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Apple Might Launch Its Own Smart Home Camera As It Focuses On Providing A More Integrated Product Experience For Its Users

Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]

Best of Black Friday 2024 – power stations and bundles: Anker SOLIX, Bluetti, EcoFlow, Jackery

We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...

World Of Warcraft Is Finally Getting Player Homes After 20 Years

Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...

ArenaNet To Release ‘Godspawn’ Update for Guild Wars 2: Janthir Wilds on November 19, Featuring New 50-Player Titan Battle and More

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PS5 Pro Achieves Significant Performance Improvements, Says Dev; The Most Impressive Aspect Is PSSR

There's only a little over a week before the first (and possibly last, given Microsoft's apparent lack of plans to do another Xbox One X-type launch) console refresh of this generation, the PS5 Pro, launches globally. As we approach the release date, more developers are talking about their experience with the hardware. Earlier today, we shared an excerpt from an interview in which Dying Light Franchise Director Tymon Smektala mentioned how PlayStation Spectral Super Resolution could be more important than the other hardware advancements. Interestingly, we can now reinforce that opinion with similar impressions from our PS5 Pro Q&A with […]

PS5 Pro Lords of the Fallen Enhancements Revealed; More Updates Planned, Sequel Teased

The details of the PS5 Pro enhancement patch coming to Lords of the Fallen have been shared by developer Hexworks. Here's what they shared with fans in the new press release: The PS5 Pro version of Lords of the Fallen allows players to experience the game with a 40% increase in pixel density over the base PlayStation 5 console, resulting in a sharper image and finer details. Performance Mode delivers rich visual detail at 4K60 (upscaled from 1440p) with a fluid 60 frames per second, sharper distant details, and refined textures on characters and environments. For those prioritizing visual fidelity, […]

PS5 Pro Patch Details for Lies of P Shared by NEOWIZ

Lies of P, the highly successful Soulslike game created by NEOWIZ, is one of the games that will be enhanced for Sony's upcoming PS5 Pro console. Speaking to Eurogamer, Game Director Jiwon Choi has now shared the first details on what players can expect to find in terms of visual and performance improvements. At Round8, we always strive to deliver a polished and engaging experience with Lies of P, and we're grateful for the positive reception of the game's optimization on all platforms. With the introduction of the PS5 Pro, we're excited to take that experience a step further, offering […]

The Last Of Us, Stellar Blade, And More Reveal Their PS5 Pro Modes

The PS5 Pro is out in just a few weeks promising “enhancements” for over 50 games to start. One of those is The Last Of Us Part I, which was showcased in the initial tech demo for the hardware running more smoothly at higher fidelities than its current...

PS5 Pro Games to Scale Better Than PS4 Pro’s, Says Dev; Maxed PCs Cost 3-5x Times, Can’t Be Compared

Empire of the Ants, the upcoming Unreal Engine 5 real-time strategy game based on a French sci-fi book, is part of the PS5 Pro launch lineup, being scheduled to release on the same day (November 7). In our freshly published interview with developer Tower Five, Game Director Renaud Charpentier shared impressions on Sony's upcoming mid-generation console refresh. According to Charpentier, due to how games are made nowadays compared to the previous generation, PS5 games could take better advantage of the PS5 Pro hardware compared to PS4 Pro and PS4. Most titles nowadays also include variable resolution, offering even more scaling […]

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PS5 Pro Absolutely Rocks, Says No Man’s Sky Developer

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PS5 Pro Is a ‘Full Package’ with ‘Exceptional Value’ for Players, Says Sony

The high price ($699) of the PS5 Pro remains a hotly debated subject in the industry. While many fans are still disappointed with the pricing, analysts and even game developers have publicly said it makes sense, considering the market and what's in the hardware. As for Sony itself, the company recently commented on the topic of pricing (and the decision to leave the disc drive as a separate purchase) in an interview with IGN. PlayStation Senior Principal Product Manager Toshi Aoki said: Well, the technologies that I just mentioned that we are putting in to deliver new experiences for game […]

PS5 Pro Launch Lineup Also Includes the UE5 RTS Empire of the Ants

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PlayStation 30th Anniversary Pre-Orders Start Today, Here’s How To Get In Line

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PS5 Pro Digital Foundry Hands-on Delivers First Impression on PSSR, Ray Tracing Improvements and More

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PS5 Pro Launch Games Get Detailed Specs and Enhancements

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Tag: PS5 Pro

PS5 Pro Achieves Significant Performance Improvements, Says Dev; The Most Impressive Aspect Is PSSR

There's only a little over a week before the first (and possibly last, given Microsoft's apparent lack of plans to do another Xbox One X-type launch) console refresh of this generation, the PS5 Pro, launches globally. As we approach the release date, more developers are talking about their experience with the hardware. Earlier today, we shared an excerpt from an interview in which Dying Light Franchise Director Tymon Smektala mentioned how PlayStation Spectral Super Resolution could be more important than the other hardware advancements. Interestingly, we can now reinforce that opinion with similar impressions from our PS5 Pro Q&A with […]

PS5 Pro Lords of the Fallen Enhancements Revealed; More Updates Planned, Sequel Teased

The details of the PS5 Pro enhancement patch coming to Lords of the Fallen have been shared by developer Hexworks. Here's what they shared with fans in the new press release: The PS5 Pro version of Lords of the Fallen allows players to experience the game with a 40% increase in pixel density over the base PlayStation 5 console, resulting in a sharper image and finer details. Performance Mode delivers rich visual detail at 4K60 (upscaled from 1440p) with a fluid 60 frames per second, sharper distant details, and refined textures on characters and environments. For those prioritizing visual fidelity, […]

PS5 Pro Patch Details for Lies of P Shared by NEOWIZ

Lies of P, the highly successful Soulslike game created by NEOWIZ, is one of the games that will be enhanced for Sony's upcoming PS5 Pro console. Speaking to Eurogamer, Game Director Jiwon Choi has now shared the first details on what players can expect to find in terms of visual and performance improvements. At Round8, we always strive to deliver a polished and engaging experience with Lies of P, and we're grateful for the positive reception of the game's optimization on all platforms. With the introduction of the PS5 Pro, we're excited to take that experience a step further, offering […]

The Last Of Us, Stellar Blade, And More Reveal Their PS5 Pro Modes

The PS5 Pro is out in just a few weeks promising “enhancements” for over 50 games to start. One of those is The Last Of Us Part I, which was showcased in the initial tech demo for the hardware running more smoothly at higher fidelities than its current...

PS5 Pro Games to Scale Better Than PS4 Pro’s, Says Dev; Maxed PCs Cost 3-5x Times, Can’t Be Compared

Empire of the Ants, the upcoming Unreal Engine 5 real-time strategy game based on a French sci-fi book, is part of the PS5 Pro launch lineup, being scheduled to release on the same day (November 7). In our freshly published interview with developer Tower Five, Game Director Renaud Charpentier shared impressions on Sony's upcoming mid-generation console refresh. According to Charpentier, due to how games are made nowadays compared to the previous generation, PS5 games could take better advantage of the PS5 Pro hardware compared to PS4 Pro and PS4. Most titles nowadays also include variable resolution, offering even more scaling […]

Dragon Age: The Veilguard Gets Heavy PC Specs (and No Denuvo Confirmation), PS5 Pro Info

Today, BioWare has shared the detailed PC specifications for Dragon Age: The Veilguard. As a reminder, the game runs on the Frostbite engine just like its predecessor. Here's what you'll need to play the game if you don't want to enable ray tracing. AVERAGE PERFORMANCE 1080P / 30FPS 1440P / 30FPS 1080P/60FPS 2160P/60FPS IN-GAME GRAPHICS PRESET LOW HIGH ULTRA OS 64-BIT WINDOWS 10/11 WITH DIRECTX12 64-BIT WINDOWS 10/11 WITH DIRECTX12 64-BIT WINDOWS 10/11 WITH DIRECTX12 CPU INTEL CORE i5-8400 (6 CORES/6 THREADS) AMD RYZEN 3 3300X (4 CORES/8 THREADS) INTEL CORE i9-9900K AMD RYZEN 7 3700X (8 CORES/16 THREADS) INTEL […]

PS5 Pro Absolutely Rocks, Says No Man’s Sky Developer

So far, we haven't heard much about the PS5 Pro straight from developers with the notable exception of the comments gathered by Sony for the official PlayStation Blog last week. However, No Man's Sky Engine Programmer Martin Griffiths took to Twitter (X) to share all his excitement about the upcoming hardware in a very spontaneous capacity. This beautifully staged screenshot is a fair summary of how I feel tonight. Many of you have noticed that No Man's Sky is now marked as a PS5 Pro enhanced title on the PlayStation store - the only thing I’d like to say, as […]

PS5 Pro Is a ‘Full Package’ with ‘Exceptional Value’ for Players, Says Sony

The high price ($699) of the PS5 Pro remains a hotly debated subject in the industry. While many fans are still disappointed with the pricing, analysts and even game developers have publicly said it makes sense, considering the market and what's in the hardware. As for Sony itself, the company recently commented on the topic of pricing (and the decision to leave the disc drive as a separate purchase) in an interview with IGN. PlayStation Senior Principal Product Manager Toshi Aoki said: Well, the technologies that I just mentioned that we are putting in to deliver new experiences for game […]

PS5 Pro Launch Lineup Also Includes the UE5 RTS Empire of the Ants

Today, Microids announced that the real-time strategy game Empire of the Ants is joining the launch lineup of PS5 Pro, where the game will run at 60 frames per second. It will be available on November 7 for PC (Steam, GOG, and Epic Games Store), PlayStation 5, and Xbox Series S|X. Powered by Unreal Engine 5 and developed by French studio Tower Five, Empire of the Ants is based on the best-selling saga sci-fi novel originally published by Bernard Werber in 1991. Here's the official overview provided by the publisher: PARTAKE IN AN EXTRAORDINARY ADVENTURE – Play as a brave […]

PlayStation 30th Anniversary Pre-Orders Start Today, Here’s How To Get In Line

The PlayStation 30th Anniversary Collection looks great. A lot of people seem to think so. And when retro nostalgia collides with rabid console fandom, things tend to sell out quickly. Pre-orders begin at 10:00 a.m. ET (7:00 a.m. PT), with fans able to...

PS5 Pro Digital Foundry Hands-on Delivers First Impression on PSSR, Ray Tracing Improvements and More

Digital Foundry checked out the upcoming PS5 Pro console at a recent preview event and came back with an hour-long video to discuss their first impressions (with some excerpts of game developer interviews sprinkled in) and show off some new footage from various games. F1 24: Besides DDGI (Dynamic Diffuse Global Illumination), Codemasters has added three ray-traced effects for ambient occlusion, transparency, and opaque reflections. Moreover, anisotropic filtering has improved. According to DF's Oliver Mackenzie, these additions translate almost into a generational leap in visuals in some instances. However, image stability in this RT mode isn't as stable as in […]

PS5 Pro Launch Games Get Detailed Specs and Enhancements

Following the State of Play, Sony has published a lengthy blog post filled with details on PS5 Pro launch games straight from game developers. It's a recap of what you can expect to find in some of the biggest triple-A games when you launch them on your shiny new console come November 7. As a reminder, pre-orders start tomorrow through the official website and participating retailers. The console is priced at $699.99 USD, £699.99 GBP, €799.99 EUR, and ¥119,980 JPY (includes tax), featuring a 2TB SSD, a DualSense controller, and a copy of Astro’s Playroom. Gran Turismo 7: PlayStation Spectral […]

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