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Apple Might Launch Its Own Smart Home Camera As It Focuses On Providing A More Integrated Product Experience For Its Users

Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]

Best of Black Friday 2024 – power stations and bundles: Anker SOLIX, Bluetti, EcoFlow, Jackery

We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...

World Of Warcraft Is Finally Getting Player Homes After 20 Years

Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...

ArenaNet To Release ‘Godspawn’ Update for Guild Wars 2: Janthir Wilds on November 19, Featuring New 50-Player Titan Battle and More

Guild Wars 2: Janthir Wilds will receive the Godspawn update, adding a new 50-player boss battle, a new 10-player raid, and a legendary spear. Guild Wars 2: Janthir Wilds is getting the first major update "Godspawn" on November 19th, expanding the story with new story chapters The MMORPG Guild Wars 2 by ArenaNet is receiving its first major update for the Janthir Wilds expansion soon. It's the first of three major updates, and it'll land on November 19. The update will add new content to the game for the players. The Janthir Wilds expansion DLC was released in August this year, […]

Unity exec tells Ars he’s on a mission to earn back developer trust

Interview: "It was not our intent to nickel-and-dime it, but it came across that way."

Unity makes major changes to controversial install-fee program

No fees for Personal tier or old/current projects, new 2.5% revenue cap, and more.

Unity Apologizes For Controversial Changes, Walks Back Some

In an open letter published on Friday, Unity’s president and general manager Marc Whitten apologized for the controversial changes announced on September 12 and announced that it was walking back some of the worst changes, including charging install fe...

EU game devs ask regulators to look at Unity’s “anti-competitive” bundling

Company's power is a "market failure" with "significant vendor lock risk" for devs.

Unity to Cap Runtime Fee to 2.5% of Revenue Over $1M, Users Will Self-Report Figures [UPDATED]

[UPDATED] Unity has now officially announced the new Runtime Fee terms, and they're even better than the originally reported rumor. Firstly, the Unity Personal plan won't require the fee at […]

Written by Alessio Palumbo

Report: Unity considering revenue-based fee caps, self-reported install numbers

Engine maker may also eliminate "retroactive" install counts for minimum thresholds.

Unity promises “changes” to install fee plans as developer fallout continues

Statement comes as publishers threaten boycotts, developers move to other engines.

Unity Apologizes For ‘Confusion And Angst’ Caused By New Runtime Fee [UPDATE]

Unity, the game engine used in popular titles like Cuphead, Fall Guys, and Among Us, has apologized for the “confusion and angst” caused by a newly announced fee. On September 12, the company released a lengthy post announcing its Runtime Fee, which wo...

Unity Has Heard the Feedback, Vows to Change Runtime Fee Policy After Massive Backlash

Following the massive backlash caused by the new Runtime fee policy enacted by Unity Technologies for games made with its engine, the company has finally decided to correct course. In […]

Written by Alessio Palumbo

Wait, is Unity allowed to just change its fee structure like that?

Confusing, contradictory terms of service clauses leave potential opening for lawsuits.

Unity shuts two offices, citing threats after controversial pricing changes [Updated]

San Francisco police report threat came from an out-of-state employee.

‘Credible’ Death Threat Causes Unity To Close Two Offices

A death threat made against two of video game technology vendor Unity’s U.S.-based offices was deemed “credible,” prompting the company to take precautionary measures.Read more...

Tag: unity

Unity exec tells Ars he’s on a mission to earn back developer trust

Interview: "It was not our intent to nickel-and-dime it, but it came across that way."

Unity makes major changes to controversial install-fee program

No fees for Personal tier or old/current projects, new 2.5% revenue cap, and more.

Unity Apologizes For Controversial Changes, Walks Back Some

In an open letter published on Friday, Unity’s president and general manager Marc Whitten apologized for the controversial changes announced on September 12 and announced that it was walking back some of the worst changes, including charging install fe...

EU game devs ask regulators to look at Unity’s “anti-competitive” bundling

Company's power is a "market failure" with "significant vendor lock risk" for devs.

Unity to Cap Runtime Fee to 2.5% of Revenue Over $1M, Users Will Self-Report Figures [UPDATED]

[UPDATED] Unity has now officially announced the new Runtime Fee terms, and they're even better than the originally reported rumor. Firstly, the Unity Personal plan won't require the fee at […]

Written by Alessio Palumbo

Report: Unity considering revenue-based fee caps, self-reported install numbers

Engine maker may also eliminate "retroactive" install counts for minimum thresholds.

Unity promises “changes” to install fee plans as developer fallout continues

Statement comes as publishers threaten boycotts, developers move to other engines.

Unity Apologizes For ‘Confusion And Angst’ Caused By New Runtime Fee [UPDATE]

Unity, the game engine used in popular titles like Cuphead, Fall Guys, and Among Us, has apologized for the “confusion and angst” caused by a newly announced fee. On September 12, the company released a lengthy post announcing its Runtime Fee, which wo...

Unity Has Heard the Feedback, Vows to Change Runtime Fee Policy After Massive Backlash

Following the massive backlash caused by the new Runtime fee policy enacted by Unity Technologies for games made with its engine, the company has finally decided to correct course. In […]

Written by Alessio Palumbo

Wait, is Unity allowed to just change its fee structure like that?

Confusing, contradictory terms of service clauses leave potential opening for lawsuits.

Unity shuts two offices, citing threats after controversial pricing changes [Updated]

San Francisco police report threat came from an out-of-state employee.

‘Credible’ Death Threat Causes Unity To Close Two Offices

A death threat made against two of video game technology vendor Unity’s U.S.-based offices was deemed “credible,” prompting the company to take precautionary measures.Read more...

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