During Kai's trip to San Francisco to play Dragon Age: The Veilguard, he was able to secure an exclusive interview with BioWare's Francois Chaput (Missions and Level Design Director) and Matt Rhodes (Art Director). Later, though, he also participated in a roundtable Q&A with Game Directors Corinne Busche and John Epler where various colleagues from the press were able to ask their questions. One of the most interesting answers came on the topic of companions, which are the very focus of Dragon Age: The Veilguard and even prompted the title change from Dreadwolf. When asked when they decided companions wouldn't […]
During our trip to San Francisco to play Dragon Age: The Veilguard for the first time, we had the chance to speak with two members of BioWare's development team: Francois Chaput, Missions and Level Design Director, and Matt Rhodes, Art Director, both of which delved into their respective areas of expertise. As a reminder, Dragon Age: The Veilguard will launch on October 31, almost ten years after the previous installment's release. It will be available for PC, PlayStation 5, and Xbox Series S|X. I know you are taking a different approach as far as levels go. Rather than trying to […]
BioWare and Electronic Arts recently invited a select number of media and influencers, Wccftech included, to their western California campus to get some of the first hands-on with their long-awaited sequel to the Dragon Age franchise. It’s been a long time coming and a series of iterations to get to where we are now and with the release only a handful of weeks away, gamers will finally have the opportunity to take up the mantle of The Veilguard. Built upon the narrative started nearly two decades ago and touched on as recently as Dragon Age: Inquisition’s DLC, Dragon Age: The […]
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Netflix has been pushing into the video games industry for a good while now, and it seems like the streaming giant attempted to develop a new entry in the Grand […]
You probably saw a ton of headlines about Xbox leaks this week: new hardware, upcoming games, Game Pass costs, acquisition strategies. A trove of unredacted documents accidentally uploaded to a federal court’s case server gave the world an unprecedente...
On August 22, Immortals of Aveum was released on Xbox, PlayStation, and PC. Three and a half weeks later, around half of the staff who worked on the game have reportedly been laid off after it failed to sell enough copies to satisfy its publisher. It’s...
Earlier this month, we covered a new GTA V mod crafted with Inworld AI's Character Engine by modder Bloc. That mod added a whole new storyline to Rockstar's Grand Theft […]
According to Take-Two Interactive CEO Strauss Zelnick mid-gen console upgrades, which also includes the rumored PS5 Pro model, aren't that important. That's what the executive told IGN ahead of the […]
Today, during a Take-Two earnings call, the publisher’s CEO, Strauss Zelnick, responded to the $50 price tag attached to the upcoming PlayStation 4 and Nintendo Switch ports of beloved cowboy adventure Red Dead Redemption. According to him, that’s the ...
Netflix has been pushing into the video games industry for a good while now, and it seems like the streaming giant attempted to develop a new entry in the Grand […]
You probably saw a ton of headlines about Xbox leaks this week: new hardware, upcoming games, Game Pass costs, acquisition strategies. A trove of unredacted documents accidentally uploaded to a federal court’s case server gave the world an unprecedente...
On August 22, Immortals of Aveum was released on Xbox, PlayStation, and PC. Three and a half weeks later, around half of the staff who worked on the game have reportedly been laid off after it failed to sell enough copies to satisfy its publisher. It’s...
Earlier this month, we covered a new GTA V mod crafted with Inworld AI's Character Engine by modder Bloc. That mod added a whole new storyline to Rockstar's Grand Theft […]
According to Take-Two Interactive CEO Strauss Zelnick mid-gen console upgrades, which also includes the rumored PS5 Pro model, aren't that important. That's what the executive told IGN ahead of the […]
Today, during a Take-Two earnings call, the publisher’s CEO, Strauss Zelnick, responded to the $50 price tag attached to the upcoming PlayStation 4 and Nintendo Switch ports of beloved cowboy adventure Red Dead Redemption. According to him, that’s the ...