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Grab 2024’s Most Ridiculous RPG While It’s On Sale

At the beginning of the year, Like a Dragon: Infinite Wealth launched a hell of an opening salvo. The latest installment in the long-running Like a Dragon/Yakuza series is comically full of things to do. On one hand, it’s a turn-based RPG epic, splitti...

Jeff Grubb Says Next State of Play Likely To Announce A “Less Exciting” Remaster

It's seemingly confirmed that Horizon Zero Dawn is getting a remaster, despite the fact it really doesn't need one. Sony is focusing on making the games look a bit cleaner and visually striking instead of rebooting or porting franchises that people actually care about. Although it hasn't been officially confirmed that a Horizon Zero Dawn remaster is coming, it's quite likely since the rumor has been floating around since 2022. People now believe this is happening because the supposed remastered version has been rated by the ESRB, listening to PC and PlayStation 5 as the platforms. In the latest Game […]

The Final Joker 2 Trailer Is Here

Joker 2, technically titled Joker: Folie à Deux, is just a couple of weeks away, and the final trailer has arrived to try and seal the deal for potential audience goers who are still on the fence about whether a “jukebox” musical is how they want to se...

Apple’s A18 Pro Is 13 Percent Faster Than A17 Pro In GFXBench’s Aztec Ruins Benchmark; New Milestone Is Achieved At A Worse ‘Performance Per...

The A18 Pro powering the iPhone 16 Pro and iPhone 16 Pro Max had already cemented its position as Apple’s fastest smartphone silicon to date by being 18 percent faster than last year’s A17 Pro in Geekbench 6’s Metal benchmark while also trading blows with the M1 in the single-core and multi-core department. In the latest GFXBench Aztec Ruins test, the newest SoC once again reaches a new performance plateau, but a closer look at the comparison reveals that it had to operate at a higher power draw to achieve this difference, resulting in a worse ‘performance per watt’ ratio. In the […]

Microsoft DirectSR Now Available In GPU Drivers: Enabling Easy AMD FSR, NVIDIA DLSS & Intel XeSS Super Resolution Support For DX12 Games

Microsoft's DirectSR technology is now available as a preview, making super-resolution tech support such as NVIDIA, DLSS, AMD FSR & Intel XeSS easy. Microsoft Wants To Make Super Resolution Easy To Integrate & DirectSR Is How It Achieves It, Now Available With AMD FSR, NVIDIA DLSS & Intel XeSS Support Back in February, Microsoft introduced DirectSR "DirectX Super Resolution", a technology that aimed to make integration of super-resolution upscaler within games easier. Today, the technology is finally available as a preview and supported by multiple vendors such as NVIDIA, AMD & Intel through GPU drivers. The list of upscaling "Super […]

Intel XeSS 1.3 Shines Against FSR & Matches DLSS In Horizon Forbidden West, Better Motion Clarity & Less Ghosting

Intel's recently released XeSS 1.3 upscaling technology has been tested against FSR & DLSS and it holds up pretty well with much better motion clarity than the previous versions of the tech. Intel XeSS 1.3 Does A Great Job In Reducing Ghosting For Better Motion Clarity, Now On Par With DLSS & Ahead of FSR During its announcement, Intel revealed that XeSS 1.3 will be optimized to offer more detailed image reconstruction, better anti-aliasing, less ghosting, and increased temporal stability. This seems to be the case as a demonstration by benchmarking channel, S2Games Bench, shows a comparison of the new […]

Intel XeSS 1.3 SDK Released: New Presets & Scaling Factors To Boost Performance, Updated XMX & dp4A Models

Intel has updated its XeSS SDK to version 1.3, adding new presets and scaling factors for boosted performance & updated models. Intel XeSS 1.3 SDK Ushers In The Next Chapter of Super Sampling With Updated Presets, Boosted Performance & Enhanced Models Just like the Arc GPUs which have seen some big performance optimizations and fixes through driver updates, Intel has also updated its Super Sampling technology with the release of XeSS 1.3 SDK. XeSS is currently available in more than 100 titles and the list keeps on growing thanks to the open nature of the SDK. The new software development […]

Microsoft DirectSR To Make Super Resolution Tech Integration Into Games Seamless For Devs, Supports NVIDIA DLSS, AMD FSR, Intel XeSS

Microsoft has previewed its DirectSR technology by detailing its actual purpose and it seems to be a seamless integration of Super Resolution technologies from different vendors including NVIDIA DLSS, AMD FSR & Intel XeSS. Microsoft's DirectSR Should Give Devs Less Reason To Not Integrate Your Favorite Upscaling Technologies In Games, Supports DLSS, FSR, XeSS Microsoft's own Super Resolution technology for Windows has been the talk of the town recently, but at least DirectSR isn't that, it's something even better. Microsoft's GDC session mentioned that they are working with various partners including AMD and NVIDIA when it comes to DirectSR and […]

AMD FSR 3 and Intel XeSS Are Now Officially in Starfield

Bethesda Game Studios announced the release of a new Starfield patch that introduces support for AMD FSR 3 and Intel XeSS. The availability of AMD FSR 3 will be especially useful for all those gamers without an NVIDIA GeForce RTX 40 graphics card. Starfield already supports NVIDIA DLSS 3, but that feature is only available to RTX 40 GPUs, whereas AMD FSR 3 works on all graphics cards. Truth to be told, a mod already injected FSR 3 into the game, but an official implementation is of course always preferable. Either way, the performance gains are pretty significant. The developer […]

Assassin’s Creed Mirage PC Requirements Revealed, Only XeSS Supported at Launch

Assassin’s Creed Mirage arrives in just a few weeks, and the PC features and requirements for the Ubisoft Bordeaux/Ubisoft Montreal title have been revealed. The game isn’t terribly heavy, only […]

Written by Nathan Birch

Starfield DLSS 2 & XeSS Mod Is Now Available For Free, Replaces FSR 2 Integration

Starfield has just entered its early access phase and the first mod to add DLSS 2 & XeSS support is already out for gamers. Starfield Mod Adds NVIDIA DLSS 2 […]

Written by Hassan Mujtaba

Starfield Launching Without DLSS or XeSS Seemingly Confirmed, PC/Xbox File Sizes are Huge

Will Starfield offer a full range of upscaling tech options at launch? Fans have rightfully been skeptical, as Bethesda has partnered with AMD on the game, but they also haven’t […]

Written by Nathan Birch

Tag: Intel XeSS

Nintendo has officially announced that it is suing PocketPair, the creators of Palworld, in collaboration with The Pokemon Company. In a statement on NintendoCoLtd on X, Nintendo filed a patent infringement lawsuit in the Tokyo District Court on September 18, 2024. This lawsuit aims to seek an injunction against infringement and damages after PocketPair allegedly infringed multiple patents in Palworld. This news isn't surprising, except that it didn't come sooner. Palworld was first released in January 2024. In the game, there are plenty of "Pals" that look incredibly similar to the creatures in Pokemon, to the point that it's bordering […]
The Serpent Crest Shield is a Medium Shield added in Elden Ring’s Shadow of the Erdtree expansion. It’s an excellent choice for those seeking full physical blocking abilities without being weighed down by one of the game’s massive Greatshields. We high...

Microsoft DirectSR Now Available In GPU Drivers: Enabling Easy AMD FSR, NVIDIA DLSS & Intel XeSS Super Resolution Support For DX12 Games

Microsoft's DirectSR technology is now available as a preview, making super-resolution tech support such as NVIDIA, DLSS, AMD FSR & Intel XeSS easy. Microsoft Wants To Make Super Resolution Easy To Integrate & DirectSR Is How It Achieves It, Now Available With AMD FSR, NVIDIA DLSS & Intel XeSS Support Back in February, Microsoft introduced DirectSR "DirectX Super Resolution", a technology that aimed to make integration of super-resolution upscaler within games easier. Today, the technology is finally available as a preview and supported by multiple vendors such as NVIDIA, AMD & Intel through GPU drivers. The list of upscaling "Super […]

Intel XeSS 1.3 Shines Against FSR & Matches DLSS In Horizon Forbidden West, Better Motion Clarity & Less Ghosting

Intel's recently released XeSS 1.3 upscaling technology has been tested against FSR & DLSS and it holds up pretty well with much better motion clarity than the previous versions of the tech. Intel XeSS 1.3 Does A Great Job In Reducing Ghosting For Better Motion Clarity, Now On Par With DLSS & Ahead of FSR During its announcement, Intel revealed that XeSS 1.3 will be optimized to offer more detailed image reconstruction, better anti-aliasing, less ghosting, and increased temporal stability. This seems to be the case as a demonstration by benchmarking channel, S2Games Bench, shows a comparison of the new […]

Intel XeSS 1.3 SDK Released: New Presets & Scaling Factors To Boost Performance, Updated XMX & dp4A Models

Intel has updated its XeSS SDK to version 1.3, adding new presets and scaling factors for boosted performance & updated models. Intel XeSS 1.3 SDK Ushers In The Next Chapter of Super Sampling With Updated Presets, Boosted Performance & Enhanced Models Just like the Arc GPUs which have seen some big performance optimizations and fixes through driver updates, Intel has also updated its Super Sampling technology with the release of XeSS 1.3 SDK. XeSS is currently available in more than 100 titles and the list keeps on growing thanks to the open nature of the SDK. The new software development […]

Microsoft DirectSR To Make Super Resolution Tech Integration Into Games Seamless For Devs, Supports NVIDIA DLSS, AMD FSR, Intel XeSS

Microsoft has previewed its DirectSR technology by detailing its actual purpose and it seems to be a seamless integration of Super Resolution technologies from different vendors including NVIDIA DLSS, AMD FSR & Intel XeSS. Microsoft's DirectSR Should Give Devs Less Reason To Not Integrate Your Favorite Upscaling Technologies In Games, Supports DLSS, FSR, XeSS Microsoft's own Super Resolution technology for Windows has been the talk of the town recently, but at least DirectSR isn't that, it's something even better. Microsoft's GDC session mentioned that they are working with various partners including AMD and NVIDIA when it comes to DirectSR and […]

AMD FSR 3 and Intel XeSS Are Now Officially in Starfield

Bethesda Game Studios announced the release of a new Starfield patch that introduces support for AMD FSR 3 and Intel XeSS. The availability of AMD FSR 3 will be especially useful for all those gamers without an NVIDIA GeForce RTX 40 graphics card. Starfield already supports NVIDIA DLSS 3, but that feature is only available to RTX 40 GPUs, whereas AMD FSR 3 works on all graphics cards. Truth to be told, a mod already injected FSR 3 into the game, but an official implementation is of course always preferable. Either way, the performance gains are pretty significant. The developer […]

Assassin’s Creed Mirage PC Requirements Revealed, Only XeSS Supported at Launch

Assassin’s Creed Mirage arrives in just a few weeks, and the PC features and requirements for the Ubisoft Bordeaux/Ubisoft Montreal title have been revealed. The game isn’t terribly heavy, only […]

Written by Nathan Birch

Starfield DLSS 2 & XeSS Mod Is Now Available For Free, Replaces FSR 2 Integration

Starfield has just entered its early access phase and the first mod to add DLSS 2 & XeSS support is already out for gamers. Starfield Mod Adds NVIDIA DLSS 2 […]

Written by Hassan Mujtaba

Starfield Launching Without DLSS or XeSS Seemingly Confirmed, PC/Xbox File Sizes are Huge

Will Starfield offer a full range of upscaling tech options at launch? Fans have rightfully been skeptical, as Bethesda has partnered with AMD on the game, but they also haven’t […]

Written by Nathan Birch

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