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Apple Might Launch Its Own Smart Home Camera As It Focuses On Providing A More Integrated Product Experience For Its Users

Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]

Best of Black Friday 2024 – power stations and bundles: Anker SOLIX, Bluetti, EcoFlow, Jackery

We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...

World Of Warcraft Is Finally Getting Player Homes After 20 Years

Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...

ArenaNet To Release ‘Godspawn’ Update for Guild Wars 2: Janthir Wilds on November 19, Featuring New 50-Player Titan Battle and More

Guild Wars 2: Janthir Wilds will receive the Godspawn update, adding a new 50-player boss battle, a new 10-player raid, and a legendary spear. Guild Wars 2: Janthir Wilds is getting the first major update "Godspawn" on November 19th, expanding the story with new story chapters The MMORPG Guild Wars 2 by ArenaNet is receiving its first major update for the Janthir Wilds expansion soon. It's the first of three major updates, and it'll land on November 19. The update will add new content to the game for the players. The Janthir Wilds expansion DLC was released in August this year, […]

GameMaker throws shade at Unity, makes its 2D engine free or $100 for most

For most games, a license is either free or the cost of a medium-nice dinner.

Cities: Skylines 2’s troubled launch, and why simulation games are freaking hard

Elaborate parking booths, Q4 financials, game engines, and the nature of sims.

Unity 6 Showcased in New Fantasy Kingdom Demo

Today marks the beginning of Unite 2023 (which takes place in Amsterdam), where the new Unity 6 engine version was demonstrated to fellow developers. Due at some point in 2024, Unity 6 was shown off with a Fantasy Kingdom demo based on assets made by Synty Studios. The demo offered a glimpse into the enhancements planned for the engine, including but not limited to: Major performance improvements thanks to hardware-based optimizations unlocked through GPU Resident Drawer, GPU Occlusion Culling, and the Spatial-Temporal Post-Processing (STP); Adaptive Probe Volumes that deliver more immersive, natural lighting scenarios and foliage details through enhanced SpeedTree […]

Game devs express joy over “long overdue” retirement of Unity CEO Riccitiello

But some devs urge caution while other Unity board members are still in place.

Unity CEO John Riccitiello Steps Down Following Runtime Fee Fiasco

A few hours ago, Unity Technologies revealed that President, Chief Executive Officer, Chairman, and member of the Company's Board of Directors John Riccitiello will step down, effective immediately. The news […]

Written by Alessio Palumbo

Unity CEO John Riccitiello is retiring, effective immediately

Former EA CEO will be replaced in interim by James Whitehurst from IBM/Red Hat.

Unity to Cap Runtime Fee to 2.5% of Revenue Over $1M, Users Will Self-Report Figures [UPDATED]

[UPDATED] Unity has now officially announced the new Runtime Fee terms, and they're even better than the originally reported rumor. Firstly, the Unity Personal plan won't require the fee at […]

Written by Alessio Palumbo

Report: Unity considering revenue-based fee caps, self-reported install numbers

Engine maker may also eliminate "retroactive" install counts for minimum thresholds.

Unity Has Heard the Feedback, Vows to Change Runtime Fee Policy After Massive Backlash

Following the massive backlash caused by the new Runtime fee policy enacted by Unity Technologies for games made with its engine, the company has finally decided to correct course. In […]

Written by Alessio Palumbo

‘Credible’ Death Threat Causes Unity To Close Two Offices

A death threat made against two of video game technology vendor Unity’s U.S.-based offices was deemed “credible,” prompting the company to take precautionary measures.Read more...

Unity Suffers Huge Backlash for ‘Runtime Fee’ Based on Installs, Then Rushes to Clarify Some Points

Yesterday, Unity Technologies announced a major change in plan pricing for users of its popular engine. Starting January 1st, 2024, a so-called Runtime Fee based on installs will be required […]

Written by Alessio Palumbo

Unity CEO Says Devs Who Don’t Want to Bake Monetization in Their Game Design Are F*cking Idiots

Unity Technologies, the company behind one of the biggest commercial game engines in the industry, has already come under fire for its planned $4.4 billion merger with IronSource, a software company known for its malware toolbars. Adding fuel to the backlash, Unity Technologies CEO John Riccitiello (who previously worked at Electronic Arts for many years) […]

The post Unity CEO Says Devs Who Don’t Want to Bake Monetization in Their Game Design Are F*cking Idiots by Alessio Palumbo appeared first on Wccftech.

Tag: unity engine

Vampire Survivors draws tons of inspiration from Castlevania, so it is no surprise that the new Ode To Castlevania DLC is fantastic. I’m here to guide you through unlocking each Hero and evolving each weapon, because that’s how you’ll end up accessing ...
I started playing Overwatch in 2019. By the time I was pushing payloads and getting Play of the Game with a well-placed Tactical Visor, a lot of the old hero kits and team compositions that were infamous when the hero shooter launched in 2016 were more...

GameMaker throws shade at Unity, makes its 2D engine free or $100 for most

For most games, a license is either free or the cost of a medium-nice dinner.

Cities: Skylines 2’s troubled launch, and why simulation games are freaking hard

Elaborate parking booths, Q4 financials, game engines, and the nature of sims.

Unity 6 Showcased in New Fantasy Kingdom Demo

Today marks the beginning of Unite 2023 (which takes place in Amsterdam), where the new Unity 6 engine version was demonstrated to fellow developers. Due at some point in 2024, Unity 6 was shown off with a Fantasy Kingdom demo based on assets made by Synty Studios. The demo offered a glimpse into the enhancements planned for the engine, including but not limited to: Major performance improvements thanks to hardware-based optimizations unlocked through GPU Resident Drawer, GPU Occlusion Culling, and the Spatial-Temporal Post-Processing (STP); Adaptive Probe Volumes that deliver more immersive, natural lighting scenarios and foliage details through enhanced SpeedTree […]

Game devs express joy over “long overdue” retirement of Unity CEO Riccitiello

But some devs urge caution while other Unity board members are still in place.

Unity CEO John Riccitiello Steps Down Following Runtime Fee Fiasco

A few hours ago, Unity Technologies revealed that President, Chief Executive Officer, Chairman, and member of the Company's Board of Directors John Riccitiello will step down, effective immediately. The news […]

Written by Alessio Palumbo

Unity CEO John Riccitiello is retiring, effective immediately

Former EA CEO will be replaced in interim by James Whitehurst from IBM/Red Hat.

Unity to Cap Runtime Fee to 2.5% of Revenue Over $1M, Users Will Self-Report Figures [UPDATED]

[UPDATED] Unity has now officially announced the new Runtime Fee terms, and they're even better than the originally reported rumor. Firstly, the Unity Personal plan won't require the fee at […]

Written by Alessio Palumbo

Report: Unity considering revenue-based fee caps, self-reported install numbers

Engine maker may also eliminate "retroactive" install counts for minimum thresholds.

Unity Has Heard the Feedback, Vows to Change Runtime Fee Policy After Massive Backlash

Following the massive backlash caused by the new Runtime fee policy enacted by Unity Technologies for games made with its engine, the company has finally decided to correct course. In […]

Written by Alessio Palumbo

‘Credible’ Death Threat Causes Unity To Close Two Offices

A death threat made against two of video game technology vendor Unity’s U.S.-based offices was deemed “credible,” prompting the company to take precautionary measures.Read more...

Unity Suffers Huge Backlash for ‘Runtime Fee’ Based on Installs, Then Rushes to Clarify Some Points

Yesterday, Unity Technologies announced a major change in plan pricing for users of its popular engine. Starting January 1st, 2024, a so-called Runtime Fee based on installs will be required […]

Written by Alessio Palumbo

Unity CEO Says Devs Who Don’t Want to Bake Monetization in Their Game Design Are F*cking Idiots

Unity Technologies, the company behind one of the biggest commercial game engines in the industry, has already come under fire for its planned $4.4 billion merger with IronSource, a software company known for its malware toolbars. Adding fuel to the backlash, Unity Technologies CEO John Riccitiello (who previously worked at Electronic Arts for many years) […]

The post Unity CEO Says Devs Who Don’t Want to Bake Monetization in Their Game Design Are F*cking Idiots by Alessio Palumbo appeared first on Wccftech.

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