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AMD’s Zen 6-Based Ryzen “Medusa” Desktop CPUs To Retain AM5 Compatibility, Eyeing Late 2026/Early 2027 Launch

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Nearly two years ago, Swedish indie developer Stunlock Studios (mostly known for the action MOBA Battlerite) released a vampire survival game called V Rising on Steam Early Access. The game quickly rose to the very top of Steam charts, selling over a million units in just over a week since launch. Just a few months later, V Rising had registered over two and a half million players. Over time, some users moved on to more recent releases, but Stunlock Studios slowly but steadily kept adding to the game, with the first major content update (Secrets of Gloomrot) hitting roughly on […]

Windblown Q&A – Diving Into the Next Roguelite from Dead Cells Devs

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Tag: Exclusive

V Rising 1.0 Q&A – Stunlock on the Future of the Hit Vampire Survival Game

Nearly two years ago, Swedish indie developer Stunlock Studios (mostly known for the action MOBA Battlerite) released a vampire survival game called V Rising on Steam Early Access. The game quickly rose to the very top of Steam charts, selling over a million units in just over a week since launch. Just a few months later, V Rising had registered over two and a half million players. Over time, some users moved on to more recent releases, but Stunlock Studios slowly but steadily kept adding to the game, with the first major content update (Secrets of Gloomrot) hitting roughly on […]

Windblown Q&A – Diving Into the Next Roguelite from Dead Cells Devs

Every once in a while, an indie game rises out of the blue to the very top of Steam sales. In 2017, that happened to Dead Cells, an extremely popular roguelite-Metroidvania game that sold several million copies over the years. Now, French developer MotionTwin is back with a new game, Windblown. Announced at The Game Awards 2023, it's another roguelite game, although with quite a few differences from the studio's big success. In Windblown, players become Leapers, warriors fighting to protect their home (The Ark) from the gigantic and deadly Vortex and its Sentinel minions. They will dash freely through […]

Bitcraft Hands-On Impressions and Interview – Building Up to Something Great

MMORPGs have offered the promise of player agency and being able to shape the world but those promises usually fall flat beyond the premise of having a stronghold in one part of the world or adjusting tax and trade ratios in another. Bitcraft: Age of Automata aims to break that concept down to the basic voxels by allowing players to literally shape the shared world as they see fit. With a single shared world to craft bit by bit, there's something special in the works with Clockwork Labs, Inc. My play session saw me along with one other developer showing […]

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With Top Spin 2K25 now exceedingly close to its April 26 launch date, we were able to pry a few tidbits about the long-awaited fifth installment in the tennis franchise from Game Director Remi Ercolani. In our interview, we received confirmation that, unfortunately, online doubles will not be available at launch. TopSpin 2K25 won’t support online doubles at launch, but we’re hoping to offer more options in the future. Each mode will have its own specificities and unique features to keep players motivated to return and play daily, and all ranked modes will have leaderboards for fans to keep an […]

Top Spin 2K25 Q&A – Hangar 13 Unveils the Feature Set of the Long Awaited Tennis Game

Nearly two years after the rumor shared by Jason Schreier, developer Hangar 13 (Mafia III, Mafia Definitive Edition) is almost ready to release Top Spin 2K25, the first new entry in the beloved tennis franchise since 2011's Top Spin 4. With only three months between the official announcement and the launch date (slated for April 26), there's a lot that fans are still eager to know about the game. To remedy that, we sent a list of questions to Hangar 13. Below, you can find the replies penned by Top Spin 2K25 Game Director Remi Ercolani. As a reminder, the […]

Inkbound 1.0 Is Out Now and We’ve Got a Q&A with Shiny Shoe

Wccftech recently met with the developers at Shiny Shoe at GDC 2024 to check out their upcoming roguelike, Inkbound. What makes this title so unique is approaching a roguelike dungeon together with friends in turn-based combat, something that’s been attempted in numerous action roguelikes but turn-based combat is still a rarity in the growing genre. Sitting alongside a couple of the core developers on the project, Wccftech got an advanced look at Inkbound ahead of the 1.0 launch that just went live on Steam. With Inkbound intended to be a social adventure, having a Hub world seemed like a no-brainer […]

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Elder Scrolls Online 10th Anniversary Q&A with Rich Lambert – Looking Back and Forward

ZeniMax Online has recently started its celebration of the 10th anniversary of Elder Scrolls Online with an event in Amsterdam, Netherlands. Bethesda kindly invited and arranged for Wccftech to attend the celebration event, which was mainly centered on the upcoming Gold Road Chapter due to launch in June for PC/Mac (where the game is also now playable via GeForce NOW) and consoles. While we previously covered the finer details of Gold Road's main feature, the Scribing system, here's a full transcript of the one-on-one chat I had with Elder Scrolls Online Creative Director Rich Lambert during last week's event in […]

MechWarrior 5: Clans Takes Full Advantage of Unreal Engine 5, Finally Ships with Great Controller Support

At GDC 2024, Canadian developer Piranha Games showcased new info and footage of MechWarrior 5: Clans, a standalone game and the first in a very long time to be narrative-focused in this franchise. As suggested by the game's title, this will be a Clan Invasion story (the first since 1995's MechWarrior 2), diving into the period that changed the politics of the Inner Sphere for good. According to the developers, this will be an ideal entry point for series newcomers, too. The plot will follow a promising young pilot who recently finished their intensive training on Huntress, the homeworld of […]

Flintlock: The Siege of Dawn Preview and Q&A – Wide Linear Soulslite with 20 Hours of Content

At GDC 2024, New Zealand-based developer A44 (known for 2018's Ashen) provided an updated look at Flintlock: The Siege of Dawn, its upcoming action RPG that sits between God of War and a lite, more accessible version of the Soulslike genre. A44 is now composed of around 65 employees, and they've been working on this game for quite a while. Flintlock fantasy novels inspire the game's original setting with a striking central theme: Gods wielding magic versus armies made of regular people wielding guns from a Napoleonic era. At the beginning of Flintlock: The Siege of Dawn, main character Nor […]

Outward 2 Q&A – Director Says Sequel Is a Few Years Away, Will Be Just as Cruel & Obscure

In 2019, indie Canadian studio Nine Dots released Outward, an unforgiving immersive action roleplaying game that immediately captivated an audience. Having sold over 1.3 million units to date, the game is now getting a sequel, as announced earlier this month by Nine Dots. We had the opportunity to talk with Guillaume Boucher-Vidal, CEO of Nine Dots Studio and Game Director on the original game and the sequel while at GDC 2024. You can read the full transcript below; Outward 2 can be wishlisted on Steam. How long has Outward 2 been in development so far? Well, we started full production […]

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