's storyline will feel like finding a family of people and saving the world with them. Dragon Age has always been about characters but to some degree, it's almost felt like we've lucked into that. Inquisition is a story that ultimately, you, the main character, have the biggest part to play. We wanted to tell a story this time where you literally cannot save the world without these characters. […]
In a new interview published today by Game Informer, Dragon Age: The Veilguard Game Director Corinne Busche reckons the upcoming game has the most complex and fully realized companions ever crafted by BioWare. That's a tall order, given the studio's legendary track of roleplaying games, which includes Baldur's Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic, Mass Effect, and Dragon Age itself. Busche has an explanation, though: They're complicated, they have complicated problems, and that's what's interesting. As much as I adore the companions and the journeys I've been on with them in past Dragon Age titles – […]
Thanks to BioWare, we already know that the player character (called 'Rook') of Dragon Age: The Veilguard won't have Blood Magic specialization available when choosing a Mage class; the only available options are, as outlined in our info roundup article, Death Callers (necromancers), Spellblades (warrior mages who enhance their melee attacks with magic), or Evokers, masters of elemental fire, ice, and lightning magic. Blood Magic has long been a staple of the franchise, though. Players could select it when playing as a Mage in Dragon Age: Origins and Dragon Age II, for instance, and some fans had been looking forward […]
We already know Dragon Age: The Veilguard will have romance and spicy scenes. That’s par for the course with a BioWare RPG in a post-Mass Effect world. But sounds like the upcoming game in the beloved fantasy series isn’t restricting nudity to when pro...
Dragon Age: The Veilguard will feature a ton of different armor options, and players will not be forced to sacrifice utility for looks, thanks to a "robust" transmog system. As reported by Game Informer, the new entry in the series will feature tons of different armor options for both companions and the main character, Rook. Companions will have an armor slot, a ring slot, an accessory slot and a weapon slot, while the main character will also have a helmet slot, two weapon slots a belt, an amulet slot and two ring slots. Belts will play an important role, as […]
As part of the ongoing exclusive Game Informer coverage, BioWare revealed more information on the difficulty settings available in Dragon Age: The Veilguard. Preset difficulty options include Storyteller, Adventurer, and Nightmare, which are pretty self-explanatory. You may swap between them at your leisure, with the notable exception of Nightmare difficulty: once that has been selected for a playthrough, it cannot be reverted. You'd have to start a new one at a lower setting if needed. The surprise option is the custom 'Unbound' setting, which will allow players to craft their own challenge level by tweaking parameters like parry timing, aim […]
With Dragon Age: The Veilguard finally heading toward its long-awaited release, this article will bring you up to speed on every facet of the action RPG, from its troubled development to its confirmed features, story beats, and setting. The project has had multiple iterations over time. Shortly after the successful release of Dragon Age: Inquisition in late 2014, BioWare's Game Director Mike Laidlaw outlined plans for a new installment codenamed Joplin. This would have been a smaller game focused on a 'heist' in the region of the Tevinter Imperium magocracy. This iteration was canceled in late 2017 (with Laidlaw leaving […]
One of the most surprising aspects of the forthcoming Dragon Age: The Veilguard was the news that we won’t be able to control other party members in the action-RPG. A feature that’s been core to the previous three mainline entries in the series, its re...
BioWare has confirmed that it will reveal the release date (and a roadmap) of Dragon Age: The Veilguard at some point in August. A likely option is Gamescom Opening Night Live, hosted by Geoff Keighley and due to go live on Tuesday, August 20 at 8 PM CET on all major streaming platforms, for an expected two-hour duration. It would certainly be an interesting choice, given that the game itself is not currently planned to be shown at all at the German convention, press included. In the blog post, BioWare also shared some highlights from its recent trip to San […]
BioWare attended San Diego Comic-Con 2024 to discuss Dragon Age: The Veilguard and showcase the voice actors chosen for the upcoming action RPG. While there, Creative Director John Epler and Creative Performance Director Ashley Barlow spoke briefly to Gamesradar. Epler explained why Dragon Age: The Veilguard took so long to make: We had other projects going on at BioWare as well. We wanted to make sure we got this one right. It's the best version that it could possibly be. Ashley Barlow added: We started casting five years ago. The team, the talent has been on for five years. It […]
Despite both being slated to launch this Fall, neither Dragon Age: The Veilguard nor Vampire: The Masquerade - Bloodlines 2 will be shown at Gamescom 2024 by EA and Paradox Interactive, the respective publishers. With less than a month left before the beginning of the big European convention, the exhibitors list has been finalized. Since Wccftech is attending with media accreditations, we are looking into which games will be shown there, and we can confirm that neither of two of the most anticipated games scheduled in the latter half of 2024 will appear. EA does actually have a presence at […]
The new and returning companions for Dragon Age: The Veilguard has been revealed. Not only have the voices of some of the new and returning characters been revealed, but those attending San Diego Comic-Con will also have the chance to go to multiple panels where they speak about the development process. Those who attend can also get a free pin if you prove you are on the Discord server while stocks last. There are two signing events: one where you can meet the dev team and the other where you can meet the voice-over cast. To keep players on their toes […]
As part of the ongoing Game Informer monthly coverage, BioWare has discussed its focus on companions for Dragon Age: The Veilguard in greater depth. Creative Director John Epler stressed that the game's storyline will feel like finding a family of people and saving the world with them. Dragon Age has always been about characters but to some degree, it's almost felt like we've lucked into that. Inquisition is a story that ultimately, you, the main character, have the biggest part to play. We wanted to tell a story this time where you literally cannot save the world without these characters. […]
In a new interview published today by Game Informer, Dragon Age: The Veilguard Game Director Corinne Busche reckons the upcoming game has the most complex and fully realized companions ever crafted by BioWare. That's a tall order, given the studio's legendary track of roleplaying games, which includes Baldur's Gate, Neverwinter Nights, Star Wars: Knights of the Old Republic, Mass Effect, and Dragon Age itself. Busche has an explanation, though: They're complicated, they have complicated problems, and that's what's interesting. As much as I adore the companions and the journeys I've been on with them in past Dragon Age titles – […]
Thanks to BioWare, we already know that the player character (called 'Rook') of Dragon Age: The Veilguard won't have Blood Magic specialization available when choosing a Mage class; the only available options are, as outlined in our info roundup article, Death Callers (necromancers), Spellblades (warrior mages who enhance their melee attacks with magic), or Evokers, masters of elemental fire, ice, and lightning magic. Blood Magic has long been a staple of the franchise, though. Players could select it when playing as a Mage in Dragon Age: Origins and Dragon Age II, for instance, and some fans had been looking forward […]
We already know Dragon Age: The Veilguard will have romance and spicy scenes. That’s par for the course with a BioWare RPG in a post-Mass Effect world. But sounds like the upcoming game in the beloved fantasy series isn’t restricting nudity to when pro...
Dragon Age: The Veilguard will feature a ton of different armor options, and players will not be forced to sacrifice utility for looks, thanks to a "robust" transmog system. As reported by Game Informer, the new entry in the series will feature tons of different armor options for both companions and the main character, Rook. Companions will have an armor slot, a ring slot, an accessory slot and a weapon slot, while the main character will also have a helmet slot, two weapon slots a belt, an amulet slot and two ring slots. Belts will play an important role, as […]
As part of the ongoing exclusive Game Informer coverage, BioWare revealed more information on the difficulty settings available in Dragon Age: The Veilguard. Preset difficulty options include Storyteller, Adventurer, and Nightmare, which are pretty self-explanatory. You may swap between them at your leisure, with the notable exception of Nightmare difficulty: once that has been selected for a playthrough, it cannot be reverted. You'd have to start a new one at a lower setting if needed. The surprise option is the custom 'Unbound' setting, which will allow players to craft their own challenge level by tweaking parameters like parry timing, aim […]
With Dragon Age: The Veilguard finally heading toward its long-awaited release, this article will bring you up to speed on every facet of the action RPG, from its troubled development to its confirmed features, story beats, and setting. The project has had multiple iterations over time. Shortly after the successful release of Dragon Age: Inquisition in late 2014, BioWare's Game Director Mike Laidlaw outlined plans for a new installment codenamed Joplin. This would have been a smaller game focused on a 'heist' in the region of the Tevinter Imperium magocracy. This iteration was canceled in late 2017 (with Laidlaw leaving […]