Apple has recently announced the new M4 MacBook Pro models along with an upgraded iMac and a redesigned Mac mini. While the devices are pretty capable in terms of processing power, the company saw fit to keep the design language the same as previous models. The design is not bad, per se, but it has been running for the past few years. A prominent analyst now claims that Apple is working to introduce a redesigned MacBook Pro in 2026 with an OLED display, which will replace the mini-LED display on the current models. Apple's 2026 MacBook Pro models will feature […]
All of Apple’s non-high-end devices are limited to 60Hz display, with only the premium, or ‘Pro’ version getting treated to 120Hz panels, which the company refers to as ProMotion. There may be a sudden shift in the technology giant’s plans for next year because not only are the iPhone 17 and iPhone 17 Plus reportedly getting treated to the same LTPO OLED technology as the iPhone 17 Pro and iPhone 17 Pro Max, but a 90Hz panel is also said to make its way to the M3 iPad Air. The 90Hz display could be used in an updated 24-inch iMac, along […]
Intel's Core Ultra 9 285H "Arrow Lake" CPU has been tested, featuring strong single & multicore uplifts over the Meteor Lake chips. Intel Core Ultra 9 285H "Arrow Lake" CPU Up To 28% Faster Than Core Ultra 9 185H "Meteor Lake" The first benchmarks of Intel's flagship Core Ultra 9 285H "Arrow Lake" CPU have been leaked at Geekbench. The new benchmarks show that laptop manufacturers are prepped for the CES 2025 debut of their next-gen products. Talking about specs, the Intel Core Ultra 9 285H is part of the Arrow Lake or Core Ultra Series 2 line. It features […]
Much of the Slitterhead gameplay revolves around Rarities, gifted humans who can achieve higher attunement with the mysterious Night Owl and maintain their consciousness while being possessed, which allows them to use some unique fighting styles and skills that can make your life easier against all sorts of opponents. Unlock new Rarities is also a necessity to proceed in the main campaign, as you will need the help of specific characters to continue Night Owl's war against Slitterheads. The first time this happens is right after starting to investigate a religious cult that seems to be bringing together monsters and […]
The Fallout London total conversion mod for Fallout 4 was supposed to launch on St. George's Day, April 23rd, but Bethesda's next-generation update disrupted those plans. We last heard from the team over a month ago when they announced the inevitable delay without being able to nail down another date. This morning, Project Manager Dean Carter (known online as Prilladog) posted an update on the Fallout London Discord channel. To be clear, the message isn't mainly about the release date; it is instead an endorsement of GOG, which helped the Fallout London team a lot with the mod's distribution. The […]
The Fallout London total conversion mod for Fallout 4 has been delayed once more, though again, it's not really the modding team's fault. The first time, Fallout London was delayed because of the upcoming release of Bethesda's Starfield. Obviously, the modders didn't want to go toe-to-toe against a game so similar that it would have likely attracted many fans over, distracting them from the mod's launch. The upside was that it gave the mod team more time to polish their work in various ways. The new release date has been set for Saint George's Day (April 23) for some time […]
It's been nearly eight years since I wrote about Fallout Cascadia, a total conversion mod for Bethesda's Fallout 4 game. I nearly forgot about it, which is understandable since the last showcase video the modding team pushed on YouTube was dated July 2021. That changed today. Fallout Cascadia isn't dead after all, as proven by the new Spring 2024 showcase trailer. The team said: A lot of work has been done in the years since our last showcase videos, and we couldn't be more excited for you to see what we have in store. Unfortunately, there's still no release date […]
The development team behind the Fallout London total conversion mod for Fallout 4 announced a new release window as part of their latest video report on progress. Fallout London was originally targeting a Q3 2023 launch, but the modding team decided to delay it due to the launch of Bethesda Game Studios's new science fiction IP, Starfield. However, the goal was still to release the mod before the end of 2023. As the year draws to a close, the developers have announced another delay to April 2024. The main reason is that several members of the scripting team were impacted […]
Here's something we weren't expecting: Age of Empires II Definitive Edition might be about to launch on PlayStation consoles. The rumor comes from the franchise's subreddit, where someone spotted players supposedly joining a multiplayer match from Sony's platform, possibly while testing the port. Truth to be told, The Verge's Tom Warren did hint it could happen in a newsletter posted a few months ago: As part of Project Latitude, Microsoft has also been considering launching Age of Empires II Definitive Edition on rival consoles in early 2025, and its upcoming remastered spinoff, Age of Mythology: Retold, could come, too. Age […]
NVIDIA's GeForce RTX 50 "Blackwell" gaming GPUs are said to be launching "soon" as stated by renowned leaker, Kopite7kimi. Kopite7kimi Hints At NVIDIA's GeForce RTX 50 "Blackwell" Gaming GPUs Launching Soon The NVIDIA GeForce RTX 50 "Blackwell" gaming GPU launch is getting closer, but while the green team hasn't announced anything officially themselves, Kopite7kimi suggests that the launch will take place soon. This comes as a new post on the social media platform "X" where the leaker made a cryptic statement about the launch of the next-gen GPUs which can be seen below: We will meet GeForce of Blackwell soon. […]
The Fallout London total conversion mod for Fallout 4 was supposed to launch on St. George's Day, April 23rd, but Bethesda's next-generation update disrupted those plans. We last heard from the team over a month ago when they announced the inevitable delay without being able to nail down another date. This morning, Project Manager Dean Carter (known online as Prilladog) posted an update on the Fallout London Discord channel. To be clear, the message isn't mainly about the release date; it is instead an endorsement of GOG, which helped the Fallout London team a lot with the mod's distribution. The […]
The Fallout London total conversion mod for Fallout 4 has been delayed once more, though again, it's not really the modding team's fault. The first time, Fallout London was delayed because of the upcoming release of Bethesda's Starfield. Obviously, the modders didn't want to go toe-to-toe against a game so similar that it would have likely attracted many fans over, distracting them from the mod's launch. The upside was that it gave the mod team more time to polish their work in various ways. The new release date has been set for Saint George's Day (April 23) for some time […]
It's been nearly eight years since I wrote about Fallout Cascadia, a total conversion mod for Bethesda's Fallout 4 game. I nearly forgot about it, which is understandable since the last showcase video the modding team pushed on YouTube was dated July 2021. That changed today. Fallout Cascadia isn't dead after all, as proven by the new Spring 2024 showcase trailer. The team said: A lot of work has been done in the years since our last showcase videos, and we couldn't be more excited for you to see what we have in store. Unfortunately, there's still no release date […]
The development team behind the Fallout London total conversion mod for Fallout 4 announced a new release window as part of their latest video report on progress. Fallout London was originally targeting a Q3 2023 launch, but the modding team decided to delay it due to the launch of Bethesda Game Studios's new science fiction IP, Starfield. However, the goal was still to release the mod before the end of 2023. As the year draws to a close, the developers have announced another delay to April 2024. The main reason is that several members of the scripting team were impacted […]