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Grab 2024’s Most Ridiculous RPG While It’s On Sale

At the beginning of the year, Like a Dragon: Infinite Wealth launched a hell of an opening salvo. The latest installment in the long-running Like a Dragon/Yakuza series is comically full of things to do. On one hand, it’s a turn-based RPG epic, splitti...

Jeff Grubb Says Next State of Play Likely To Announce A “Less Exciting” Remaster

It's seemingly confirmed that Horizon Zero Dawn is getting a remaster, despite the fact it really doesn't need one. Sony is focusing on making the games look a bit cleaner and visually striking instead of rebooting or porting franchises that people actually care about. Although it hasn't been officially confirmed that a Horizon Zero Dawn remaster is coming, it's quite likely since the rumor has been floating around since 2022. People now believe this is happening because the supposed remastered version has been rated by the ESRB, listening to PC and PlayStation 5 as the platforms. In the latest Game […]

The Final Joker 2 Trailer Is Here

Joker 2, technically titled Joker: Folie à Deux, is just a couple of weeks away, and the final trailer has arrived to try and seal the deal for potential audience goers who are still on the fence about whether a “jukebox” musical is how they want to se...

Apple’s A18 Pro Is 13 Percent Faster Than A17 Pro In GFXBench’s Aztec Ruins Benchmark; New Milestone Is Achieved At A Worse ‘Performance Per...

The A18 Pro powering the iPhone 16 Pro and iPhone 16 Pro Max had already cemented its position as Apple’s fastest smartphone silicon to date by being 18 percent faster than last year’s A17 Pro in Geekbench 6’s Metal benchmark while also trading blows with the M1 in the single-core and multi-core department. In the latest GFXBench Aztec Ruins test, the newest SoC once again reaches a new performance plateau, but a closer look at the comparison reveals that it had to operate at a higher power draw to achieve this difference, resulting in a worse ‘performance per watt’ ratio. In the […]

The Big Inworld AI Q&A – ‘Everyone in Gaming Sees the Potential of Generative AI’

Shortly after generative AI became the hottest topic in pretty much every industry, Inworld started making headlines in 2023 with its Character Engine technology that was first implemented in a series of PC games (Mount and Blade II: Bannerlord, The Elder Scrolls V: Skyrim, and Grand Theft Auto V) by modder Bloc. A few months later, Inworld announced a new round of funding from big investors (including Microsoft, Samsung, and LG) that brought the company's total valuation to $500 million. The gaming industry's attention toward their dynamic NPCs technology was confirmed when Microsoft revealed a partnership to develop a multiplatform […]

Inworld AI NPC GDC 2024 Hands-on – NVIDIA and Ubisoft Show a Glimpse of the Future

Neural networks have grown substantially over the recent years from the iteration of the first Generative Pre-trained Transformers. As NVIDIA has refined their latest graphics cards and Tensor Cores, the capabilities of those networks has been greatly improved in recent years. Traditionally just text-based inputs, NVIDIA has been leveraging TensorRT for deep learning and audio interpretation. In two separate hands-on demonstrations with Inworld AI technology at GDC 2024, we had the opportunity to try and turn both Ubisoft’s NEO NPCs and NVIDIA’s Covert Protocol. Ask any DM who championed a session of Dungeons & Dragons that I’ve taken part in […]

Inworld AI Blows Up at GDC 2024 with Ubisoft’s NEO NPCs, Xbox’s Narrative Graph Tool and More

GDC 2024 is in full swing, and it looks like Inworld AI will be one of the hottest exhibitors at San Francisco's convention of game makers. Following yesterday's unveiling of the Covert Protocol demo made in partnership with NVIDIA and their Avatar Cloud Engine (ACE) platform, Inworld AI takes center stage once again today with a slew of announcements. To start with, Ubisoft presented NEO NPCs, their first prototype for generative AI powered characters and gameplay. NEO NPCs is powered by Inworld AI's Character Engine and large language model technology, which allowed a Ubisoft team led by the Paris studio […]

NVIDIA ACE & Inworld AI Are Bringing Lifelike NPCs To Next-Gen Games, Contextually Aware With Distinct Personalities

NVIDIA is working with Inworld AI to bring lifelike NPCs in next-gen games while also upgrading its own ACE technology with advanced animation & speech features. AI Will Drive More Believable & Realistic NPCs In Next-Gen Games, And NVIDIA Is The Driving Force Behind It All NVIDIA first showcased its ACE (Avatar Cloud Engine) technology at Computex 2023 with the aim of helping developers integrate unique voice, conversation, and motion AI models into the characters in-game. The technology was later upgraded further with NVIDIA's NeMo SteerLM tools which add an extra level of customizations to the attributes of each individual […]

AVALON Is an MMO-Like Metaverse Where Users Can Create Their Own Content Leveraging Generative AI Tools

Today, international and fully remote studio AVALON announced its first project, an MMO-like metaverse namesake with a focus on user-generated content. The global development team is led by Jeffrey Butler, an industry veteran who previously worked on EverQuest, Vanguard: Saga of Heroes, and EverQuest Landmark. Other members of the studio worked on high-profile franchises like Call of Duty, Diablo, Assassin’s Creed, Elden Ring, and World of Warcraft. In AVALON, which is powered by Unreal Engine, players will be able to leverage generative AI tools like Didimo's Popul8 end-to-end character creation platform and Inworld AI's-powered character engine to design characters and interact with NPCs […]

inXile CEO Isn’t Fully Convinced on Using AI for Story/NPCs, Though One of His Writers Proposed Great Ideas

Prior to Xbox Studios head Matt Booty, The Fourth Curtain podcast had welcomed inXile founder and CEO Brian Fargo for a long and interesting chat that went live last week. Hosts Alexander Seropian and Aaron Marroquin went over many topics with the 30+ year industry veteran behind games like Wasteland, The Bard's Tale, and Fallout. Around minute 46, the topic veered to AI. The founder of inXile said the studio isn't going to use AI to create art, but he believes it is useful to reduce menial work like cleaning up motion capture (which is exactly what NPCx promises with […]

Xbox Partners with Inworld AI to Empower Game Creators Through Generative AI

Today, Xbox announced it has signed a multi-year partnership with Inworld AI to take advantage of the company's generative AI technology alongside Microsoft's own Azure OpenAI service. The goal is to create a multi-platform AI toolset for game creators, empowering studios when it comes to designing dialogue, story, and quests. The toolset's main features include: An AI design copilot that assists and empowers game designers to explore more creative ideas, turning prompts into detailed scripts, dialogue trees, quests, and more. An AI character runtime engine that can be integrated into the game client, enabling entirely new narratives with dynamically generated […]

NPCx Q&A – This AI-Based Tech Can Cheaply Animate NPCs and Even Create Drivatar-like Player Clones

Florida-based AI startup NPCx recently made the news after securing the lead investor in their $3 million seed round investment. The investor is none other than Kakao Investment, a branch of Kakao Games, known to gamers as the old Western publisher of ...

GTA V AI Powered Mod Gets Taken Down by Take-Two; Modder ‘Disheartened’

Earlier this month, we covered a new GTA V mod crafted with Inworld AI's Character Engine by modder Bloc. That mod added a whole new storyline to Rockstar's Grand Theft […]

Written by Alessio Palumbo

Tag: Inworld AI

Nintendo has officially announced that it is suing PocketPair, the creators of Palworld, in collaboration with The Pokemon Company. In a statement on NintendoCoLtd on X, Nintendo filed a patent infringement lawsuit in the Tokyo District Court on September 18, 2024. This lawsuit aims to seek an injunction against infringement and damages after PocketPair allegedly infringed multiple patents in Palworld. This news isn't surprising, except that it didn't come sooner. Palworld was first released in January 2024. In the game, there are plenty of "Pals" that look incredibly similar to the creatures in Pokemon, to the point that it's bordering […]
The Serpent Crest Shield is a Medium Shield added in Elden Ring’s Shadow of the Erdtree expansion. It’s an excellent choice for those seeking full physical blocking abilities without being weighed down by one of the game’s massive Greatshields. We high...

The Big Inworld AI Q&A – ‘Everyone in Gaming Sees the Potential of Generative AI’

Shortly after generative AI became the hottest topic in pretty much every industry, Inworld started making headlines in 2023 with its Character Engine technology that was first implemented in a series of PC games (Mount and Blade II: Bannerlord, The Elder Scrolls V: Skyrim, and Grand Theft Auto V) by modder Bloc. A few months later, Inworld announced a new round of funding from big investors (including Microsoft, Samsung, and LG) that brought the company's total valuation to $500 million. The gaming industry's attention toward their dynamic NPCs technology was confirmed when Microsoft revealed a partnership to develop a multiplatform […]

Inworld AI NPC GDC 2024 Hands-on – NVIDIA and Ubisoft Show a Glimpse of the Future

Neural networks have grown substantially over the recent years from the iteration of the first Generative Pre-trained Transformers. As NVIDIA has refined their latest graphics cards and Tensor Cores, the capabilities of those networks has been greatly improved in recent years. Traditionally just text-based inputs, NVIDIA has been leveraging TensorRT for deep learning and audio interpretation. In two separate hands-on demonstrations with Inworld AI technology at GDC 2024, we had the opportunity to try and turn both Ubisoft’s NEO NPCs and NVIDIA’s Covert Protocol. Ask any DM who championed a session of Dungeons & Dragons that I’ve taken part in […]

Inworld AI Blows Up at GDC 2024 with Ubisoft’s NEO NPCs, Xbox’s Narrative Graph Tool and More

GDC 2024 is in full swing, and it looks like Inworld AI will be one of the hottest exhibitors at San Francisco's convention of game makers. Following yesterday's unveiling of the Covert Protocol demo made in partnership with NVIDIA and their Avatar Cloud Engine (ACE) platform, Inworld AI takes center stage once again today with a slew of announcements. To start with, Ubisoft presented NEO NPCs, their first prototype for generative AI powered characters and gameplay. NEO NPCs is powered by Inworld AI's Character Engine and large language model technology, which allowed a Ubisoft team led by the Paris studio […]

NVIDIA ACE & Inworld AI Are Bringing Lifelike NPCs To Next-Gen Games, Contextually Aware With Distinct Personalities

NVIDIA is working with Inworld AI to bring lifelike NPCs in next-gen games while also upgrading its own ACE technology with advanced animation & speech features. AI Will Drive More Believable & Realistic NPCs In Next-Gen Games, And NVIDIA Is The Driving Force Behind It All NVIDIA first showcased its ACE (Avatar Cloud Engine) technology at Computex 2023 with the aim of helping developers integrate unique voice, conversation, and motion AI models into the characters in-game. The technology was later upgraded further with NVIDIA's NeMo SteerLM tools which add an extra level of customizations to the attributes of each individual […]

AVALON Is an MMO-Like Metaverse Where Users Can Create Their Own Content Leveraging Generative AI Tools

Today, international and fully remote studio AVALON announced its first project, an MMO-like metaverse namesake with a focus on user-generated content. The global development team is led by Jeffrey Butler, an industry veteran who previously worked on EverQuest, Vanguard: Saga of Heroes, and EverQuest Landmark. Other members of the studio worked on high-profile franchises like Call of Duty, Diablo, Assassin’s Creed, Elden Ring, and World of Warcraft. In AVALON, which is powered by Unreal Engine, players will be able to leverage generative AI tools like Didimo's Popul8 end-to-end character creation platform and Inworld AI's-powered character engine to design characters and interact with NPCs […]

inXile CEO Isn’t Fully Convinced on Using AI for Story/NPCs, Though One of His Writers Proposed Great Ideas

Prior to Xbox Studios head Matt Booty, The Fourth Curtain podcast had welcomed inXile founder and CEO Brian Fargo for a long and interesting chat that went live last week. Hosts Alexander Seropian and Aaron Marroquin went over many topics with the 30+ year industry veteran behind games like Wasteland, The Bard's Tale, and Fallout. Around minute 46, the topic veered to AI. The founder of inXile said the studio isn't going to use AI to create art, but he believes it is useful to reduce menial work like cleaning up motion capture (which is exactly what NPCx promises with […]

Xbox Partners with Inworld AI to Empower Game Creators Through Generative AI

Today, Xbox announced it has signed a multi-year partnership with Inworld AI to take advantage of the company's generative AI technology alongside Microsoft's own Azure OpenAI service. The goal is to create a multi-platform AI toolset for game creators, empowering studios when it comes to designing dialogue, story, and quests. The toolset's main features include: An AI design copilot that assists and empowers game designers to explore more creative ideas, turning prompts into detailed scripts, dialogue trees, quests, and more. An AI character runtime engine that can be integrated into the game client, enabling entirely new narratives with dynamically generated […]

NPCx Q&A – This AI-Based Tech Can Cheaply Animate NPCs and Even Create Drivatar-like Player Clones

Florida-based AI startup NPCx recently made the news after securing the lead investor in their $3 million seed round investment. The investor is none other than Kakao Investment, a branch of Kakao Games, known to gamers as the old Western publisher of ...

GTA V AI Powered Mod Gets Taken Down by Take-Two; Modder ‘Disheartened’

Earlier this month, we covered a new GTA V mod crafted with Inworld AI's Character Engine by modder Bloc. That mod added a whole new storyline to Rockstar's Grand Theft […]

Written by Alessio Palumbo

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