The official Spigen Amazon storefront is now offering the best price yet on its new OneTap Pro (MagFit) 3-in-1 Qi2 15W Wireless Charging Stand at $59.99 shipped. Spigen is known for delivering notable value for your money, but this has to be one of the...
Welcome to 9to5toys Battlestation Weekly – your go-to spot for the weekly roundup of the hottest deals and latest releases in PC gaming at a glance every Saturday morning. This week, we’re spotlighting massive discounts on a bunch of Razer gaming gear ...
It may be Saturday, but it’s possible your week’s work has just begun. Sure, Fortnite dropped its Week 3 quests for Absolute Doom days ago, but you got a little busy, and now you’ve got some catching up to do. If Robert Downey Jr. has taught us anythin...
EVERSPACE 2 developer ROCKFISH Games, being headquartered in Hamburg, couldn't very well pass up on the Cologne-based Gamescom, especially since they've got the Titans DLC coming up soon. Due to launch on September 16 across all platforms (PC, PlayStation 5, and Xbox Series S|X) for a price tag of $15, this is the first story DLC for the space combat game that was fully released in 2023. I caught up with ROCKFISH Games CEO and Co-Founder Michael Schade and Communications Manager Lee Guille to learn more about EVERSPACE 2: Titans and to discuss various aspects of the industry, from their […]
Goichi Suda, more commonly known as Suda51, and Shinji Mikami require no introductions. Over the long years of their careers, they released seminal titles that have had a lasting impact on video games and contributed to shaping the medium as we know it today. The No More Heroes series, Killer 7, the Resident Evil and Dino Crisis series, the original Devil May Cry, and Viewtiful Joe are only some of the games the two Japanese developers either created or helped make that have influenced many of the games that came after them. Besides the aforementioned Killer 7, Suda 51 and […]
At Gamescom 2024, I had the chance to speak to Derek Qiu, Head of Overseas Operations for Once Human, the 'New Weird' free-to-play survival game published by NetEase and developed by Starry Studio. The game launched on PC on July 10 and immediately registered strong player numbers. Qiu discussed the upcoming features and updates, answered some questions from the Once Human community, and confirmed that the mobile and console launches are on the way. The plan is to merge everything into a single unified community thanks to cross-play. Tell me about the recent launch. How is it going so far? […]
About a year ago, publisher Fulqrum and developer Dreamate unveiled New Arc Line, a new cRPG set in a setting that mixes steampunk with magic and fantasy. Its premise and features have intrigued me from the get-go, so I was very interested in checking it out at Gamescom 2024. It was originally billed as a hands-on demo, but it turned out to be a presentation. Still, I learned quite a few new things about the game, which is still slated to launch before the end of the year on PC (the console versions may come later, as you'll read below). […]
STALKER 2 has a final release date of November 20, after many delays. The development team at GSC Game World is currently polishing the game as much as possible ahead of that date, but they also have a plan for post-launch support that includes free updates and the announced story DLCs. Moreover, three major features will be introduced to STALKER 2 after launch. The first is a technical one, hardware ray tracing, which Lead Producer Slava Lukyanenka told me is unlikely to be ready for November 20. Slava Lukyanenka: We are going to have software ray tracing. As for hardware ray […]
At Gamescom 2024, I had the amazing opportunity to speak with veteran developer Tim Willits about Warhammer 40K Space Marine 2, Saber Interactive, and the industry as a whole. Willits worked at id Software for 24 years, eventually becoming Studio Director. He left the Texan developer in July 2019 and became Chief Creative Officer at Saber Interactive only about a month later. Of course, the main focus of our chat was the impending launch of Warhammer 40K Space Marine 2 (due on September 9, with a full year of post-launch roadmap already revealed), but we also discussed ongoing issues within […]
The developers at GSC Game World are in the final stretch of development for STALKER 2 after going through lots of hardships. At Gamescom 2024, I interviewed PR Specialist Zakhar Bocharov and Lead Producer Slava Lukyanenka to discuss what's left before launch, and the optimization of the Xbox Series S version (with the help of the Xbox team) stood out. Slava Lukyanenka: Well, our team is mature enough to take care of many aspects of the game themselves. Yet, the Xbox team knows best how the Xbox performs and what's better to do in a case like we need to go […]
STALKER 2 is real, and it's promising. I can confirm as much after having had the chance to try a brief demo of Episode 1 during Gamescom 2024. This sequel has had to go through an untold number of hurdles, starting with the cancellation of the original project (announced in 2010) and the disbandment of Ukrainian developer GSC Game World. Thankfully, after a few years, the studio was reformed. After making the real-time strategy game Cossacks 3, the team went on to make STALKER 2 at long last. However, the troubles were far from over, starting with the Russian invasion […]
Gamescom 2024 was a crucial step for Dune Awakening. Funcom finally shared the early 2025 release window (for PC, with consoles to come later) and showed off the first solid chunk of gameplay in a presentation posted on YouTube. The developer also allowed the press to get their hands on the game for the first time, and I couldn't pass up the opportunity, having been waiting for Dune Awakening since its announcement. The first impact was harsh in the sense that Arrakis showed its teeth right away. The demo didn't have a tutorial, so we were basically dropped into the […]
The God Hand series began and ended with the release of the first entry in 2006, but if given a chance to revive any of the series he has worked on, director Shinji Mikami would choose it over every other. In an interview with both the legendary creator of the Resident Evil series, among other franchises, and Goichi Suda, also known as Suda51, regarding Shadows of the Damned: Hella Remastered conducted during Gamescom last week, I asked which game or series they had worked on they would like to bring back and give another chance. Mikami-san answered first without hesitation, […]
At Gamescom 2024, Blizzard showcased Diablo IV: Vessel of Hatred, the first of a series of expansions coming to the action RPG with a scheduled annual cadence. Originally announced during the BlizzCon 2023 Opening Ceremony, Vessel of Hatred is set to add the Spiritborn class, which is brand new to the Diablo franchise. You can check it out in action in our gameplay capture video available below. During the German convention, I had the chance to interview Game Director Brent Gibson and Systems Designer Aislyn Hall to discuss not only Diablo IV: Vessel of Hatred but also the future of […]
MSI's next-gen MEG X870E GODLIKE flagship motherboard is going to be a beast of a design, offering 28 phases for AMD Ryzen 9000 CPUs. MSI MEG X870E GODLIKE "AM5" Motherboard Is Prepped Not Just For AMD Ryzen 9000 But Also Next-Gen Zen CPUs, Offers Huge 28 VRM Design & Tons of IO MSI is preparing an extensive list of AMD AM5 motherboards within its 800-series lineup. These boards will utilize the X870E and X870 chipset. We saw a couple of these motherboards during Computex 2024 and the new MPG Carbon WiFi design was revealed during Gamescom 2024. We also revealed […]
Wccftech's first Gamescom 2024 appointment was with Yellow Brick Games, a Canadian studio getting ready to release its debut game, the fantasy action/adventure Eternal Strands. The developer was founded in late 2020 by Mike Laidlaw, formerly franchise director for Dragon Age at BioWare. After showing a new trailer at the Xbox Showcase, there's a brand new gameplay video out today. More importantly, the embargo for Gamescom 2024 hands-on is now up. You can read our enthusiastic preview here; this article, on the other hand, is dedicated to our chat with Game Director Frederic St-Laurent, who confirmed the game's estimated length […]
Samsung has been reported on multiple occasions to introduce a design change with the Galaxy S25 Ultra launch, with the flagship said to feature rounded corners instead of sharp ones, resembling the company’s Galaxy Note 7. However, it is one thing to check out an artist’s impression of the smartphone and another to view an actual render, and we are happy to mention that an official image has come out, but there is a catch. The notable leakster responsible for showcasing the Galaxy S25 Ultra to his fans has blurred it out unless his financial target is met. Donation goal from […]
This week saw the release of Astro Bot, a delightful game that pays tribute to the rich history of PlayStation. It also, inadvertently, highlights the dearth of new games and franchises really worth celebrating from the PS5 era. Also, Star Wars Outlaws...
Goichi Suda, more commonly known as Suda51, and Shinji Mikami require no introductions. Over the long years of their careers, they released seminal titles that have had a lasting impact on video games and contributed to shaping the medium as we know it today. The No More Heroes series, Killer 7, the Resident Evil and Dino Crisis series, the original Devil May Cry, and Viewtiful Joe are only some of the games the two Japanese developers either created or helped make that have influenced many of the games that came after them. Besides the aforementioned Killer 7, Suda 51 and […]
At Gamescom 2024, I had the chance to speak to Derek Qiu, Head of Overseas Operations for Once Human, the 'New Weird' free-to-play survival game published by NetEase and developed by Starry Studio. The game launched on PC on July 10 and immediately registered strong player numbers. Qiu discussed the upcoming features and updates, answered some questions from the Once Human community, and confirmed that the mobile and console launches are on the way. The plan is to merge everything into a single unified community thanks to cross-play. Tell me about the recent launch. How is it going so far? […]
About a year ago, publisher Fulqrum and developer Dreamate unveiled New Arc Line, a new cRPG set in a setting that mixes steampunk with magic and fantasy. Its premise and features have intrigued me from the get-go, so I was very interested in checking it out at Gamescom 2024. It was originally billed as a hands-on demo, but it turned out to be a presentation. Still, I learned quite a few new things about the game, which is still slated to launch before the end of the year on PC (the console versions may come later, as you'll read below). […]
STALKER 2 has a final release date of November 20, after many delays. The development team at GSC Game World is currently polishing the game as much as possible ahead of that date, but they also have a plan for post-launch support that includes free updates and the announced story DLCs. Moreover, three major features will be introduced to STALKER 2 after launch. The first is a technical one, hardware ray tracing, which Lead Producer Slava Lukyanenka told me is unlikely to be ready for November 20. Slava Lukyanenka: We are going to have software ray tracing. As for hardware ray […]
At Gamescom 2024, I had the amazing opportunity to speak with veteran developer Tim Willits about Warhammer 40K Space Marine 2, Saber Interactive, and the industry as a whole. Willits worked at id Software for 24 years, eventually becoming Studio Director. He left the Texan developer in July 2019 and became Chief Creative Officer at Saber Interactive only about a month later. Of course, the main focus of our chat was the impending launch of Warhammer 40K Space Marine 2 (due on September 9, with a full year of post-launch roadmap already revealed), but we also discussed ongoing issues within […]
The developers at GSC Game World are in the final stretch of development for STALKER 2 after going through lots of hardships. At Gamescom 2024, I interviewed PR Specialist Zakhar Bocharov and Lead Producer Slava Lukyanenka to discuss what's left before launch, and the optimization of the Xbox Series S version (with the help of the Xbox team) stood out. Slava Lukyanenka: Well, our team is mature enough to take care of many aspects of the game themselves. Yet, the Xbox team knows best how the Xbox performs and what's better to do in a case like we need to go […]
STALKER 2 is real, and it's promising. I can confirm as much after having had the chance to try a brief demo of Episode 1 during Gamescom 2024. This sequel has had to go through an untold number of hurdles, starting with the cancellation of the original project (announced in 2010) and the disbandment of Ukrainian developer GSC Game World. Thankfully, after a few years, the studio was reformed. After making the real-time strategy game Cossacks 3, the team went on to make STALKER 2 at long last. However, the troubles were far from over, starting with the Russian invasion […]
Gamescom 2024 was a crucial step for Dune Awakening. Funcom finally shared the early 2025 release window (for PC, with consoles to come later) and showed off the first solid chunk of gameplay in a presentation posted on YouTube. The developer also allowed the press to get their hands on the game for the first time, and I couldn't pass up the opportunity, having been waiting for Dune Awakening since its announcement. The first impact was harsh in the sense that Arrakis showed its teeth right away. The demo didn't have a tutorial, so we were basically dropped into the […]
The God Hand series began and ended with the release of the first entry in 2006, but if given a chance to revive any of the series he has worked on, director Shinji Mikami would choose it over every other. In an interview with both the legendary creator of the Resident Evil series, among other franchises, and Goichi Suda, also known as Suda51, regarding Shadows of the Damned: Hella Remastered conducted during Gamescom last week, I asked which game or series they had worked on they would like to bring back and give another chance. Mikami-san answered first without hesitation, […]
At Gamescom 2024, Blizzard showcased Diablo IV: Vessel of Hatred, the first of a series of expansions coming to the action RPG with a scheduled annual cadence. Originally announced during the BlizzCon 2023 Opening Ceremony, Vessel of Hatred is set to add the Spiritborn class, which is brand new to the Diablo franchise. You can check it out in action in our gameplay capture video available below. During the German convention, I had the chance to interview Game Director Brent Gibson and Systems Designer Aislyn Hall to discuss not only Diablo IV: Vessel of Hatred but also the future of […]
MSI's next-gen MEG X870E GODLIKE flagship motherboard is going to be a beast of a design, offering 28 phases for AMD Ryzen 9000 CPUs. MSI MEG X870E GODLIKE "AM5" Motherboard Is Prepped Not Just For AMD Ryzen 9000 But Also Next-Gen Zen CPUs, Offers Huge 28 VRM Design & Tons of IO MSI is preparing an extensive list of AMD AM5 motherboards within its 800-series lineup. These boards will utilize the X870E and X870 chipset. We saw a couple of these motherboards during Computex 2024 and the new MPG Carbon WiFi design was revealed during Gamescom 2024. We also revealed […]
Wccftech's first Gamescom 2024 appointment was with Yellow Brick Games, a Canadian studio getting ready to release its debut game, the fantasy action/adventure Eternal Strands. The developer was founded in late 2020 by Mike Laidlaw, formerly franchise director for Dragon Age at BioWare. After showing a new trailer at the Xbox Showcase, there's a brand new gameplay video out today. More importantly, the embargo for Gamescom 2024 hands-on is now up. You can read our enthusiastic preview here; this article, on the other hand, is dedicated to our chat with Game Director Frederic St-Laurent, who confirmed the game's estimated length […]