Today only, as part of its Deals of the Day, Best Buy is offering a solid $100 price drop on the Lockly Flex Touch Smart Lock at $89.99 shipped. Regularly $190, this is a straight up $100 price drop and the lowest price we can find. Lockly’s official A...
Courtesy of its Deals of the Day, Best Buy is offering the popular Worx Aerocart 8-In-1 Yard Cart for $159.99 shipped. You’ll normally find this handy yard cart at $230 most days, with discounts only dropping every few months. We’ve seen costs this yea...
After waiting for months, Apple has finally released the iOS 18 update for the iPhone to the general public with major features and changes. If you are a developer or an average user, you can download and install the latest build right now on your compatible devices. Apple has released iOS 18 and iPadOS 18 to the general public for all compatible iPhone and iPad models Apple first announced iOS 18 at its WWDC event in June; while it has been months, the update never showed any signs of downfall in terms of hype. Most of the hype is attached […]
Amazon is bringing down the costs on the Husqvarna 330iKE Battery Edger to $292.63 shipped, with the model more regularly fetching $420. Husqvarna is one of the higher-end tool brands that see less frequent discounts than others, with this model, in pa...
Dutch independent developer KeokeN Interactive, founded by brothers Koen Deetman and Paul Deetman, is back on Kickstarter for Deliver Us Home. KeokeN had to let go of almost all its employees not long ago, and now it's just the two brothers again (plus a couple of collaborators), making the crowdfunding proposition a necessity. I spoke with Koen Deetman at length about what that means for this third entry in the sci-fi franchise, how they're coping as a small indie team, and much more. As a reminder, the Kickstarter campaign is active for three more days, with KeokeN looking to raise […]
Today, MMO fans finally have the pleasure of learning about Stars Reach, the next game envisioned by genre guru Raph Koster and his team at Playable Worlds, a studio founded in late 2019. Koster was the Lead Designer on the seminal Ultima Online, the Creative Director on Star Wars Galaxies, and the Chief Creative Officer on EverQuest II. For Stars Reach, Koster has returned to his sandbox roots with the power of today's technology. The developers at Playable Worlds have crafted a first-of-its-kind server architecture running partly on the cloud, which allows players to fully modify the universe. In turn, […]
To cap off a memorable 2023 for RPG fans, Owlcat Games (Pathfinder: Kingmaker and Wrath of the Righteous) released Warhammer 40K: Rogue Trader, the first-ever cRPG based on the beloved setting invented by Games Workshop, last December. The game earned an 8 out of 10 score in Wccftech's review. Author Francesco Deo Meo wrote: Despite not being a hardcore fan of the setting, Warhammer 40K: Rogue Trader managed to capture my attention right from the get-go, resulting in an enjoyable experience for the over 50 hours I spent with it. While the game by Owlcat doesn't have the wide appeal […]
One of the most anticipated games of 2024, Star Wars Outlaws, was featured prominently during yesterday's Ubisoft Forward event. Fans got an extended new look at protagonist Kay Vess in action. Today, we've got an exclusive interview straight from Summer Game Fest 2024 with Ubisoft Massive's Navid Khavari (narrative director) and Mathias Karlson (game director alongside Julian Gerighty), who shared some juicy new details about Star Wars Outlaws. As a reminder, the game is slated to launch on PC, PlayStation 5, and Xbox Series S|X on August 30. You can read all about the various editions in our roundup article. […]
Following the announcement of New World: Aeternum at Summer Game Fest 2024, we caught up with some lead figures from Amazon Games Orange County to dive into the console launch and the various improvements coming to the existing PC version. We chatted with Scot Lane (Game Director), Katie Kaszynski (Senior Producer), and Dave Verfaillie (Creative Director). As a reminder, the new version of the MMORPG will go live on October 15. Let's start with the big one. What differentiates New World: Aeternum from the live PC version? Scot Lane: I think of it more of a spiritual successor because it's […]
At Summer Game Fest, we checked out the tactical first-person shooter game Delta Force: Hawk Ops. The game will feature a premium 'Black Hawk Down' campaign mode and two free-to-play multiplayer modes: the large-scale PvP Havoc Warfare and the extraction shooter Hazard Operations. Following our hands-on preview, we interviewed lead developer Leo Yao, who revealed that the game is entering early access in October with a projected release window in early 2025. It will be available on PC (where there's an Alpha test scheduled next month), consoles, and mobile devices. Why did your team decide on Delta Force as the […]
With Starfield, Bethesda Game Studios produced its first science fiction IP and decided to make a game with over a thousand explorable planets (100 of which with life on them) to sell the idea of a proper space adventure. To do so, the developers of Starfield had to extensively employ procedural generation, which Bethesda had used in some capacity ever since Elder Scrolls II: Daggerfall. That game featured over fifteen thousand cities, villages, towns, and dungeons, with a playable area estimated at around 161 thousand square kilometers (real-life Great Britain is 209K square kilometers). Some of the developers behind Daggerfall […]
Pax Dei, the sandbox MMORPG in development at Iceland-based studio Mainframe Industries, has found a publishing partner in New Tales, the French team that helped publish the free-to-play collectible card game Waven. Together, Mainframe and New Tales announced that Pax Dei will debut in early access in exactly two weeks, on Tuesday, June 18. Pre-purchase is available starting today on the official website, with various Founder's Packs options, and the game will be playable via Steam or the dedicated Pax Dei launcher. Mainframe doesn't shy away from the fact that the game is still very much in Alpha and, as […]
It was early August 2021 when former Elder Scrolls Arena and Elder Scrolls Daggerfall developers Ted Peterson and Julian LeFay announced they had partnered to create The Wayward Realms at their new studio, OnceLost Games. Nearly three years later, the developers have just opened a Kickstarter campaign to raise funds for their 'Grand RPG', which aims to hearken back to the old-school of games like Daggerfall, which featured massive open worlds and a strong emphasis on choices and consequences. At the time of writing, the campaign has already earned nearly half the minimum funding goal of $500K. With 29 days […]
Recently, I posted a preview and a Q&A with developers 11 bit studios about their upcoming title, The Alters. During the same trip, I also got hands-on with Frostpunk 2, specifically the start of the campaign mode, which is a direct follow-up to the original game. I also talked about my time with the earlier beta and Utopia mode of Frostpunk 2, my hands-on with the start of the story, and my time with the original, all with Co-Game Director and Design Director Jakub Stokalski. I also have a hands-on preview from my time on Frostpunk 2, so keep tuned […]
When Studio Wildcard released ARK: Survival Ascended, its Unreal Engine 5 remaster of the highly successful open world survival game ARK: Survival Evolved, the studio bet heavily on the power of modding and user-generated content. Studio Wildcard partnered with Overwolf's CurseForge to deliver these mods not just on Steam but everywhere, from PC to consoles. In addition to the dedicated webpage, there's an in-game browser where users can check out the over 1900 mods available in ARK: Survival Ascended, which range from new weapons to new armor, creatures, and even fully-fledged game modes and high-quality maps. Studio Wildcard and Overwolf […]
Gaming in general and AAA gaming in particular are going through a rough patch. While 2023 was a stellar year when it came to well-received AAA releases, the constant rise of game budgets (with Marvel's Spider-Man 2 rumored to have cost $300 million to make) is literally eating into the margins of publishers and developers alike. In February 2024, Sony Chief Operating Officer (COO) and SIE interim Chairman Hiroki Totoki explicitly said a more aggressive multiplatform release plan on PC would have to be enacted to improve the operating profit. For its part, Microsoft, through Gaming CEO Phil Spencer, has […]
Dutch independent developer KeokeN Interactive, founded by brothers Koen Deetman and Paul Deetman, is back on Kickstarter for Deliver Us Home. KeokeN had to let go of almost all its employees not long ago, and now it's just the two brothers again (plus a couple of collaborators), making the crowdfunding proposition a necessity. I spoke with Koen Deetman at length about what that means for this third entry in the sci-fi franchise, how they're coping as a small indie team, and much more. As a reminder, the Kickstarter campaign is active for three more days, with KeokeN looking to raise […]
Today, MMO fans finally have the pleasure of learning about Stars Reach, the next game envisioned by genre guru Raph Koster and his team at Playable Worlds, a studio founded in late 2019. Koster was the Lead Designer on the seminal Ultima Online, the Creative Director on Star Wars Galaxies, and the Chief Creative Officer on EverQuest II. For Stars Reach, Koster has returned to his sandbox roots with the power of today's technology. The developers at Playable Worlds have crafted a first-of-its-kind server architecture running partly on the cloud, which allows players to fully modify the universe. In turn, […]
To cap off a memorable 2023 for RPG fans, Owlcat Games (Pathfinder: Kingmaker and Wrath of the Righteous) released Warhammer 40K: Rogue Trader, the first-ever cRPG based on the beloved setting invented by Games Workshop, last December. The game earned an 8 out of 10 score in Wccftech's review. Author Francesco Deo Meo wrote: Despite not being a hardcore fan of the setting, Warhammer 40K: Rogue Trader managed to capture my attention right from the get-go, resulting in an enjoyable experience for the over 50 hours I spent with it. While the game by Owlcat doesn't have the wide appeal […]
One of the most anticipated games of 2024, Star Wars Outlaws, was featured prominently during yesterday's Ubisoft Forward event. Fans got an extended new look at protagonist Kay Vess in action. Today, we've got an exclusive interview straight from Summer Game Fest 2024 with Ubisoft Massive's Navid Khavari (narrative director) and Mathias Karlson (game director alongside Julian Gerighty), who shared some juicy new details about Star Wars Outlaws. As a reminder, the game is slated to launch on PC, PlayStation 5, and Xbox Series S|X on August 30. You can read all about the various editions in our roundup article. […]
Following the announcement of New World: Aeternum at Summer Game Fest 2024, we caught up with some lead figures from Amazon Games Orange County to dive into the console launch and the various improvements coming to the existing PC version. We chatted with Scot Lane (Game Director), Katie Kaszynski (Senior Producer), and Dave Verfaillie (Creative Director). As a reminder, the new version of the MMORPG will go live on October 15. Let's start with the big one. What differentiates New World: Aeternum from the live PC version? Scot Lane: I think of it more of a spiritual successor because it's […]
At Summer Game Fest, we checked out the tactical first-person shooter game Delta Force: Hawk Ops. The game will feature a premium 'Black Hawk Down' campaign mode and two free-to-play multiplayer modes: the large-scale PvP Havoc Warfare and the extraction shooter Hazard Operations. Following our hands-on preview, we interviewed lead developer Leo Yao, who revealed that the game is entering early access in October with a projected release window in early 2025. It will be available on PC (where there's an Alpha test scheduled next month), consoles, and mobile devices. Why did your team decide on Delta Force as the […]
With Starfield, Bethesda Game Studios produced its first science fiction IP and decided to make a game with over a thousand explorable planets (100 of which with life on them) to sell the idea of a proper space adventure. To do so, the developers of Starfield had to extensively employ procedural generation, which Bethesda had used in some capacity ever since Elder Scrolls II: Daggerfall. That game featured over fifteen thousand cities, villages, towns, and dungeons, with a playable area estimated at around 161 thousand square kilometers (real-life Great Britain is 209K square kilometers). Some of the developers behind Daggerfall […]
Pax Dei, the sandbox MMORPG in development at Iceland-based studio Mainframe Industries, has found a publishing partner in New Tales, the French team that helped publish the free-to-play collectible card game Waven. Together, Mainframe and New Tales announced that Pax Dei will debut in early access in exactly two weeks, on Tuesday, June 18. Pre-purchase is available starting today on the official website, with various Founder's Packs options, and the game will be playable via Steam or the dedicated Pax Dei launcher. Mainframe doesn't shy away from the fact that the game is still very much in Alpha and, as […]
It was early August 2021 when former Elder Scrolls Arena and Elder Scrolls Daggerfall developers Ted Peterson and Julian LeFay announced they had partnered to create The Wayward Realms at their new studio, OnceLost Games. Nearly three years later, the developers have just opened a Kickstarter campaign to raise funds for their 'Grand RPG', which aims to hearken back to the old-school of games like Daggerfall, which featured massive open worlds and a strong emphasis on choices and consequences. At the time of writing, the campaign has already earned nearly half the minimum funding goal of $500K. With 29 days […]
Recently, I posted a preview and a Q&A with developers 11 bit studios about their upcoming title, The Alters. During the same trip, I also got hands-on with Frostpunk 2, specifically the start of the campaign mode, which is a direct follow-up to the original game. I also talked about my time with the earlier beta and Utopia mode of Frostpunk 2, my hands-on with the start of the story, and my time with the original, all with Co-Game Director and Design Director Jakub Stokalski. I also have a hands-on preview from my time on Frostpunk 2, so keep tuned […]
When Studio Wildcard released ARK: Survival Ascended, its Unreal Engine 5 remaster of the highly successful open world survival game ARK: Survival Evolved, the studio bet heavily on the power of modding and user-generated content. Studio Wildcard partnered with Overwolf's CurseForge to deliver these mods not just on Steam but everywhere, from PC to consoles. In addition to the dedicated webpage, there's an in-game browser where users can check out the over 1900 mods available in ARK: Survival Ascended, which range from new weapons to new armor, creatures, and even fully-fledged game modes and high-quality maps. Studio Wildcard and Overwolf […]
Gaming in general and AAA gaming in particular are going through a rough patch. While 2023 was a stellar year when it came to well-received AAA releases, the constant rise of game budgets (with Marvel's Spider-Man 2 rumored to have cost $300 million to make) is literally eating into the margins of publishers and developers alike. In February 2024, Sony Chief Operating Officer (COO) and SIE interim Chairman Hiroki Totoki explicitly said a more aggressive multiplatform release plan on PC would have to be enacted to improve the operating profit. For its part, Microsoft, through Gaming CEO Phil Spencer, has […]