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After 20 years, World of Warcraft will now let players do solo raids

People have been playing WoW solo for years, so this was just the final step.

Where To Find Shadow Of The Erdtree’s Heaviest Outfit, The Solitude Armor

The Solitude Armor Set in Elden Ring’s Shadow of the Erdtree expansion is a hulking armor that not only looks cool but also provides you with some of the best damage negation around. This makes it an incredible choice for tanky builds looking to make t...

We Tried To Review Funko Fusion But It Softlocked On Us 21 Times

After finishing a frustrating boss fight in Funko Fusion against a never-ending stream of baddies in a grocery store, I was finally done with Hot Fuzz’s fourth level. I could move on. A cutscene played but the audio was missing. That happens a lot in t...

Don’t sweat the floors, eufy’s X10 Pro Omni robot vac and mop with all-in-one station now at $680 (Reg. $800)

What’s better than getting a robot to handle cleaning and mopping your floors? Getting it at a discount, which Amazon is offering on eufy’s X10 Pro Omni Robot Vacuum and Mop for $679.99 shipped. Normally priced at $800 most days, we’ve only tracked fou...

Crimson Desert Shown Off in 50-Minute Gameplay Video

Pearl Abyss has published the longest gameplay video preview yet for its upcoming title Crimson Desert. If you've been following the game, you know it has had a rather lengthy development. Originally announced at G-Star 2019 alongside PLAN 8 and DokeV, it was scheduled to launch in Winter 2021, but Pearl Abyss decided to delay indefinitely. Crimson Desert re-emerged with a brief gameplay trailer released for Gamescom 2023, which proved it was alive and well. The recent Gamescom 2024 was even more important, as that was the first time the game was actually playable. I got to try it myself […]

Dragon Ball: Sparking! ZERO Interview With Jun Furutani – Discussing the Series Return, Game Modes, Netcode

Dragon Ball: Sparking! ZERO is the long-anticipated return of the Budokai Tenkaichi series, which, from the very first entry in the series, set itself apart from most games based on the series created by Akira Toriyama with its explosive gameplay that well represented the intense fights filled with energy blasts and all sorts of other explosive combat techniques. During Gamescom 2024, we had the chance not only to try out the game but also to speak with the game's producer Jun Furutani, discussing the return of the series, the available game modes, the netcode, and the possibility of high framerate […]

Kingdom Come Deliverance 2 Q&A – ‘Half of the Voiced Lines Aren’t Related to the Story at All’

Earlier this year, Warhorse Studios finally satisfied the many fans of its debut title with the announcement of Kingdom Come Deliverance 2. The Czech developer had been quiet for a very long time but came out of the shadows promising a 2024 launch and a bigger, better game in every respect. The release had to be delayed a little beyond the original plan to February 11, 2025, but the rest of the promises remain intact, as testified by Chris's recent hands-on preview. At Gamescom 2024, I also got my hands on the game, although the session was much shorter than […]

Assassin’s Creed Shadows Gamescom Preview – The Most Visually Advanced Assassin’s Creed To Date

In some way, Assassin's Creed Shadows marks the end of an era for the Ubisoft series, being the last entry in the franchise to feature the role-playing game mechanics originally introduced in Assassin's Creed Origins. In other ways, however, the upcoming next entry in the series will mark the beginning of a new era for the franchise, sporting some technological advancements that will not only make it the most immersive and visually advanced Assassin's Creed game to date but that will also benefit future games. During last month's Gamescom, I attended a preview session focused on the game where Art […]

Slitterhead Q&A With Keiichiro Toyama – Discussing Gameplay Mechanics, Old Gen Release and Silent Hill Series Revival

Keiichiro Toyama is a name that horror games fans know rather well, having directed and written the very first entry in the Silent Hill series, but that isn't the only game the Japanese developer created, as he was also the man behind Sony's Siren series. Moving away from horror games, Toyama-san created and directed the Gravity Rush series, which, surprisingly enough, had the same impact on the soon-to-be-released Slitterhead as the horror games the legendary game director created before it. During Gamescom 2024, we had the chance to talk with Toyama-san about his next game, the unique mechanics that set […]

Saber’s Tim Willits on the Industry Crisis: Good Games Will Always Be Successful; You Have to Make the Right Game for the Right Budget

Warhammer 40K: Space Marine 2, out today on PC and consoles (you can find our review here), is a huge game in Saber Interactive's strategy. However, there's more than just Space Marine 2 to the studio's plan to navigate the current crisis of the videogame industry, which saw many studio closures and even more mass layoffs. At Gamescom 2024, I had the great opportunity to chat about this with Saber Interactive Chief Creative Officer (CCO) Tim Willits, an industry veteran who worked for 23 years at id Software. Having witnessed several ups and downs during his career, he expressed confidence […]

EVERSPACE 2: Titans Q&A – ROCKFISH Talks About the Upcoming DLC and More

EVERSPACE 2 developer ROCKFISH Games, being headquartered in Hamburg, couldn't very well pass up on the Cologne-based Gamescom, especially since they've got the Titans DLC coming up soon. Due to launch on September 16 across all platforms (PC, PlayStation 5, and Xbox Series S|X) for a price tag of $15, this is the first story DLC for the space combat game that was fully released in 2023. I caught up with ROCKFISH Games CEO and Co-Founder Michael Schade and Communications Manager Lee Guille to learn more about EVERSPACE 2: Titans and to discuss various aspects of the industry, from their […]

The First Berserker: Khazan Gamescom Hands-On Preview – Vast Potential

With the Souls series, FromSoftware has created a trend that isn't going to disappear anytime soon, as every developer seems intent on offering their own take on the formula, to varying results. Among the games inspired by the popular series by the Japanese studio is The First Berserker: Khazan by Neople, a game that is aiming at the upper echelon of Soulslikes, taking many of the lessons provided by the Souls series to heart to offer a well-crafted experience that has the potential of becoming one of the best ever seen to date. During Gamescom 2024, I had the chance […]

Elder Scrolls Online Gamescom 2024 Q&A – Beyond the 10th Anniversary

At Gamescom 2024, I caught up with Rich Lambert, Game Director for Elder Scrolls Online at ZeniMax. This wasn't the first time I interviewed Rich - I met him in person at E3 2019, and then we had a number of remote interviews over the past five years or so. This year, though, is special for the MMORPG, which has turned 10. ZeniMax is doing several celebrations with the community throughout the whole year, with the excuse that the console version launched around a year after the PC version. With the release of Gold Road, the yearly expansion (or Chapter, […]

Romancing SaGa 2: Revenge of the Seven Gamescom Hands-On Preview – A Masterful Revival

The SaGa series is far from being the most popular JRPG series ever, but it has managed, over the years, to garner a cult following thanks to its unique features that set it apart from the vast majority of JRPGs, such as unique progression mechanics, and open-ended scenarios closer to traditional role-playing games developed in the West. Despite the lack of widespread recognition and success, the series has continued, and Romancing SaGa 2: Revenge of the Seven could be the breakthrough the series by Akitoshi Kawazu has been seeking since its inception in 1989, thanks to some choice improvements to […]

Path of Exile 2 Gamescom Hands-On Preview – Improvements Aplenty

Over the years, Path of Exile has become a solid action role-playing game, as developer Grinding Gear Games has done everything it could to listen to players' feedback and improve their game as much as possible. Its sequel, Path of Exile 2, seems to be going in a similar direction, addressing the remaining issues that couldn't be addressed in the now-dated original to provide players with a hardcore action role-playing game experience that could potentially rival that of the more popular Diablo series. During Gamescom 2024, I had the chance to try out the first 30 minutes or so of […]

Suda51 and Shinji Mikami Interview – Discussing Shadows of the Damned Hella Remastered, Killer 7 Sequel and More

Goichi Suda, more commonly known as Suda51, and Shinji Mikami require no introductions. Over the long years of their careers, they released seminal titles that have had a lasting impact on video games and contributed to shaping the medium as we know it today. The No More Heroes series, Killer 7, the Resident Evil and Dino Crisis series, the original Devil May Cry, and Viewtiful Joe are only some of the games the two Japanese developers either created or helped make that have influenced many of the games that came after them. Besides the aforementioned Killer 7, Suda 51 and […]

Tag: gamescom 2024

Nintendo has officially announced that it is suing PocketPair, the creators of Palworld, in collaboration with The Pokemon Company. In a statement on NintendoCoLtd on X, Nintendo filed a patent infringement lawsuit in the Tokyo District Court on September 18, 2024. This lawsuit aims to seek an injunction against infringement and damages after PocketPair allegedly infringed multiple patents in Palworld. This news isn't surprising, except that it didn't come sooner. Palworld was first released in January 2024. In the game, there are plenty of "Pals" that look incredibly similar to the creatures in Pokemon, to the point that it's bordering […]
The Serpent Crest Shield is a Medium Shield added in Elden Ring’s Shadow of the Erdtree expansion. It’s an excellent choice for those seeking full physical blocking abilities without being weighed down by one of the game’s massive Greatshields. We high...

Crimson Desert Shown Off in 50-Minute Gameplay Video

Pearl Abyss has published the longest gameplay video preview yet for its upcoming title Crimson Desert. If you've been following the game, you know it has had a rather lengthy development. Originally announced at G-Star 2019 alongside PLAN 8 and DokeV, it was scheduled to launch in Winter 2021, but Pearl Abyss decided to delay indefinitely. Crimson Desert re-emerged with a brief gameplay trailer released for Gamescom 2023, which proved it was alive and well. The recent Gamescom 2024 was even more important, as that was the first time the game was actually playable. I got to try it myself […]

Dragon Ball: Sparking! ZERO Interview With Jun Furutani – Discussing the Series Return, Game Modes, Netcode

Dragon Ball: Sparking! ZERO is the long-anticipated return of the Budokai Tenkaichi series, which, from the very first entry in the series, set itself apart from most games based on the series created by Akira Toriyama with its explosive gameplay that well represented the intense fights filled with energy blasts and all sorts of other explosive combat techniques. During Gamescom 2024, we had the chance not only to try out the game but also to speak with the game's producer Jun Furutani, discussing the return of the series, the available game modes, the netcode, and the possibility of high framerate […]

Kingdom Come Deliverance 2 Q&A – ‘Half of the Voiced Lines Aren’t Related to the Story at All’

Earlier this year, Warhorse Studios finally satisfied the many fans of its debut title with the announcement of Kingdom Come Deliverance 2. The Czech developer had been quiet for a very long time but came out of the shadows promising a 2024 launch and a bigger, better game in every respect. The release had to be delayed a little beyond the original plan to February 11, 2025, but the rest of the promises remain intact, as testified by Chris's recent hands-on preview. At Gamescom 2024, I also got my hands on the game, although the session was much shorter than […]

Assassin’s Creed Shadows Gamescom Preview – The Most Visually Advanced Assassin’s Creed To Date

In some way, Assassin's Creed Shadows marks the end of an era for the Ubisoft series, being the last entry in the franchise to feature the role-playing game mechanics originally introduced in Assassin's Creed Origins. In other ways, however, the upcoming next entry in the series will mark the beginning of a new era for the franchise, sporting some technological advancements that will not only make it the most immersive and visually advanced Assassin's Creed game to date but that will also benefit future games. During last month's Gamescom, I attended a preview session focused on the game where Art […]

Slitterhead Q&A With Keiichiro Toyama – Discussing Gameplay Mechanics, Old Gen Release and Silent Hill Series Revival

Keiichiro Toyama is a name that horror games fans know rather well, having directed and written the very first entry in the Silent Hill series, but that isn't the only game the Japanese developer created, as he was also the man behind Sony's Siren series. Moving away from horror games, Toyama-san created and directed the Gravity Rush series, which, surprisingly enough, had the same impact on the soon-to-be-released Slitterhead as the horror games the legendary game director created before it. During Gamescom 2024, we had the chance to talk with Toyama-san about his next game, the unique mechanics that set […]

Saber’s Tim Willits on the Industry Crisis: Good Games Will Always Be Successful; You Have to Make the Right Game for the Right Budget

Warhammer 40K: Space Marine 2, out today on PC and consoles (you can find our review here), is a huge game in Saber Interactive's strategy. However, there's more than just Space Marine 2 to the studio's plan to navigate the current crisis of the videogame industry, which saw many studio closures and even more mass layoffs. At Gamescom 2024, I had the great opportunity to chat about this with Saber Interactive Chief Creative Officer (CCO) Tim Willits, an industry veteran who worked for 23 years at id Software. Having witnessed several ups and downs during his career, he expressed confidence […]

EVERSPACE 2: Titans Q&A – ROCKFISH Talks About the Upcoming DLC and More

EVERSPACE 2 developer ROCKFISH Games, being headquartered in Hamburg, couldn't very well pass up on the Cologne-based Gamescom, especially since they've got the Titans DLC coming up soon. Due to launch on September 16 across all platforms (PC, PlayStation 5, and Xbox Series S|X) for a price tag of $15, this is the first story DLC for the space combat game that was fully released in 2023. I caught up with ROCKFISH Games CEO and Co-Founder Michael Schade and Communications Manager Lee Guille to learn more about EVERSPACE 2: Titans and to discuss various aspects of the industry, from their […]

The First Berserker: Khazan Gamescom Hands-On Preview – Vast Potential

With the Souls series, FromSoftware has created a trend that isn't going to disappear anytime soon, as every developer seems intent on offering their own take on the formula, to varying results. Among the games inspired by the popular series by the Japanese studio is The First Berserker: Khazan by Neople, a game that is aiming at the upper echelon of Soulslikes, taking many of the lessons provided by the Souls series to heart to offer a well-crafted experience that has the potential of becoming one of the best ever seen to date. During Gamescom 2024, I had the chance […]

Elder Scrolls Online Gamescom 2024 Q&A – Beyond the 10th Anniversary

At Gamescom 2024, I caught up with Rich Lambert, Game Director for Elder Scrolls Online at ZeniMax. This wasn't the first time I interviewed Rich - I met him in person at E3 2019, and then we had a number of remote interviews over the past five years or so. This year, though, is special for the MMORPG, which has turned 10. ZeniMax is doing several celebrations with the community throughout the whole year, with the excuse that the console version launched around a year after the PC version. With the release of Gold Road, the yearly expansion (or Chapter, […]

Romancing SaGa 2: Revenge of the Seven Gamescom Hands-On Preview – A Masterful Revival

The SaGa series is far from being the most popular JRPG series ever, but it has managed, over the years, to garner a cult following thanks to its unique features that set it apart from the vast majority of JRPGs, such as unique progression mechanics, and open-ended scenarios closer to traditional role-playing games developed in the West. Despite the lack of widespread recognition and success, the series has continued, and Romancing SaGa 2: Revenge of the Seven could be the breakthrough the series by Akitoshi Kawazu has been seeking since its inception in 1989, thanks to some choice improvements to […]

Path of Exile 2 Gamescom Hands-On Preview – Improvements Aplenty

Over the years, Path of Exile has become a solid action role-playing game, as developer Grinding Gear Games has done everything it could to listen to players' feedback and improve their game as much as possible. Its sequel, Path of Exile 2, seems to be going in a similar direction, addressing the remaining issues that couldn't be addressed in the now-dated original to provide players with a hardcore action role-playing game experience that could potentially rival that of the more popular Diablo series. During Gamescom 2024, I had the chance to try out the first 30 minutes or so of […]

Suda51 and Shinji Mikami Interview – Discussing Shadows of the Damned Hella Remastered, Killer 7 Sequel and More

Goichi Suda, more commonly known as Suda51, and Shinji Mikami require no introductions. Over the long years of their careers, they released seminal titles that have had a lasting impact on video games and contributed to shaping the medium as we know it today. The No More Heroes series, Killer 7, the Resident Evil and Dino Crisis series, the original Devil May Cry, and Viewtiful Joe are only some of the games the two Japanese developers either created or helped make that have influenced many of the games that came after them. Besides the aforementioned Killer 7, Suda 51 and […]

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