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Starship Troopers: Extermination, As Told By Steam Reviews

It would always be a tough call, following the deeply Starship Troopers-inspired Helldivers 2 into the online co-op multiplayer space. However, through its early access, Offworld’s licensed horde shooter has performed impressively well. But how is it f...

Save $1,350 on Xtracycle’s Stoker off-road cargo e-bike with free gear at $3,999 in Black Friday sales, more

Xtracycle has begun its early Black Friday sales through November 18, offering up to $1,350 in savings on three different e-bike bundles. Among the three discounted models here, the prices start lowest for the brand’s Stoker Off-Road Cargo e-bike which...

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The Target Black Friday ad is now live with a complete look at hundreds of items that will be going on sale starting this week. As we detailed previously, the brand already dished up the start times and dates for multi-event Black Friday sale this year...

Add this MagSafe desk mount to your setup at $17 Prime shipped (37% off)

LISEN MagSafe Desk Mount Buy for $17 (Reg. $27) What we love Keep your iPhone front and center with this MagSafe desk mount from LISEN. With an adjustable 24-inch arm, you’ll be able to keep your device super close, or at arm’s length...

Upgrade These Buildings First In No Rest For The Wicked

Action RPG No Rest for the Wicked might be a Soulslike at heart, but there’s more than meets the eye with Moon Studios’ newly released title—especially around its main city, Sacrament. The city serves as a hub for most quests and merchant needs, which ...

How To Get Runes In No Rest For The Wicked—And How They Work

Newly released action RPG No Rest for the Wicked is a punishing ride, especially if you don’t invest time Read more...

No Rest for the Wicked’s Early Access Patch 1 Optimizes Performance & Lowers Requirements

No Rest for the Wicked, the action RPG developed by Moon Studios, has received a major performance update with the first Early Access patch, lowering the recommended system requirements. The developers' new patch focused on improving the user experience. Specific changes were made to the baseline performance of both CPUs and GPUs to ensure gamers weren't faced with troubles such as delayed texture loading, stutters, and performance drops. Apart from this, widespread measures are taken to reduce internal crashes, including time-slicing systems to improve the broadcast experience. The new patch also came with updated PC specification requirements, and this time, […]

No Rest for the Wicked is Holding Back on DLSS/FSR as Early Tests Lose too Much Sharpness

No Rest for the Wicked, the new action-rpg/roguelike from Ori developer Moon Studios is out now in early access and eliciting a mix of responses. Most have been struck by the game’s obvious potential, but some have also complained the game is a bit overly demanding when it comes to PC performance, particularly considering it’s an isometric Diablo-like (albeit a very nice-looking one). This definitely feels like a situation where upscalers like DLSS and FSR would come in handy, but according to according to Moon Studios boss Gennadiy Korol, they’re holding back after early DLSS experiments as the results just […]

No Rest for The Wicked Early Access Hands-On – Extreme Potential

Despite having released only two games, the two entries in the beautiful Metroidvania series Ori, Austrian developer Moon Studios is rightly considered among the top studios founded in the 2000s. While the series that put them on the map is not continuing anytime soon, fans of the developer still have something to look forward to, as Moon Studios is working on No Rest for the Wicked, an action role-playing now available in early access. The game is powered by some amazing visuals and solid core gameplay that have the potential to be among the best released in recent times. No […]

Biggest No Rest for the Wicked Patch To Date Released; Improves Performance, Visuals, Loot, Adds New Options

Developer Moon Studios has rolled out the biggest No Rest for the Wicked patch to date, packing improvements to visuals, performance, loot, and much more. Moon Studios' latest title was released in early access for PC last week, and following several smaller hotfixes, the studio has now released the game's biggest update yet. "We improved Performance, Balance, Loot, Harvesting, Graphics, fixed progression blockers, and added new options in the Settings Screen", the studio writes on X. "A good few dozen other bugs across the rest of the game have also been squashed". Looking at the full release notes for this […]

No Rest for the Wicked Gets PC Requirements; Devs Promise No MTX and No Anti-Cheat When Playing Offline

After the early access launch trailer, Moon Studios has now released the PC system requirements for the action RPG No Rest for the Wicked. There's a very big difference between minimum and recommended, to say the least. MINIMUM RECOMMENDED AVERAGE PERFORMANCE 1080P @ 30FPS 1080P @ 60FPS GRAPHICS SETTING PERFORMANCE QUALITY GPU NVIDIA GEFORCE GTX 970 or AMD RADEON RX VEGA 56 NVIDIA GEFORCE RTX 3070TI or AMD RADEON RX 6800 XT CPU INTEL CORE 15-8400 or AMD RYZEN 5 2600 INTEL CORE 15-12600K or AMD RYZEN 7 5800X3D RAM 16 GB 16 GB STORAGE 35 GB SSD 35 GB […]

No Rest for the Wicked Gets Early Access Launch Trailer

Moon Studios and Private Division have released the Steam early access launch trailer for No Rest for the Wicked. The game was announced at The Game Awards 2023. The developers described it as a love letter to action RPGs, as well as their attempt to innovate in the genre. In stark contrast to most action RPGs, combat will be precision-based rather than fast-paced. Players will have to be deliberate and strategic with their moves, almost like in a Soulslike game: Feel the weight and speed of each weapon through their own move sets. Enchant armaments with runes, craft rare armor, […]

Ori Devs Explain Why They’re Not Making A Third Game (For Now)

Moon Studios, the developer behind the beloved Metroidvanias Ori and the Blind Forest and its sequel, Ori and the Will of the Wisps, is working on No Rest for the Wicked. The action RPG is set to launch this month on April 19 and is a bit of a departur...

No Rest for the Wicked Shows Off New Boss Battle Gameplay

Ori developer Moon Studios announced No Rest for the Wicked at the last The Game Awards. Developed for publisher Private Division, it's labeled as a visceral top-down action RPG that Moon Studios has been prototyping even before they released the first Ori game. No Rest for the Wicked aims to deliver more deliberate and tactical choices in combat than your average hack-and-slash game. Each weapon will offer not only different move sets but also speed and weight, factoring in the player's choice. As customary for the genre, armor crafting and armor enchanting with runes will be included. Moon Studios even […]

No Rest for the Wicked Is the New Visceral ARPG from Ori’s Moon Studios; Early Access Launch in Q1 2024

At TGA 2023, Moon Studios (the Vienna-based studio behind the Ori games) and Private Division finally pulled the veil on their ARPG project: No Rest for the Wicked. The game is described as a visceral isometric ARPG that features brutal, animation-driven 'precision-based combat' where skilled players can pull off deadly moves and visceral strikes. According to the developer, No Rest for the Wicked's combat will require proper skill and timing rather than mindless button mashing. Moon Studios is also looking to innovate in the world design. The handcrafted island setting of Isola Sacra will reportedly enable 'unmatched verticality' compared to […]

Tag: No Rest for the Wicked

Pokémon TCG Pocket is proving to be rather successful. App Magic, a website that estimates mobile app earnings (via Mobilegamer.biz), claims the “free” card game has made over $20 million in its first week on sale from over five million downloads. The ...
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Upgrade These Buildings First In No Rest For The Wicked

Action RPG No Rest for the Wicked might be a Soulslike at heart, but there’s more than meets the eye with Moon Studios’ newly released title—especially around its main city, Sacrament. The city serves as a hub for most quests and merchant needs, which ...

How To Get Runes In No Rest For The Wicked—And How They Work

Newly released action RPG No Rest for the Wicked is a punishing ride, especially if you don’t invest time Read more...

No Rest for the Wicked’s Early Access Patch 1 Optimizes Performance & Lowers Requirements

No Rest for the Wicked, the action RPG developed by Moon Studios, has received a major performance update with the first Early Access patch, lowering the recommended system requirements. The developers' new patch focused on improving the user experience. Specific changes were made to the baseline performance of both CPUs and GPUs to ensure gamers weren't faced with troubles such as delayed texture loading, stutters, and performance drops. Apart from this, widespread measures are taken to reduce internal crashes, including time-slicing systems to improve the broadcast experience. The new patch also came with updated PC specification requirements, and this time, […]

No Rest for the Wicked is Holding Back on DLSS/FSR as Early Tests Lose too Much Sharpness

No Rest for the Wicked, the new action-rpg/roguelike from Ori developer Moon Studios is out now in early access and eliciting a mix of responses. Most have been struck by the game’s obvious potential, but some have also complained the game is a bit overly demanding when it comes to PC performance, particularly considering it’s an isometric Diablo-like (albeit a very nice-looking one). This definitely feels like a situation where upscalers like DLSS and FSR would come in handy, but according to according to Moon Studios boss Gennadiy Korol, they’re holding back after early DLSS experiments as the results just […]

No Rest for The Wicked Early Access Hands-On – Extreme Potential

Despite having released only two games, the two entries in the beautiful Metroidvania series Ori, Austrian developer Moon Studios is rightly considered among the top studios founded in the 2000s. While the series that put them on the map is not continuing anytime soon, fans of the developer still have something to look forward to, as Moon Studios is working on No Rest for the Wicked, an action role-playing now available in early access. The game is powered by some amazing visuals and solid core gameplay that have the potential to be among the best released in recent times. No […]

Biggest No Rest for the Wicked Patch To Date Released; Improves Performance, Visuals, Loot, Adds New Options

Developer Moon Studios has rolled out the biggest No Rest for the Wicked patch to date, packing improvements to visuals, performance, loot, and much more. Moon Studios' latest title was released in early access for PC last week, and following several smaller hotfixes, the studio has now released the game's biggest update yet. "We improved Performance, Balance, Loot, Harvesting, Graphics, fixed progression blockers, and added new options in the Settings Screen", the studio writes on X. "A good few dozen other bugs across the rest of the game have also been squashed". Looking at the full release notes for this […]

No Rest for the Wicked Gets PC Requirements; Devs Promise No MTX and No Anti-Cheat When Playing Offline

After the early access launch trailer, Moon Studios has now released the PC system requirements for the action RPG No Rest for the Wicked. There's a very big difference between minimum and recommended, to say the least. MINIMUM RECOMMENDED AVERAGE PERFORMANCE 1080P @ 30FPS 1080P @ 60FPS GRAPHICS SETTING PERFORMANCE QUALITY GPU NVIDIA GEFORCE GTX 970 or AMD RADEON RX VEGA 56 NVIDIA GEFORCE RTX 3070TI or AMD RADEON RX 6800 XT CPU INTEL CORE 15-8400 or AMD RYZEN 5 2600 INTEL CORE 15-12600K or AMD RYZEN 7 5800X3D RAM 16 GB 16 GB STORAGE 35 GB SSD 35 GB […]

No Rest for the Wicked Gets Early Access Launch Trailer

Moon Studios and Private Division have released the Steam early access launch trailer for No Rest for the Wicked. The game was announced at The Game Awards 2023. The developers described it as a love letter to action RPGs, as well as their attempt to innovate in the genre. In stark contrast to most action RPGs, combat will be precision-based rather than fast-paced. Players will have to be deliberate and strategic with their moves, almost like in a Soulslike game: Feel the weight and speed of each weapon through their own move sets. Enchant armaments with runes, craft rare armor, […]

Ori Devs Explain Why They’re Not Making A Third Game (For Now)

Moon Studios, the developer behind the beloved Metroidvanias Ori and the Blind Forest and its sequel, Ori and the Will of the Wisps, is working on No Rest for the Wicked. The action RPG is set to launch this month on April 19 and is a bit of a departur...

No Rest for the Wicked Shows Off New Boss Battle Gameplay

Ori developer Moon Studios announced No Rest for the Wicked at the last The Game Awards. Developed for publisher Private Division, it's labeled as a visceral top-down action RPG that Moon Studios has been prototyping even before they released the first Ori game. No Rest for the Wicked aims to deliver more deliberate and tactical choices in combat than your average hack-and-slash game. Each weapon will offer not only different move sets but also speed and weight, factoring in the player's choice. As customary for the genre, armor crafting and armor enchanting with runes will be included. Moon Studios even […]

No Rest for the Wicked Is the New Visceral ARPG from Ori’s Moon Studios; Early Access Launch in Q1 2024

At TGA 2023, Moon Studios (the Vienna-based studio behind the Ori games) and Private Division finally pulled the veil on their ARPG project: No Rest for the Wicked. The game is described as a visceral isometric ARPG that features brutal, animation-driven 'precision-based combat' where skilled players can pull off deadly moves and visceral strikes. According to the developer, No Rest for the Wicked's combat will require proper skill and timing rather than mindless button mashing. Moon Studios is also looking to innovate in the world design. The handcrafted island setting of Isola Sacra will reportedly enable 'unmatched verticality' compared to […]

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