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Apple Might Launch Its Own Smart Home Camera As It Focuses On Providing A More Integrated Product Experience For Its Users

Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]

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Elden Ring Director Talks About Beating His Own Game: ‘I Absolutely Suck’

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Armored Core VI Isn’t The End Of The Beloved Mech Series

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Tag: Soulslike

Shadow Of The Erdtree’s Final Boss Can Be Taken Down In One Hit

Elden Ring: Shadow of the Erdtree is proving to be a bit of a tough nut to crack, and chief among the problems players are facing is the DLC’s final fight. Since launch, even the most seasoned Elden Ring vets have found it immensely difficult, but that...

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Nearly five years after the launch of Ashen, Wellington-based game developer A44 is about to launch its second game, Flintlock: The Siege of Dawn. Whereas Ashen was published by indie label Annapurna Interactive and brought up from the ID@Xbox program as an Xbox/PC exclusive at first, Flintlock: The Siege of Dawn enjoys a raised profile and a full multiplatform launch from the get-go with publisher Kepler Interactive. A44 also doubled in size to make it, bolstering its headcount from 30 to 60 developers, which is admittedly still on the lower end for a developer looking to craft a game not […]

Elden Ring Director Talks About Beating His Own Game: ‘I Absolutely Suck’

It turns out that everybody struggles with FromSotware’s tough-as-nails difficulty, even FromSoftware president Hidetaka Miyazaki. The studio head and creator of the Souls series revealed that in preparation for Elden Ring’s Shadow of the Erdtree DLC, ...

Phantom Blade Zero Summer Game Fest Hands-On Impressions – Beautiful and Stylish

As one of the hardest demo appointments to get into at Summer Game Fest's Play Days, we were excited to get hands-on with a quick thirty-minute demonstration of Phantom Blade Zero. Hardcore action titles such as this can have such a different vibe between watching someone else play the game during an online stream versus being able to pick up a controller and play for yourself. It was during Summer Game Fest 2024 that we finally got a brief taste of the Wuxia action players can look forward to in Phantom Blade Zero, a title that needs no introduction nor […]

Elden Ring: Shadow of the Erdtree Hands-On Preview – The Erdtree’s Light Casts the Longest Shadow

Fittingly, Bandai Namco invited Wccftech and a number of other global journalists out to experience an exclusive hands-on with the upcoming DLC expansion for 2022’s Game of the Year, Elden Ring. The venue of choice was a cemetery in sunny Southern California and after a brief bus ride through Hollywood and passing by rows of elaborate tombstones and a live peacock enclosure, we were greeted by a choir quartet and a life-sized statue of Miquella’s Egg taken straight from Mohgwyn Palace. It’s here that Bandai Namco graciously lets us sit down for the first two hours of the upcoming Shadow […]

Lords of the Fallen Update Adds Boss Rush Modes and Performance Improvements in Time for Game Pass Launch

Today, Lords of the Fallen launches on Game Pass (both console and PC), as previously reported. At the same time, the developers have released a meaty free update, introducing two boss rush modes accessible through the game’s Vestige checkpoint markers. The boss rush modes feature two distinct experiences for players: Echoes of Battle and Crucible. While Echoes of Battle allows players to relive their favorite boss encounters, including Ellianne the Starved, Congregator of Flesh, and Radiant Sentinel, Crucible is a series of six increasingly challenging trials of pre-selected bosses that must be overcome without dying to unlock rewards, including Shrine […]

Armored Core VI Isn’t The End Of The Beloved Mech Series

Armored Core VI: Fires of Rubiconis incredible. But despite some glowing reviews and high praise from the very dedicated and very particular fanbase, it feels like the mech shooter’s revival didn’t quite make the larger splash some had hoped for. Not t...

Kai Cenat’s 100+ Hour Elden Ring Stream Is The Gaming Event Of The Season [Update: He’s Beaten It]

Popular Twitch streamer Kai Cenat has embarked on a journey few of us could ever do: he’s been marathoning 2022’s hit RPG Elden Ring for the bulk of the last week. Cenat, who accidentally incited a riot in New York last year, announced that he would be...

Italian Soulslike Enotria: The Last Song Gets Another Short Delay; Demo Out Next Week on PC and PS5

The Italian Soulslike game Enotria: The Last Song has had its release date moved again. Originally slated to launch on June 21, it was first delayed to August 21 because of the nearby launch of Elden Ring: Shadow of the Erdtree. Now, developer Jyamma Games has pushed the launch to September 19. The good news is that the Xbox Series S|X version has been restored as a target platform. Moreover, PC and PlayStation 5 players will be able to experience an eight-hour demo starting on Wednesday, May 22. The demo experience is set in Quinta, the City of Actors. As […]

Upgrade These Buildings First In No Rest For The Wicked

Action RPG No Rest for the Wicked might be a Soulslike at heart, but there’s more than meets the eye with Moon Studios’ newly released title—especially around its main city, Sacrament. The city serves as a hub for most quests and merchant needs, which ...

Another Crab’s Treasure Is Even Funnier If You Play It Like A Shooter

I ran into an unfortunate softlock during my review of Another Crab’s Treasure, an adorable but still intimidating Soulslike, that has so far barred me from completing the game. Near the end of the game, you’re prompted to activate an elevator by an NP...

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