Companies like Apple make their best attempts to ensure that whatever operating system they develop has certain countermeasures that prevent those platforms from being run or installed on devices that do not feature the company’s logo. Fortunately, that is where emulation comes into play as it provides a gateway to those wanting to boot up Apple’s ‘forbidden’ software releases. On this occasion, we have a Redditor who successfully got macOS High Sierra to work on an unnamed Galaxy A smartphone. Without Samsung DeX support on the unnamed Galaxy A smartphone, macOS High Sierra cannot be projected on an external monitor […]
As many of you already know by now, Apple’s has upgraded all current generation Macs to start with 16GB of RAM (finally). However, this also carried back to the now previous-generation M2 MacBook Air models as well. While we are indeed now tracking ext...
Nearly four years after the launch of the original PlayStation 5, Sony is about to release its latest gaming console with the same type of Pro refresh first seen with the PlayStation 4 Pro. Sony has permitted Wccftech early access to the console to explore and dig deep into its features, but those will come later. For now, unboxing and general discussion of the console outside commenting on the console in action are all permitted before launch. Inside the box are no surprises for those who have purchased and played with the original iteration of the PlayStation 5 or even […]
More early PlayStation 5 Pro footage was shared online, showing how the new system runs Final Fantasy VII Rebirth like a dream. The second entry in the remake trilogy, released earlier this year, has recently been updated with its PS5 Pro patch. This patch introduces a Versatility Mode that vastly improves the game's image quality over the base model's Performance Mode, as shown in the video below shared by Gabriel Master. Needless to say, this looks like the best way to enjoy the game before the PC version arrives sometime in the future. Gabriel Master also shared footage of Black […]
Today, out of the blue, Ascendant Studios announced the release of the much-awaited Immortals of Aveum update that introduces AMD FSR 3 support on consoles. This is the first time that a console game supports any frame generation technology. Ascendant Studios accomplished the feat with the help of Enduring Games, an Austin-based studio that co-developed a lot of big titles, including Demon’s Souls for PlayStation 5, Godfall for PS5 and the Epic Games Store, Knockout City for Nintendo Switch, PlayStation, and Xbox, the cross-platform play update for Borderlands 3, building the first Unreal Engine video-on-demand application with Crunchyroll for the […]
May is shaping up to be a very, very good month for Xbox Game Pass—with some sleeper hits, like magic FPS Immortals of Aveum, and new games, like Senua’s Saga: Hellblade II, arriving soon. And I bet Xbox is happy to have some good news to share right n...
It’s the first day of a new month, and Sony has announced the latest set of free games you can get as a subscriber of PlayStation Plus. It’s not an amazing list, but what’s on offer is pretty solid if you’re looking for something to play as spring gets...
Over six months ago, independent developer Ascendant Studios promised to bring AMD FSR 3 to the console versions of Immortals of Aveum. No console game so far includes any frame generation technique, making this a world-first. After a fairly long time spent in total silence on the subject, Ascendant Studios has now told Eurogamer's Digital Foundry that in just a few weeks, it will release the 1.0.6.4 patch with AMD FSR 3's frame generation component for consoles. The developer worked alongside Enduring Games, which also helped develop the base game, to ship this new feature. Enduring has a long track […]
Immortals of Aveum was one of those games that got swallowed by the unprecedented slew of triple-A releases that dominated gaming in 2023. A new IP from a new studio, the game didn't fare well at launch, sandwiched as it was between behemoths like Diablo IV, Baldur's Gate 3, Starfield, Armored Core 6, et cetera. This led to Ascendant Studios having to lay off around 45% of its employees just a few weeks after the debut of Immortals of Aveum. However, the developers kept working on the game. Speaking to GamesIndustry, Ascendant Studios founder Bret Robbins said sales have improved […]
In 2024, AAA games are often built around the idea of continuous revenue streams with microtransactions and live-service elements. Perhaps it’s corporate delusion that makes leadership think a needlessly large budget makes for a better game, but making...
Immortals of Aveum was the debut game of Ascendant Studios, an independent developer with triple-A ambitions. Founded by former Electronic Arts and Sledgehammer Games Creative Director Bret Robbins, the studio wanted to deliver a sci-fi single player shooter focused on magic, and it partnered with EA to publish the game. Unfortunately, the game had a weak reception. At launch, it had massive stuttering problems on PC, and even on consoles it didn't really make a splash. Immortals of Aveum received a 6.5 score in Wccftech's review: Immortals of Aveum makes a solid early impression with engaging magic-infused FPS action and […]
Those with an active Game Pass Ultimate subscription can now purchase the Deluxe Edition of Immortals of Aveum for only $7.99. Some days ago we already reported on some massive discounts for Dead Space Remake and Wild Hearts for those with Game Pass Ultimate, and now Ascendant Studios' first-person magic shooter can be purchased for an absolute bargain as well. This only appears to apply to the game's Deluxe Edition (which is a nice bonus to have), and we're not sure if this deal is available in all regions. In any case, a massive discount is available for those in the US […]
Immortals of Aveum, the recent first-person magic shooter, is likely coming to Xbox Game Pass and PS Plus at some point. That's what the CEO of development studio Ascendant Studios, Bret Robbins, said in a new interview with Windows Central. In this interview, Robbins talked about the disappointing launch of the game back in August of this year, which caused the studio to lay off about 45% of its team. "Today, we are heartbroken as we part ways with friends and colleagues at Ascendant Studios - about 45% of our team", the CEO wrote in a message posted on Twitter […]
Today, Ascendant Studios released a small Immortals of Aveum patch (version 1.0.5.5) that adds a few performance improvements across all platforms. Here's the changelog: On all platforms, we’ve adjusted a setting to improve game performance when foliag...
Yesterday, AMD FSR 3 debuted on PC with the implementations in Square Enix's Forspoken and EA's Immortals of Aveum. The frame generation technology offers great performance boosts in both games, […]
AMD's FSR 3 technology is finally available today on PC with its debut in Square Enix's Forspoken and EA's Immortals of Aveum. While the former game beat the latter to […]
The Legend of Heroes series has quickly become a household name in JRPG since the release of the Trails in the Sky games, which offered not only extremely engaging stories but a level of worldbuilding that is hardly found in Japanese role-playing games. Despite some tweaks and changes to the formula originally introduced in the game starring Estelle and Joshua, the Trails series formula has seen its first major shakeup with Trails Through Daybreak, especially in regard to combat, introducing a field combat option that expanded the experience considerably and truly set the game apart from all its predecessors. Building […]
As it works towards Starship Flight 6, SpaceX is also testing its next generation Starship upper stage at Boca Chica, Texas. The second generation Starship upper stage features upgrades to avoid fin damage during atmospheric reentry, and footage from local media covering SpaceX's facilities shows that it might also feature larger propellant tanks. Since the Starship Super Heavy booster and the upper stage ship are made of steel, their propellant levels are visible outside in the form of frost once the tanks are filled. These levels are key indicators of pre flight preparations, and in the case of the second […]
Today, out of the blue, Ascendant Studios announced the release of the much-awaited Immortals of Aveum update that introduces AMD FSR 3 support on consoles. This is the first time that a console game supports any frame generation technology. Ascendant Studios accomplished the feat with the help of Enduring Games, an Austin-based studio that co-developed a lot of big titles, including Demon’s Souls for PlayStation 5, Godfall for PS5 and the Epic Games Store, Knockout City for Nintendo Switch, PlayStation, and Xbox, the cross-platform play update for Borderlands 3, building the first Unreal Engine video-on-demand application with Crunchyroll for the […]
May is shaping up to be a very, very good month for Xbox Game Pass—with some sleeper hits, like magic FPS Immortals of Aveum, and new games, like Senua’s Saga: Hellblade II, arriving soon. And I bet Xbox is happy to have some good news to share right n...
It’s the first day of a new month, and Sony has announced the latest set of free games you can get as a subscriber of PlayStation Plus. It’s not an amazing list, but what’s on offer is pretty solid if you’re looking for something to play as spring gets...
Over six months ago, independent developer Ascendant Studios promised to bring AMD FSR 3 to the console versions of Immortals of Aveum. No console game so far includes any frame generation technique, making this a world-first. After a fairly long time spent in total silence on the subject, Ascendant Studios has now told Eurogamer's Digital Foundry that in just a few weeks, it will release the 1.0.6.4 patch with AMD FSR 3's frame generation component for consoles. The developer worked alongside Enduring Games, which also helped develop the base game, to ship this new feature. Enduring has a long track […]
Immortals of Aveum was one of those games that got swallowed by the unprecedented slew of triple-A releases that dominated gaming in 2023. A new IP from a new studio, the game didn't fare well at launch, sandwiched as it was between behemoths like Diablo IV, Baldur's Gate 3, Starfield, Armored Core 6, et cetera. This led to Ascendant Studios having to lay off around 45% of its employees just a few weeks after the debut of Immortals of Aveum. However, the developers kept working on the game. Speaking to GamesIndustry, Ascendant Studios founder Bret Robbins said sales have improved […]
In 2024, AAA games are often built around the idea of continuous revenue streams with microtransactions and live-service elements. Perhaps it’s corporate delusion that makes leadership think a needlessly large budget makes for a better game, but making...
Immortals of Aveum was the debut game of Ascendant Studios, an independent developer with triple-A ambitions. Founded by former Electronic Arts and Sledgehammer Games Creative Director Bret Robbins, the studio wanted to deliver a sci-fi single player shooter focused on magic, and it partnered with EA to publish the game. Unfortunately, the game had a weak reception. At launch, it had massive stuttering problems on PC, and even on consoles it didn't really make a splash. Immortals of Aveum received a 6.5 score in Wccftech's review: Immortals of Aveum makes a solid early impression with engaging magic-infused FPS action and […]
Those with an active Game Pass Ultimate subscription can now purchase the Deluxe Edition of Immortals of Aveum for only $7.99. Some days ago we already reported on some massive discounts for Dead Space Remake and Wild Hearts for those with Game Pass Ultimate, and now Ascendant Studios' first-person magic shooter can be purchased for an absolute bargain as well. This only appears to apply to the game's Deluxe Edition (which is a nice bonus to have), and we're not sure if this deal is available in all regions. In any case, a massive discount is available for those in the US […]
Immortals of Aveum, the recent first-person magic shooter, is likely coming to Xbox Game Pass and PS Plus at some point. That's what the CEO of development studio Ascendant Studios, Bret Robbins, said in a new interview with Windows Central. In this interview, Robbins talked about the disappointing launch of the game back in August of this year, which caused the studio to lay off about 45% of its team. "Today, we are heartbroken as we part ways with friends and colleagues at Ascendant Studios - about 45% of our team", the CEO wrote in a message posted on Twitter […]
Today, Ascendant Studios released a small Immortals of Aveum patch (version 1.0.5.5) that adds a few performance improvements across all platforms. Here's the changelog: On all platforms, we’ve adjusted a setting to improve game performance when foliag...
Yesterday, AMD FSR 3 debuted on PC with the implementations in Square Enix's Forspoken and EA's Immortals of Aveum. The frame generation technology offers great performance boosts in both games, […]
AMD's FSR 3 technology is finally available today on PC with its debut in Square Enix's Forspoken and EA's Immortals of Aveum. While the former game beat the latter to […]