Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]
We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...
Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...
Guild Wars 2: Janthir Wilds will receive the Godspawn update, adding a new 50-player boss battle, a new 10-player raid, and a legendary spear. Guild Wars 2: Janthir Wilds is getting the first major update "Godspawn" on November 19th, expanding the story with new story chapters The MMORPG Guild Wars 2 by ArenaNet is receiving its first major update for the Janthir Wilds expansion soon. It's the first of three major updates, and it'll land on November 19. The update will add new content to the game for the players. The Janthir Wilds expansion DLC was released in August this year, […]
NVIDIA has published its PC performance benchmarks in Ghost of Tsushima running on its GeForce RTX 40 GPUs with & without DLSS 3 technology. NVIDIA Publishes Ghost of Tsushima PC Performance Benchmarks: GeForce RTX 4090 GPU Gets Over 80 FPS Native, Over 200 FPS With DLSS 3 Ghost of Tsushima's Director Cut for PC is now available and NVIDIA is sharing the first benchmarks of the game running at different resolutions on its GeForce RTX 40 "Ada" lineup. The game became an instant hit on the Sony PlayStation consoles when it was first released and has now come over to […]
A new Assassin's Creed Valhalla NVIDIA DLSS 3 mod was released online today, bringing massive performance improvements to the latest main entry in the series developed by Ubisoft. The mod was developed by well-known modder PureDark, who is offering the mod via their Patreon page. The video below showcases the modded NVIDIA DLSS 3 Frame Generation and DLSS 2 upscaling implementation, and they both seem to work extremely well, as does Reflex, so the experience won't suffer from any input delay. Additionally, the mod also implements DeepDVC, which is RTX Dynamic Vibrancy, according to the modder, that can be turned […]
In late November, Blackbird Interactive revealed that the long-anticipated real-time strategy game Homeworld 3 would support NVIDIA DLSS 3. However, we've since received confirmation that this will not be the case. The PR department reached out to us because, as it turns out, there was a miscommunication from the developer's end. They likely confused the latest version of NVIDIA DLSS Super Resolution (the SDK is now up to 3.7.0) with Frame Generation. A rookie mistake, albeit one that is definitely rooted in NVIDIA's own extremely confusing nomenclature. As such, you can expect Homeworld 3 to include support for NVIDIA DLSS […]
NVIDIA DLSS 3 has been added to the open world spaceship shooter game Everspace 2 with the major free Incursions update that dropped yesterday, adding new events, legendary gear and catalysts, new treasure boxes called reliquaries, and improved controller support. Developer ROCKFISH has also upgraded the game from Unreal Engine 4 to Unreal Engine 5.3, offering Lumen Global Illumination as an option for high-end PC users looking to improve the visuals. With DLSS 3 and all graphics settings maxed out, owners of RTX 40 Series GPUs can look forward to a 2x performance boost, according to NVIDIA. The RTX 4090 […]
A new Dead Island 2 NVIDIA DLSS 3 mod is now available for download, bringing significant performance improvements to the second entry in the series developed by Dambuster Studios. The new mod, which can be downloaded from Nexus Mods, replaces AMD FSR with the the third version of NVIDIA's upscaler, although support is only limited to Super Resolution for now, so there's no Frame Generation support. Even so, NVIDIA DLSS 3 brings significant performance improvements with much better visual quality. Being a fork of a previously available NVIDIA DLSS 2 mod for the game, those who have already installed it […]
Today, NVIDIA announced that the upcoming tactical first-person shooter game Gray Zone Warfare will support DLSS 3 (Frame Generation) from day one, accelerating performance on GeForce RTX 40 Series graphics cards. As with any game with built-in DLSS 3 support, Gray Zone Warfare will also feature Reflex, which any owner of GeForce GTX 900 Series GPUs and newer will be able to activate for up to 50% reduction in system latency. Last but not least, the Unreal Engine 5 powered game will support the hardware accelerated ray-traced version of Lumen lighting to deliver cutting-edge visuals. Gray Zone Warfare is the […]
NVIDIA revealed today that the sci-fi first-person shooter/tower defense/base building hybrid game Outpost: Infinity Siege will support DLSS 3 (Frame Generation + Super Resolution) and Reflex at launch. The game is out now (priced at $24.99) on Steam and receives a 3.3x average performance boost by enabling both DLSS Frame Generation and Super Resolution. At 4K and max graphics settings, the GeForce RTX 4090 users can hit 160 FPS, the GeForce RTX 4080 SUPER exceeds 120 FPS, the GeForce RTX 4070 Ti SUPER tops 110 FPS, and the GeForce RTX 4070 SUPER surpasses 100 FPS. Today, Blizzard has also released […]
As I mentioned in my Dragon's Dogma 2 review, despite the announcement of NVIDIA DLSS 3 being available at launch, NVIDIA's frame generation technique is nowhere to be found. That, on top of other performance issues caused by CPU optimization that CAPCOM has promised it'll try to address and the newly discovered microtransaction controversy, has translated into a rocky start for Dragon's Dogma when it comes to Steam reviews. The current average score from users is 'Mostly Negative', with a very low 39% approval score. Of course, that might change in the future if some of those issues are solved. Meanwhile, […]
Today, NVIDIA shared various announcements ahead of next week's Game Developers Conference. To begin with, one of the most anticipated games slated in 2024, Ubisoft Massive's Star Wars Outlaws, will feature NVIDIA DLSS 3 integration, ray traced effects, and Reflex. The game is also the highlight of this GeForce NOW Thursday, as it will also be playable via NVIDIA's cloud platform, with Ultimate subscribers able to take advantage of all the aforementioned technologies. Another long-awaited game scheduled to launch on August 20, the open world action RPG Black Myth: Wukong, will support NVIDIA DLSS 3.5 (Ray Reconstruction) and 'full ray […]
It's been over six years since the early access launch of Deep Rock Galactic and nearly four years after version 1.0, and the cooperative first-person shooter game featuring space dwarves is still going strong. Last January, the game crossed the threshold of 8 million units sold across all platforms. Danish developer Ghost Ship Games is still updating Deep Rock Galactic to keep the interest high. Two days ago, they released a non-exhaustive list of content and features coming with Season 5, which apparently includes adding NVIDIA DLSS 3 support. NEW THEME: It's a prelude to Rogue Core. NEW MISSION TYPE: […]
A new Steam Next Fest is now in full swing, featuring tons of interesting demos, including that of Stormgate. The real-time strategy game in development at Frost Giant Studios, a team built by ex Blizzard employees who wanted to make the next-generation RTS since Blizzard wouldn't take care of that. Among its various features is the addition of rollback netcode, usually a prerogative of fighting games but apparently also useful for real-time strategy titles. Stormgate had a massive Kickstarter campaign in December, smashing its base goal in less than fifteen minutes and finishing with $2.38 million in pledges from the […]
Nightingale developer Inflexion Games has released detailed information on the shared world survival game's PC system specifications ahead of the early access launch scheduled later this month. The good news is that Nightingale will support both frame generation techniques, NVIDIA's DLSS 3 and AMD's FSR 3. That's on top of the previously announced partnership with Intel, which ensured XeSS support and optimization for the company's Arc graphics cards. We already knew from our own interview with the developers that DLSS and FSR would be supported as well, but the inclusion of frame generation has only just been confirmed. Minimum Recommended […]
NVIDIA has published its PC performance benchmarks in Ghost of Tsushima running on its GeForce RTX 40 GPUs with & without DLSS 3 technology. NVIDIA Publishes Ghost of Tsushima PC Performance Benchmarks: GeForce RTX 4090 GPU Gets Over 80 FPS Native, Over 200 FPS With DLSS 3 Ghost of Tsushima's Director Cut for PC is now available and NVIDIA is sharing the first benchmarks of the game running at different resolutions on its GeForce RTX 40 "Ada" lineup. The game became an instant hit on the Sony PlayStation consoles when it was first released and has now come over to […]
A new Assassin's Creed Valhalla NVIDIA DLSS 3 mod was released online today, bringing massive performance improvements to the latest main entry in the series developed by Ubisoft. The mod was developed by well-known modder PureDark, who is offering the mod via their Patreon page. The video below showcases the modded NVIDIA DLSS 3 Frame Generation and DLSS 2 upscaling implementation, and they both seem to work extremely well, as does Reflex, so the experience won't suffer from any input delay. Additionally, the mod also implements DeepDVC, which is RTX Dynamic Vibrancy, according to the modder, that can be turned […]
In late November, Blackbird Interactive revealed that the long-anticipated real-time strategy game Homeworld 3 would support NVIDIA DLSS 3. However, we've since received confirmation that this will not be the case. The PR department reached out to us because, as it turns out, there was a miscommunication from the developer's end. They likely confused the latest version of NVIDIA DLSS Super Resolution (the SDK is now up to 3.7.0) with Frame Generation. A rookie mistake, albeit one that is definitely rooted in NVIDIA's own extremely confusing nomenclature. As such, you can expect Homeworld 3 to include support for NVIDIA DLSS […]
NVIDIA DLSS 3 has been added to the open world spaceship shooter game Everspace 2 with the major free Incursions update that dropped yesterday, adding new events, legendary gear and catalysts, new treasure boxes called reliquaries, and improved controller support. Developer ROCKFISH has also upgraded the game from Unreal Engine 4 to Unreal Engine 5.3, offering Lumen Global Illumination as an option for high-end PC users looking to improve the visuals. With DLSS 3 and all graphics settings maxed out, owners of RTX 40 Series GPUs can look forward to a 2x performance boost, according to NVIDIA. The RTX 4090 […]
A new Dead Island 2 NVIDIA DLSS 3 mod is now available for download, bringing significant performance improvements to the second entry in the series developed by Dambuster Studios. The new mod, which can be downloaded from Nexus Mods, replaces AMD FSR with the the third version of NVIDIA's upscaler, although support is only limited to Super Resolution for now, so there's no Frame Generation support. Even so, NVIDIA DLSS 3 brings significant performance improvements with much better visual quality. Being a fork of a previously available NVIDIA DLSS 2 mod for the game, those who have already installed it […]
Today, NVIDIA announced that the upcoming tactical first-person shooter game Gray Zone Warfare will support DLSS 3 (Frame Generation) from day one, accelerating performance on GeForce RTX 40 Series graphics cards. As with any game with built-in DLSS 3 support, Gray Zone Warfare will also feature Reflex, which any owner of GeForce GTX 900 Series GPUs and newer will be able to activate for up to 50% reduction in system latency. Last but not least, the Unreal Engine 5 powered game will support the hardware accelerated ray-traced version of Lumen lighting to deliver cutting-edge visuals. Gray Zone Warfare is the […]
NVIDIA revealed today that the sci-fi first-person shooter/tower defense/base building hybrid game Outpost: Infinity Siege will support DLSS 3 (Frame Generation + Super Resolution) and Reflex at launch. The game is out now (priced at $24.99) on Steam and receives a 3.3x average performance boost by enabling both DLSS Frame Generation and Super Resolution. At 4K and max graphics settings, the GeForce RTX 4090 users can hit 160 FPS, the GeForce RTX 4080 SUPER exceeds 120 FPS, the GeForce RTX 4070 Ti SUPER tops 110 FPS, and the GeForce RTX 4070 SUPER surpasses 100 FPS. Today, Blizzard has also released […]
As I mentioned in my Dragon's Dogma 2 review, despite the announcement of NVIDIA DLSS 3 being available at launch, NVIDIA's frame generation technique is nowhere to be found. That, on top of other performance issues caused by CPU optimization that CAPCOM has promised it'll try to address and the newly discovered microtransaction controversy, has translated into a rocky start for Dragon's Dogma when it comes to Steam reviews. The current average score from users is 'Mostly Negative', with a very low 39% approval score. Of course, that might change in the future if some of those issues are solved. Meanwhile, […]
Today, NVIDIA shared various announcements ahead of next week's Game Developers Conference. To begin with, one of the most anticipated games slated in 2024, Ubisoft Massive's Star Wars Outlaws, will feature NVIDIA DLSS 3 integration, ray traced effects, and Reflex. The game is also the highlight of this GeForce NOW Thursday, as it will also be playable via NVIDIA's cloud platform, with Ultimate subscribers able to take advantage of all the aforementioned technologies. Another long-awaited game scheduled to launch on August 20, the open world action RPG Black Myth: Wukong, will support NVIDIA DLSS 3.5 (Ray Reconstruction) and 'full ray […]
It's been over six years since the early access launch of Deep Rock Galactic and nearly four years after version 1.0, and the cooperative first-person shooter game featuring space dwarves is still going strong. Last January, the game crossed the threshold of 8 million units sold across all platforms. Danish developer Ghost Ship Games is still updating Deep Rock Galactic to keep the interest high. Two days ago, they released a non-exhaustive list of content and features coming with Season 5, which apparently includes adding NVIDIA DLSS 3 support. NEW THEME: It's a prelude to Rogue Core. NEW MISSION TYPE: […]
A new Steam Next Fest is now in full swing, featuring tons of interesting demos, including that of Stormgate. The real-time strategy game in development at Frost Giant Studios, a team built by ex Blizzard employees who wanted to make the next-generation RTS since Blizzard wouldn't take care of that. Among its various features is the addition of rollback netcode, usually a prerogative of fighting games but apparently also useful for real-time strategy titles. Stormgate had a massive Kickstarter campaign in December, smashing its base goal in less than fifteen minutes and finishing with $2.38 million in pledges from the […]
Nightingale developer Inflexion Games has released detailed information on the shared world survival game's PC system specifications ahead of the early access launch scheduled later this month. The good news is that Nightingale will support both frame generation techniques, NVIDIA's DLSS 3 and AMD's FSR 3. That's on top of the previously announced partnership with Intel, which ensured XeSS support and optimization for the company's Arc graphics cards. We already knew from our own interview with the developers that DLSS and FSR would be supported as well, but the inclusion of frame generation has only just been confirmed. Minimum Recommended […]