Welcome to 9to5Toys Electrified Weekly – the best place to find all of this week’s best deals and new releases to electrify your life and protect Mother Nature. We’ve got an even more jam-packed Black Friday collection this week, which you won’t want t...
We have teamed up with Satechi to offer 9to5 readers exclusive early Black Friday sale pricing on the entire collection of the brand’s wonderful charging accessories, keyboards, and more. This time around we are taking things up a notch with a solid 30...
GSC Game World has announced that STALKER 2: Heart of Chornobyl has officially gone gold. This means the game is done, and a master copy has been sent for mass production (the game will be released on physical discs for Xbox, in addition to digital). In theory, this means no more delays are in order, although there's a famous precedent: CD Projekt RED's Cyberpunk 2077, which was confirmed to have gone gold on October 5, 2020, ahead of its planned November 19, 2020 launch date. However, on October 27, the Polish developer was forced to announce a short delay to […]
We won’t belabor the point because if you’re a normal person with normal mutuals, chances are your timeline is already doing that—this week sucked, and so will the next four years.Read more...
According to Moon Studios ' CEO, the unfortunate closure of Hi-Fi Rush developer Tango Gameworks and Prey, Redfall developer Arkane Austin may not be as senseless as it appears. Speaking on X/Twitter following the confirmation of the two studios' closure, Thomas Mahler highlighted how it's quite likely that there have been "inner dealings" for a while that could explain the two studios' closure, as he has rarely seen decisions being made on this scale that make absolutely no sense. It could be that Microsoft had previous discussions with these studios, and the decision to close them was made so that […]
No Rest for the Wicked, the new action-rpg/roguelike from Ori developer Moon Studios is out now in early access and eliciting a mix of responses. Most have been struck by the game’s obvious potential, but some have also complained the game is a bit overly demanding when it comes to PC performance, particularly considering it’s an isometric Diablo-like (albeit a very nice-looking one). This definitely feels like a situation where upscalers like DLSS and FSR would come in handy, but according to according to Moon Studios boss Gennadiy Korol, they’re holding back after early DLSS experiments as the results just […]
Despite having released only two games, the two entries in the beautiful Metroidvania series Ori, Austrian developer Moon Studios is rightly considered among the top studios founded in the 2000s. While the series that put them on the map is not continuing anytime soon, fans of the developer still have something to look forward to, as Moon Studios is working on No Rest for the Wicked, an action role-playing now available in early access. The game is powered by some amazing visuals and solid core gameplay that have the potential to be among the best released in recent times. No […]
Developer Moon Studios has rolled out the biggest No Rest for the Wicked patch to date, packing improvements to visuals, performance, loot, and much more. Moon Studios' latest title was released in early access for PC last week, and following several smaller hotfixes, the studio has now released the game's biggest update yet. "We improved Performance, Balance, Loot, Harvesting, Graphics, fixed progression blockers, and added new options in the Settings Screen", the studio writes on X. "A good few dozen other bugs across the rest of the game have also been squashed". Looking at the full release notes for this […]
Moon Studios and Private Division have released the Steam early access launch trailer for No Rest for the Wicked. The game was announced at The Game Awards 2023. The developers described it as a love letter to action RPGs, as well as their attempt to innovate in the genre. In stark contrast to most action RPGs, combat will be precision-based rather than fast-paced. Players will have to be deliberate and strategic with their moves, almost like in a Soulslike game: Feel the weight and speed of each weapon through their own move sets. Enchant armaments with runes, craft rare armor, […]
Ori creator and Moon Studios co-founder Thomas Mahler has said that it will be hard to make Ori 3. Earlier this week we reported on an interview with the founders of Moon Studios about why they chose to develop No Rest for the Wicked instead of a new Ori game. Interestingly, co-founder and game director Thomas Mahler revealed to actually have some ideas for a new Ori, and a title. Following this interview, Mahler has now taken to X to express his thoughts about sequels to games, and why those sequels often end up being worse than their predecessors. Interestingly, […]
Ori developer Moon Studios is currently working on No Rest for the Wicked, but a new Ori game isn't being ruled out by the studio's co-founder and game director. That's what Moon Studios co-founder and creator of the Ori series, Thomas Mahler, has said in a recent interview with Game Informer. In the interview, studio founders Mahler and Gennadiy Korol were asked why the team decided to create No Rest for the Wicked instead of a sequel to 2020's Ori and the Will of the Wisps. As expressed by Korol, the story of Ori was complete, and the only way […]
Moon Studios, the developer behind the beloved Metroidvanias Ori and the Blind Forest and its sequel, Ori and the Will of the Wisps, is working on No Rest for the Wicked. The action RPG is set to launch this month on April 19 and is a bit of a departur...
Thomas Mahler, the co-founder of Moon Studios and creator of the Ori games, has said that he fully believes in the direction that Phil Spencer is taking with Xbox. Yesterday we reported that global sales of the Ori games are currently around 10 million units across all platforms. As most of you will know, the games initially launched on Xbox and PC, but were later also released for the Nintendo Switch. Unlike the studio's upcoming title No Rest for the Wicked, the Ori games, however, didn't make their way to PlayStation platforms. Both Ori and the Blind Forest and Will […]
Ori sales are "around" 10 million copies worldwide across all platforms, Moon Studios co-founder Thomas Mahler has revealed. The co-founder and Creative Director at Moon Studios said as much on X (formerly Twitter) yesterday when talking about the first game in the Ori series - Ori and the Blind Forest. "If Blind Forest would have flopped back then, we would’ve been bankrupt as a studio", he wrote on X. Mahler added that the series sold "around" 10 million copies to date. "But thank god it didn’t - we sold around 10m copies of Ori so far, which probably makes it […]
At TGA 2023, Moon Studios (the Vienna-based studio behind the Ori games) and Private Division finally pulled the veil on their ARPG project: No Rest for the Wicked. The game is described as a visceral isometric ARPG that features brutal, animation-driven 'precision-based combat' where skilled players can pull off deadly moves and visceral strikes. According to the developer, No Rest for the Wicked's combat will require proper skill and timing rather than mindless button mashing. Moon Studios is also looking to innovate in the world design. The handcrafted island setting of Isola Sacra will reportedly enable 'unmatched verticality' compared to […]
Welcome to 9to5toys Battlestation Weekly – your go-to spot for the notable deals and latest releases in PC gaming at a glance every Saturday morning. This week, we’ve got some incredible deals headlined by Samsung’s early Black Friday BOGO offer on its...
OpenAI has been in the news since its inception of ChatGPT and has been actively evolving its technology, developing new models, and working aggressively to bring AGI forward. While the company's progression is widely praised, it had to face some legal pressure for misusing articles from news outlets to train its large language models. However, the artificial intelligence giant has been able to dodge the lawsuit for now as a federal judge in New York has dismissed the case. A federal judge has dismissed a copyright lawsuit against OpenAI for failing to present enough evidence OpenAI found itself to be […]
According to Moon Studios ' CEO, the unfortunate closure of Hi-Fi Rush developer Tango Gameworks and Prey, Redfall developer Arkane Austin may not be as senseless as it appears. Speaking on X/Twitter following the confirmation of the two studios' closure, Thomas Mahler highlighted how it's quite likely that there have been "inner dealings" for a while that could explain the two studios' closure, as he has rarely seen decisions being made on this scale that make absolutely no sense. It could be that Microsoft had previous discussions with these studios, and the decision to close them was made so that […]
No Rest for the Wicked, the new action-rpg/roguelike from Ori developer Moon Studios is out now in early access and eliciting a mix of responses. Most have been struck by the game’s obvious potential, but some have also complained the game is a bit overly demanding when it comes to PC performance, particularly considering it’s an isometric Diablo-like (albeit a very nice-looking one). This definitely feels like a situation where upscalers like DLSS and FSR would come in handy, but according to according to Moon Studios boss Gennadiy Korol, they’re holding back after early DLSS experiments as the results just […]
Despite having released only two games, the two entries in the beautiful Metroidvania series Ori, Austrian developer Moon Studios is rightly considered among the top studios founded in the 2000s. While the series that put them on the map is not continuing anytime soon, fans of the developer still have something to look forward to, as Moon Studios is working on No Rest for the Wicked, an action role-playing now available in early access. The game is powered by some amazing visuals and solid core gameplay that have the potential to be among the best released in recent times. No […]
Developer Moon Studios has rolled out the biggest No Rest for the Wicked patch to date, packing improvements to visuals, performance, loot, and much more. Moon Studios' latest title was released in early access for PC last week, and following several smaller hotfixes, the studio has now released the game's biggest update yet. "We improved Performance, Balance, Loot, Harvesting, Graphics, fixed progression blockers, and added new options in the Settings Screen", the studio writes on X. "A good few dozen other bugs across the rest of the game have also been squashed". Looking at the full release notes for this […]
Moon Studios and Private Division have released the Steam early access launch trailer for No Rest for the Wicked. The game was announced at The Game Awards 2023. The developers described it as a love letter to action RPGs, as well as their attempt to innovate in the genre. In stark contrast to most action RPGs, combat will be precision-based rather than fast-paced. Players will have to be deliberate and strategic with their moves, almost like in a Soulslike game: Feel the weight and speed of each weapon through their own move sets. Enchant armaments with runes, craft rare armor, […]
Ori creator and Moon Studios co-founder Thomas Mahler has said that it will be hard to make Ori 3. Earlier this week we reported on an interview with the founders of Moon Studios about why they chose to develop No Rest for the Wicked instead of a new Ori game. Interestingly, co-founder and game director Thomas Mahler revealed to actually have some ideas for a new Ori, and a title. Following this interview, Mahler has now taken to X to express his thoughts about sequels to games, and why those sequels often end up being worse than their predecessors. Interestingly, […]
Ori developer Moon Studios is currently working on No Rest for the Wicked, but a new Ori game isn't being ruled out by the studio's co-founder and game director. That's what Moon Studios co-founder and creator of the Ori series, Thomas Mahler, has said in a recent interview with Game Informer. In the interview, studio founders Mahler and Gennadiy Korol were asked why the team decided to create No Rest for the Wicked instead of a sequel to 2020's Ori and the Will of the Wisps. As expressed by Korol, the story of Ori was complete, and the only way […]
Moon Studios, the developer behind the beloved Metroidvanias Ori and the Blind Forest and its sequel, Ori and the Will of the Wisps, is working on No Rest for the Wicked. The action RPG is set to launch this month on April 19 and is a bit of a departur...
Thomas Mahler, the co-founder of Moon Studios and creator of the Ori games, has said that he fully believes in the direction that Phil Spencer is taking with Xbox. Yesterday we reported that global sales of the Ori games are currently around 10 million units across all platforms. As most of you will know, the games initially launched on Xbox and PC, but were later also released for the Nintendo Switch. Unlike the studio's upcoming title No Rest for the Wicked, the Ori games, however, didn't make their way to PlayStation platforms. Both Ori and the Blind Forest and Will […]
Ori sales are "around" 10 million copies worldwide across all platforms, Moon Studios co-founder Thomas Mahler has revealed. The co-founder and Creative Director at Moon Studios said as much on X (formerly Twitter) yesterday when talking about the first game in the Ori series - Ori and the Blind Forest. "If Blind Forest would have flopped back then, we would’ve been bankrupt as a studio", he wrote on X. Mahler added that the series sold "around" 10 million copies to date. "But thank god it didn’t - we sold around 10m copies of Ori so far, which probably makes it […]
At TGA 2023, Moon Studios (the Vienna-based studio behind the Ori games) and Private Division finally pulled the veil on their ARPG project: No Rest for the Wicked. The game is described as a visceral isometric ARPG that features brutal, animation-driven 'precision-based combat' where skilled players can pull off deadly moves and visceral strikes. According to the developer, No Rest for the Wicked's combat will require proper skill and timing rather than mindless button mashing. Moon Studios is also looking to innovate in the world design. The handcrafted island setting of Isola Sacra will reportedly enable 'unmatched verticality' compared to […]