[tds_menu_login inline="yes" guest_tdicon="td-icon-profile" logout_tdicon="td-icon-log-out" tdc_css="eyJwaG9uZSI6eyJtYXJnaW4tcmlnaHQiOiIyMCIsIm1hcmdpbi1ib3R0b20iOiIwIiwibWFyZ2luLWxlZnQiOiI2IiwiZGlzcGxheSI6IiJ9LCJwaG9uZV9tYXhfd2lkdGgiOjc2N30=" toggle_hide="eyJwaG9uZSI6InllcyJ9" ia_space="eyJwaG9uZSI6IjAifQ==" icon_size="eyJhbGwiOjI0LCJwaG9uZSI6IjIwIn0=" avatar_size="eyJwaG9uZSI6IjIwIn0=" show_menu="yes" menu_offset_top="eyJwaG9uZSI6IjE4In0=" menu_offset_horiz="eyJhbGwiOjgsInBob25lIjoiLTMifQ==" menu_width="eyJwaG9uZSI6IjE4MCJ9" menu_horiz_align="eyJhbGwiOiJjb250ZW50LWhvcml6LWxlZnQiLCJwaG9uZSI6ImNvbnRlbnQtaG9yaXotcmlnaHQifQ==" menu_uh_padd="eyJwaG9uZSI6IjEwcHggMTVweCA4cHgifQ==" menu_gh_padd="eyJwaG9uZSI6IjEwcHggMTVweCA4cHgifQ==" menu_ul_padd="eyJwaG9uZSI6IjhweCAxNXB4In0=" menu_ul_space="eyJwaG9uZSI6IjYifQ==" menu_ulo_padd="eyJwaG9uZSI6IjhweCAxNXB4IDEwcHgifQ==" menu_gc_padd="eyJwaG9uZSI6IjhweCAxNXB4IDEwcHgifQ==" menu_bg="var(--news-hub-black)" menu_shadow_shadow_size="eyJwaG9uZSI6IjAifQ==" menu_arrow_color="rgba(0,0,0,0)" menu_uh_color="var(--news-hub-light-grey)" menu_uh_border_color="var(--news-hub-dark-grey)" menu_ul_link_color="var(--news-hub-white)" menu_ul_link_color_h="var(--news-hub-accent-hover)" menu_ul_sep_color="var(--news-hub-dark-grey)" menu_uf_txt_color="var(--news-hub-white)" menu_uf_txt_color_h="var(--news-hub-accent-hover)" menu_uf_border_color="var(--news-hub-dark-grey)" f_uh_font_size="eyJwaG9uZSI6IjEyIn0=" f_uh_font_line_height="eyJwaG9uZSI6IjEuMyJ9" f_uh_font_family="eyJwaG9uZSI6IjMyNSJ9" f_links_font_size="eyJwaG9uZSI6IjEyIn0=" f_links_font_line_height="eyJwaG9uZSI6IjEuMyJ9" f_links_font_family="eyJwaG9uZSI6IjMyNSJ9" f_uf_font_size="eyJwaG9uZSI6IjEyIn0=" f_uf_font_line_height="eyJwaG9uZSI6IjEuMyJ9" f_uf_font_family="eyJwaG9uZSI6IjMyNSJ9" f_gh_font_family="eyJwaG9uZSI6IjMyNSJ9" f_gh_font_size="eyJwaG9uZSI6IjEyIn0=" f_gh_font_line_height="eyJwaG9uZSI6IjEuMyJ9" f_btn1_font_family="eyJwaG9uZSI6IjMyNSJ9" f_btn1_font_weight="eyJwaG9uZSI6IjcwMCJ9" f_btn1_font_transform="eyJwaG9uZSI6InVwcGVyY2FzZSJ9" f_btn2_font_weight="eyJwaG9uZSI6IjcwMCJ9" f_btn2_font_transform="eyJwaG9uZSI6InVwcGVyY2FzZSJ9" f_btn2_font_family="eyJwaG9uZSI6IjMyNSJ9"]
-6.7 C
New York
[tds_menu_login guest_tdicon="td-icon-profile" logout_tdicon="td-icon-log-out" tdc_css="eyJhbGwiOnsibWFyZ2luLWJvdHRvbSI6IjAiLCJkaXNwbGF5IjoiIn19" toggle_txt_color="var(--news-hub-white)" menu_offset_top="eyJhbGwiOiIxOSIsImxhbmRzY2FwZSI6IjE3IiwicG9ydHJhaXQiOiIxNSJ9" menu_offset_horiz="eyJhbGwiOi02LCJsYW5kc2NhcGUiOiItMyIsInBvcnRyYWl0IjoiLTIifQ==" menu_horiz_align="content-horiz-right" menu_bg="var(--news-hub-black)" menu_uh_color="var(--news-hub-light-grey)" menu_uh_border_color="var(--news-hub-dark-grey)" menu_ul_link_color="#ffffff" menu_ul_link_color_h="var(--news-hub-accent-hover)" menu_ul_sep_color="var(--news-hub-dark-grey)" menu_uf_txt_color="var(--news-hub-white)" menu_uf_txt_color_h="var(--news-hub-accent-hover)" menu_uf_border_color="var(--news-hub-dark-grey)" f_uh_font_family="325" f_uh_font_line_height="1.3" f_links_font_family="325" f_links_font_line_height="1.3" f_uf_font_line_height="1.3" f_uf_font_family="325" menu_uh_padd="eyJhbGwiOiIyMHB4IDI1cHggMThweCIsImxhbmRzY2FwZSI6IjE1cHggMjBweCAxM3B4IiwicG9ydHJhaXQiOiIxMHB4IDE1cHggOHB4In0=" menu_ul_padd="eyJhbGwiOiIxOHB4IDI1cHgiLCJsYW5kc2NhcGUiOiIxNnB4IDIwcHgiLCJwb3J0cmFpdCI6IjhweCAxNXB4In0=" menu_ul_space="eyJhbGwiOiIxMCIsImxhbmRzY2FwZSI6IjgiLCJwb3J0cmFpdCI6IjYifQ==" menu_ulo_padd="eyJhbGwiOiIxOHB4IDI1cHggMjBweCIsImxhbmRzY2FwZSI6IjEzcHggMjBweCAxNXB4IiwicG9ydHJhaXQiOiI4cHggMTVweCAxMHB4In0=" menu_shadow_shadow_size="0" menu_arrow_color="rgba(255,255,255,0)" menu_width="eyJhbGwiOiIyMjAiLCJwb3J0cmFpdCI6IjE4MCJ9" show_version="" menu_gh_padd="eyJhbGwiOiIyMHB4IDI1cHggMThweCIsImxhbmRzY2FwZSI6IjE1cHggMjBweCAxM3B4IiwicG9ydHJhaXQiOiIxMHB4IDE1cHggOHB4In0=" menu_gc_padd="eyJhbGwiOiIxOHB4IDI1cHggMjBweCIsImxhbmRzY2FwZSI6IjEzcHggMjBweCAxNXB4IiwicG9ydHJhaXQiOiI4cHggMTVweCAxMHB4In0=" menu_gh_color="var(--news-hub-light-grey)" menu_gh_border_color="var(--news-hub-dark-grey)" f_gh_font_family="325" menu_gc_btn1_bg_color="var(--news-hub-accent)" menu_gc_btn1_bg_color_h="var(--news-hub-accent-hover)" menu_gc_btn2_color="var(--news-hub-accent)" menu_gc_btn2_color_h="var(--news-hub-accent-hover)" f_btn1_font_family="325" f_btn1_font_transform="uppercase" f_btn2_font_family="325" f_btn2_font_transform="uppercase" f_btn1_font_weight="700" f_btn2_font_weight="700" show_menu="yes" f_uf_font_size="eyJsYW5kc2NhcGUiOiIxMiIsInBvcnRyYWl0IjoiMTIifQ==" icon_color="var(--news-hub-white)" icon_size="eyJhbGwiOjIyLCJsYW5kc2NhcGUiOiIyMCIsInBvcnRyYWl0IjoiMTgifQ==" avatar_size="eyJhbGwiOiIyMiIsImxhbmRzY2FwZSI6IjIwIiwicG9ydHJhaXQiOiIxOCJ9" ia_space="eyJhbGwiOiIxMCIsImxhbmRzY2FwZSI6IjgiLCJwb3J0cmFpdCI6IjYifQ==" f_toggle_font_family="325" f_toggle_font_size="eyJhbGwiOiIxNCIsImxhbmRzY2FwZSI6IjEzIiwicG9ydHJhaXQiOiIxMiJ9" logout_size="eyJhbGwiOjE0LCJsYW5kc2NhcGUiOiIxMyJ9" f_uh_font_size="eyJsYW5kc2NhcGUiOiIxMyIsInBvcnRyYWl0IjoiMTIifQ==" f_links_font_size="eyJsYW5kc2NhcGUiOiIxMyIsInBvcnRyYWl0IjoiMTIifQ==" f_gh_font_size="eyJsYW5kc2NhcGUiOiIxMyIsInBvcnRyYWl0IjoiMTIifQ=="]

Apple Might Launch Its Own Smart Home Camera As It Focuses On Providing A More Integrated Product Experience For Its Users

Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]

Best of Black Friday 2024 – power stations and bundles: Anker SOLIX, Bluetti, EcoFlow, Jackery

We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...

World Of Warcraft Is Finally Getting Player Homes After 20 Years

Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...

ArenaNet To Release ‘Godspawn’ Update for Guild Wars 2: Janthir Wilds on November 19, Featuring New 50-Player Titan Battle and More

Guild Wars 2: Janthir Wilds will receive the Godspawn update, adding a new 50-player boss battle, a new 10-player raid, and a legendary spear. Guild Wars 2: Janthir Wilds is getting the first major update "Godspawn" on November 19th, expanding the story with new story chapters The MMORPG Guild Wars 2 by ArenaNet is receiving its first major update for the Janthir Wilds expansion soon. It's the first of three major updates, and it'll land on November 19. The update will add new content to the game for the players. The Janthir Wilds expansion DLC was released in August this year, […]

Frostpunk 2 Q&A – Back to the Wasteland

Recently, I posted a preview and a Q&A with developers 11 bit studios about their upcoming title, The Alters. During the same trip, I also got hands-on with Frostpunk 2, specifically the start of the campaign mode, which is a direct follow-up to the original game. I also talked about my time with the earlier beta and Utopia mode of Frostpunk 2, my hands-on with the start of the story, and my time with the original, all with Co-Game Director and Design Director Jakub Stokalski. I also have a hands-on preview from my time on Frostpunk 2, so keep tuned […]

ARK: Survival Ascended Premium Mods on Consoles Q&A – ‘By 2030, Time Spent on UGC Will Be Way Bigger’

When Studio Wildcard released ARK: Survival Ascended, its Unreal Engine 5 remaster of the highly successful open world survival game ARK: Survival Evolved, the studio bet heavily on the power of modding and user-generated content. Studio Wildcard partnered with Overwolf's CurseForge to deliver these mods not just on Steam but everywhere, from PC to consoles. In addition to the dedicated webpage, there's an in-game browser where users can check out the over 1900 mods available in ARK: Survival Ascended, which range from new weapons to new armor, creatures, and even fully-fledged game modes and high-quality maps. Studio Wildcard and Overwolf […]

AAA Games Are in an ‘Awkward Middle Ground’ Right Now, Says XCOM’s Jake Solomon

Gaming in general and AAA gaming in particular are going through a rough patch. While 2023 was a stellar year when it came to well-received AAA releases, the constant rise of game budgets (with Marvel's Spider-Man 2 rumored to have cost $300 million to make) is literally eating into the margins of publishers and developers alike. In February 2024, Sony Chief Operating Officer (COO) and SIE interim Chairman Hiroki Totoki explicitly said a more aggressive multiplatform release plan on PC would have to be enacted to improve the operating profit. For its part, Microsoft, through Gaming CEO Phil Spencer, has […]

The Alters Q&A – Creating a Game About the Roads Not Taken

Polish developer 11 bit studios is mostly known to gamers for This War of Mine and Frostpunk, but with The Alters, they are doing something very different. It's a sci-fi survival game where you play as miner Jan Dolski, who is stranded on an alien planet and must find a way to repair his mobile base and get the hell out of the planet before the local sun's lethal radiation kills him. This is not a one-person job, to say the least. Thankfully, Jan has technology at his disposal that allows him to create the titular Alters, alternate copies of […]

The Witcher 3 REDkit Q&A – CDPR and Yigsoft Confirm Steam Workshop Support; Further Improvements Planned

Today, as promised earlier this month, CD Projekt RED has released The Witcher 3 REDkit to the public. It is now available for free download on PC across GOG, Epic Games Store, and Steam. The modding tool, created with the help of Hungarian co-development company Yigsoft, was successfully tested with over 18K users before the public release. The goal is to unleash the creativity of modders with a much more robust modding tool than what was previously available for the game. Ahead of the launch, we reached out to CD Projekt RED's Global Community Director Marcin Momot and Yigsoft's Lead […]

F1 24 Q&A – Codemasters Talks AI Improvements, Confirms NVIDIA DLSS 3 (Frame Gen) Support

With two weeks left before the launch of F1 24, the latest installment in the licensed Formula 1 racing game series, we have sent a few questions to Codemasters to discuss some of the new features and improvements that fans will find in the game. The answers were provided by Senior Creative Director Lee Mather and Senior Producer Simon Lumb. As a reminder, F1 24 debuts on May 31 on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S|X. However, the Champions Edition ($20 more expensive than the Standard Edition) grants three days of early access, allowing owners […]

WWE 2K24 Q&A – On CM Punk’s DLC Return, Future Showcase Possibilities, and More

WWE 2K24 has been on the market for a couple of months now and developer Visual Concepts is expanding the experience with the game’s first DLC pack. CM Punk made his surprise return to WWE this past November at Survivor Series, and in years past, fans would likely have had to wait over a year to see him in a WWE game, as the deadline for setting the roster for the next game would have passed. Thankfully, that’s no longer the case, as Visual Concepts got to work and managed to get him into the ECW Punk Pack, which also […]

Inworld Reckons Costs Are Going to Go Down a Lot, and Its Gen AI NPC Tech Will Run Locally, even on Consoles

While the generative AI technology for NPCs (non-player characters) demonstrated at GDC 2024 by Inworld is very exciting for its potential applications in games, one of the main drawbacks is the cost associated with it. The simulation currently has to run on Inworld's servers, which comes at a price. In our big interview with Inworld GM of Labs Nathan Yu, we asked how they're planning to overcome such a big hurdle. Yu was confident that costs would go down significantly, especially when applied to a large-scale game. Moving forward, the costs are going to go down significantly; we all understand […]

XCOM’s Jake Solomon Q&A – Building a Narrative-Driven Life Sim Game at Midsummer Studios

Today, former XCOM and Marvel's Midnight Suns designer Jake Solomon announced the foundation of Midsummer Studios, a small indie company established with the help of several industry veterans who worked on games like Civilization (Will Miller) and The Sims (Grant Rodiek). This startup has already raised $6 million from investors like Transcend Fund, Tirta Ventures, Betaworks Ventures, 1Up Ventures, F4 Ventures, Krafton, and Day Zero Productions. Solomon and his colleagues won't be making an XCOM-like game. They are instead building a next-generation life simulation game focused on player-driven narrative. I had a chance to speak to Solomon about Midsummer, this […]

The Big Inworld AI Q&A – ‘Everyone in Gaming Sees the Potential of Generative AI’

Shortly after generative AI became the hottest topic in pretty much every industry, Inworld started making headlines in 2023 with its Character Engine technology that was first implemented in a series of PC games (Mount and Blade II: Bannerlord, The Elder Scrolls V: Skyrim, and Grand Theft Auto V) by modder Bloc. A few months later, Inworld announced a new round of funding from big investors (including Microsoft, Samsung, and LG) that brought the company's total valuation to $500 million. The gaming industry's attention toward their dynamic NPCs technology was confirmed when Microsoft revealed a partnership to develop a multiplatform […]

Xbox Likely Sees Studio Closures as ‘Eggs Broken to Make Omelet’ Situation; An Impressive Showcase Could Mostly Eclipse Anger, Says Analyst

The news that Microsoft's Xbox division shuttered three studios and folded a fourth into ZeniMax Online is still ringing throughout the entire games industry at a time when layoffs and studio closures are almost a weekly certainty. To try and make sense of the shocking announcement, we reached out to our good friends at MIDiA Research. Games Industry Analyst Rhys Elliott kindly answered a few questions, pointing out that the new Xbox vision centered on big IPs required 'breaking a few eggs to make an omelet'. He also reckons an impressive Xbox Games Showcase in June could mostly eclipse fans' […]

Kingdom Come Deliverance II Already Runs Up to 80FPS with DLSS at 4K

Earlier this week, Kingdom Come Deliverance II Game Director and Warhorse Studios founder Daniel Vávra uploaded a lengthy video on his personal YouTube channel where he briefly discussed the game's current level of performance. Vávra said his new PC, powered by an AMD Ryzen 7950X3D CPU and RTX 4080 Super GPU, already ran the game at 4K and 60 frames per second at Very High settings while also confirming NVIDIA Deep Learning Super Sampling (DLSS) and AMD FidelityFX Super Resolution (FSR) support. However, it wasn't quite clear if he had activated any one of those upscalers when sharing the above […]

Tag: Exclusive

Frostpunk 2 Q&A – Back to the Wasteland

Recently, I posted a preview and a Q&A with developers 11 bit studios about their upcoming title, The Alters. During the same trip, I also got hands-on with Frostpunk 2, specifically the start of the campaign mode, which is a direct follow-up to the original game. I also talked about my time with the earlier beta and Utopia mode of Frostpunk 2, my hands-on with the start of the story, and my time with the original, all with Co-Game Director and Design Director Jakub Stokalski. I also have a hands-on preview from my time on Frostpunk 2, so keep tuned […]

ARK: Survival Ascended Premium Mods on Consoles Q&A – ‘By 2030, Time Spent on UGC Will Be Way Bigger’

When Studio Wildcard released ARK: Survival Ascended, its Unreal Engine 5 remaster of the highly successful open world survival game ARK: Survival Evolved, the studio bet heavily on the power of modding and user-generated content. Studio Wildcard partnered with Overwolf's CurseForge to deliver these mods not just on Steam but everywhere, from PC to consoles. In addition to the dedicated webpage, there's an in-game browser where users can check out the over 1900 mods available in ARK: Survival Ascended, which range from new weapons to new armor, creatures, and even fully-fledged game modes and high-quality maps. Studio Wildcard and Overwolf […]

AAA Games Are in an ‘Awkward Middle Ground’ Right Now, Says XCOM’s Jake Solomon

Gaming in general and AAA gaming in particular are going through a rough patch. While 2023 was a stellar year when it came to well-received AAA releases, the constant rise of game budgets (with Marvel's Spider-Man 2 rumored to have cost $300 million to make) is literally eating into the margins of publishers and developers alike. In February 2024, Sony Chief Operating Officer (COO) and SIE interim Chairman Hiroki Totoki explicitly said a more aggressive multiplatform release plan on PC would have to be enacted to improve the operating profit. For its part, Microsoft, through Gaming CEO Phil Spencer, has […]

The Alters Q&A – Creating a Game About the Roads Not Taken

Polish developer 11 bit studios is mostly known to gamers for This War of Mine and Frostpunk, but with The Alters, they are doing something very different. It's a sci-fi survival game where you play as miner Jan Dolski, who is stranded on an alien planet and must find a way to repair his mobile base and get the hell out of the planet before the local sun's lethal radiation kills him. This is not a one-person job, to say the least. Thankfully, Jan has technology at his disposal that allows him to create the titular Alters, alternate copies of […]

The Witcher 3 REDkit Q&A – CDPR and Yigsoft Confirm Steam Workshop Support; Further Improvements Planned

Today, as promised earlier this month, CD Projekt RED has released The Witcher 3 REDkit to the public. It is now available for free download on PC across GOG, Epic Games Store, and Steam. The modding tool, created with the help of Hungarian co-development company Yigsoft, was successfully tested with over 18K users before the public release. The goal is to unleash the creativity of modders with a much more robust modding tool than what was previously available for the game. Ahead of the launch, we reached out to CD Projekt RED's Global Community Director Marcin Momot and Yigsoft's Lead […]

F1 24 Q&A – Codemasters Talks AI Improvements, Confirms NVIDIA DLSS 3 (Frame Gen) Support

With two weeks left before the launch of F1 24, the latest installment in the licensed Formula 1 racing game series, we have sent a few questions to Codemasters to discuss some of the new features and improvements that fans will find in the game. The answers were provided by Senior Creative Director Lee Mather and Senior Producer Simon Lumb. As a reminder, F1 24 debuts on May 31 on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S|X. However, the Champions Edition ($20 more expensive than the Standard Edition) grants three days of early access, allowing owners […]

WWE 2K24 Q&A – On CM Punk’s DLC Return, Future Showcase Possibilities, and More

WWE 2K24 has been on the market for a couple of months now and developer Visual Concepts is expanding the experience with the game’s first DLC pack. CM Punk made his surprise return to WWE this past November at Survivor Series, and in years past, fans would likely have had to wait over a year to see him in a WWE game, as the deadline for setting the roster for the next game would have passed. Thankfully, that’s no longer the case, as Visual Concepts got to work and managed to get him into the ECW Punk Pack, which also […]

Inworld Reckons Costs Are Going to Go Down a Lot, and Its Gen AI NPC Tech Will Run Locally, even on Consoles

While the generative AI technology for NPCs (non-player characters) demonstrated at GDC 2024 by Inworld is very exciting for its potential applications in games, one of the main drawbacks is the cost associated with it. The simulation currently has to run on Inworld's servers, which comes at a price. In our big interview with Inworld GM of Labs Nathan Yu, we asked how they're planning to overcome such a big hurdle. Yu was confident that costs would go down significantly, especially when applied to a large-scale game. Moving forward, the costs are going to go down significantly; we all understand […]

XCOM’s Jake Solomon Q&A – Building a Narrative-Driven Life Sim Game at Midsummer Studios

Today, former XCOM and Marvel's Midnight Suns designer Jake Solomon announced the foundation of Midsummer Studios, a small indie company established with the help of several industry veterans who worked on games like Civilization (Will Miller) and The Sims (Grant Rodiek). This startup has already raised $6 million from investors like Transcend Fund, Tirta Ventures, Betaworks Ventures, 1Up Ventures, F4 Ventures, Krafton, and Day Zero Productions. Solomon and his colleagues won't be making an XCOM-like game. They are instead building a next-generation life simulation game focused on player-driven narrative. I had a chance to speak to Solomon about Midsummer, this […]

The Big Inworld AI Q&A – ‘Everyone in Gaming Sees the Potential of Generative AI’

Shortly after generative AI became the hottest topic in pretty much every industry, Inworld started making headlines in 2023 with its Character Engine technology that was first implemented in a series of PC games (Mount and Blade II: Bannerlord, The Elder Scrolls V: Skyrim, and Grand Theft Auto V) by modder Bloc. A few months later, Inworld announced a new round of funding from big investors (including Microsoft, Samsung, and LG) that brought the company's total valuation to $500 million. The gaming industry's attention toward their dynamic NPCs technology was confirmed when Microsoft revealed a partnership to develop a multiplatform […]

Xbox Likely Sees Studio Closures as ‘Eggs Broken to Make Omelet’ Situation; An Impressive Showcase Could Mostly Eclipse Anger, Says Analyst

The news that Microsoft's Xbox division shuttered three studios and folded a fourth into ZeniMax Online is still ringing throughout the entire games industry at a time when layoffs and studio closures are almost a weekly certainty. To try and make sense of the shocking announcement, we reached out to our good friends at MIDiA Research. Games Industry Analyst Rhys Elliott kindly answered a few questions, pointing out that the new Xbox vision centered on big IPs required 'breaking a few eggs to make an omelet'. He also reckons an impressive Xbox Games Showcase in June could mostly eclipse fans' […]

Kingdom Come Deliverance II Already Runs Up to 80FPS with DLSS at 4K

Earlier this week, Kingdom Come Deliverance II Game Director and Warhorse Studios founder Daniel Vávra uploaded a lengthy video on his personal YouTube channel where he briefly discussed the game's current level of performance. Vávra said his new PC, powered by an AMD Ryzen 7950X3D CPU and RTX 4080 Super GPU, already ran the game at 4K and 60 frames per second at Very High settings while also confirming NVIDIA Deep Learning Super Sampling (DLSS) and AMD FidelityFX Super Resolution (FSR) support. However, it wasn't quite clear if he had activated any one of those upscalers when sharing the above […]

Recent articles

spot_img