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Google sends DOJ unexpected check in attempt to avoid monopoly jury trial

Google steals DOJ tactic to dodge owing damages by paying DOJ upfront.

NVIDIA Further Boosts AI Performance By 3x For GeForce RTX GPUs, RTX PC & RTX Workstations With Latest Driver

NVIDIA has further boosted the AI performance of its GeForce RTX GPUs & RTX AI PC platforms with the latest R555 driver release. NVIDIA's GeForce RTX GPUs & RTX PCs Offer The Fastest AI Performance Across All Segments, Now Boosted By 3X With Latest Drivers During today's Microsoft Build, NVIDIA announced a range of new AI performance optimizations that are now available on the RTX platform which includes GeForce RTX GPUs, Workstations, and PCs. The new optimizations are specifically targeted at a range of LLMs (Large Language Models) that power the latest Generative AI experiences. Using the latest R555 drivers, […]

We get more useful energy out of renewables than fossil fuels

It costs less energy to get fossil fuels, but we can't use them as efficiently.

Qualcomm Has A ‘Snapdragon Dev Kit’ For Developers That Runs The Snapdragon X Elite At A Peak TDP Of 80W And Is Featured In...

The Snapdragon X Plus and Snapdragon X Elite have been announced for a little while now, and to make the process of applications play nice with these chipsets a little easier, Qualcomm has introduced its Snapdragon Dev Kit, which is specifically made for developers. The San Diego firm’s developer hardware is outfitted with its latest and greatest silicon, with all the innards packed inside a portable enclosure that measures just eight inches. Naturally, the Dev Kit is equipped with other impressive specifications to make the app development process faster, as you will soon find out. The Snapdragon Dev Kit is priced […]

WWE 2K24 Q&A – On CM Punk’s DLC Return, Future Showcase Possibilities, and More

WWE 2K24 has been on the market for a couple of months now and developer Visual Concepts is expanding the experience with the game’s first DLC pack. CM Punk made his surprise return to WWE this past November at Survivor Series, and in years past, fans would likely have had to wait over a year to see him in a WWE game, as the deadline for setting the roster for the next game would have passed. Thankfully, that’s no longer the case, as Visual Concepts got to work and managed to get him into the ECW Punk Pack, which also […]

XCOM’s Jake Solomon Q&A – Building a Narrative-Driven Life Sim Game at Midsummer Studios

Today, former XCOM and Marvel's Midnight Suns designer Jake Solomon announced the foundation of Midsummer Studios, a small indie company established with the help of several industry veterans who worked on games like Civilization (Will Miller) and The Sims (Grant Rodiek). This startup has already raised $6 million from investors like Transcend Fund, Tirta Ventures, Betaworks Ventures, 1Up Ventures, F4 Ventures, Krafton, and Day Zero Productions. Solomon and his colleagues won't be making an XCOM-like game. They are instead building a next-generation life simulation game focused on player-driven narrative. I had a chance to speak to Solomon about Midsummer, this […]

The Big Inworld AI Q&A – ‘Everyone in Gaming Sees the Potential of Generative AI’

Shortly after generative AI became the hottest topic in pretty much every industry, Inworld started making headlines in 2023 with its Character Engine technology that was first implemented in a series of PC games (Mount and Blade II: Bannerlord, The Elder Scrolls V: Skyrim, and Grand Theft Auto V) by modder Bloc. A few months later, Inworld announced a new round of funding from big investors (including Microsoft, Samsung, and LG) that brought the company's total valuation to $500 million. The gaming industry's attention toward their dynamic NPCs technology was confirmed when Microsoft revealed a partnership to develop a multiplatform […]

Xbox Likely Sees Studio Closures as ‘Eggs Broken to Make Omelet’ Situation; An Impressive Showcase Could Mostly Eclipse Anger, Says Analyst

The news that Microsoft's Xbox division shuttered three studios and folded a fourth into ZeniMax Online is still ringing throughout the entire games industry at a time when layoffs and studio closures are almost a weekly certainty. To try and make sense of the shocking announcement, we reached out to our good friends at MIDiA Research. Games Industry Analyst Rhys Elliott kindly answered a few questions, pointing out that the new Xbox vision centered on big IPs required 'breaking a few eggs to make an omelet'. He also reckons an impressive Xbox Games Showcase in June could mostly eclipse fans' […]

V Rising 1.0 Q&A – Stunlock on the Future of the Hit Vampire Survival Game

Nearly two years ago, Swedish indie developer Stunlock Studios (mostly known for the action MOBA Battlerite) released a vampire survival game called V Rising on Steam Early Access. The game quickly rose to the very top of Steam charts, selling over a million units in just over a week since launch. Just a few months later, V Rising had registered over two and a half million players. Over time, some users moved on to more recent releases, but Stunlock Studios slowly but steadily kept adding to the game, with the first major content update (Secrets of Gloomrot) hitting roughly on […]

Windblown Q&A – Diving Into the Next Roguelite from Dead Cells Devs

Every once in a while, an indie game rises out of the blue to the very top of Steam sales. In 2017, that happened to Dead Cells, an extremely popular roguelite-Metroidvania game that sold several million copies over the years. Now, French developer MotionTwin is back with a new game, Windblown. Announced at The Game Awards 2023, it's another roguelite game, although with quite a few differences from the studio's big success. In Windblown, players become Leapers, warriors fighting to protect their home (The Ark) from the gigantic and deadly Vortex and its Sentinel minions. They will dash freely through […]

Bitcraft Hands-On Impressions and Interview – Building Up to Something Great

MMORPGs have offered the promise of player agency and being able to shape the world but those promises usually fall flat beyond the premise of having a stronghold in one part of the world or adjusting tax and trade ratios in another. Bitcraft: Age of Automata aims to break that concept down to the basic voxels by allowing players to literally shape the shared world as they see fit. With a single shared world to craft bit by bit, there's something special in the works with Clockwork Labs, Inc. My play session saw me along with one other developer showing […]

The War Within Q&A – WoW Devs Dive Deep Into Every Aspect of the Expansion

Public Alpha testing for The War Within, the tenth World of Warcraft expansion, is about to begin. Ahead of this important development milestone, Wccftech joined a roundtable Q&A session featuring Blizzard's Michael Bybee (Production Director on all World of Warcraft), Sean McCann (Senior Content Designer), and several colleagues from the press for an hour-long conversation. You can read the entire transcript below. It's a big deep dive into practically every aspect of The War Within, from the Hero Talents to Delves, Warbands, the new zones, dungeons, and raids, as well as some tidbits about the studio's approach for the whole […]

Top Spin 2K25 Q&A – Hangar 13 Unveils the Feature Set of the Long Awaited Tennis Game

Nearly two years after the rumor shared by Jason Schreier, developer Hangar 13 (Mafia III, Mafia Definitive Edition) is almost ready to release Top Spin 2K25, the first new entry in the beloved tennis franchise since 2011's Top Spin 4. With only three months between the official announcement and the launch date (slated for April 26), there's a lot that fans are still eager to know about the game. To remedy that, we sent a list of questions to Hangar 13. Below, you can find the replies penned by Top Spin 2K25 Game Director Remi Ercolani. As a reminder, the […]

Bellwright Launches Later This Month in Early Access – Here’s a Lengthy Q&A with the Devs

Donkey Crew, a small Polish indie studio that started as a Mount and Blade modding community before moving to Of Kings and Men and later Last Oasis, is now about to launch Bellwright on Steam Early Access. This new project is an interesting hybrid of strategy, town-building, action, survival, and RPG elements with online cooperative support. The premise is that you, as the player, have been framed for the accidental death of the Prince years ago. After dodging a recent attempt on your life, you find a contract on the assassin's body that raises many questions - was it just […]

Inkbound 1.0 Is Out Now and We’ve Got a Q&A with Shiny Shoe

Wccftech recently met with the developers at Shiny Shoe at GDC 2024 to check out their upcoming roguelike, Inkbound. What makes this title so unique is approaching a roguelike dungeon together with friends in turn-based combat, something that’s been attempted in numerous action roguelikes but turn-based combat is still a rarity in the growing genre. Sitting alongside a couple of the core developers on the project, Wccftech got an advanced look at Inkbound ahead of the 1.0 launch that just went live on Steam. With Inkbound intended to be a social adventure, having a Hub world seemed like a no-brainer […]

Elder Scrolls Online 10th Anniversary Q&A with Rich Lambert – Looking Back and Forward

ZeniMax Online has recently started its celebration of the 10th anniversary of Elder Scrolls Online with an event in Amsterdam, Netherlands. Bethesda kindly invited and arranged for Wccftech to attend the celebration event, which was mainly centered on the upcoming Gold Road Chapter due to launch in June for PC/Mac (where the game is also now playable via GeForce NOW) and consoles. While we previously covered the finer details of Gold Road's main feature, the Scribing system, here's a full transcript of the one-on-one chat I had with Elder Scrolls Online Creative Director Rich Lambert during last week's event in […]

Tag: Interview

The Kirin 9000S launch last year, followed by the Kirin 9010 that powers Huawei’s newest Pura 70 series, has helped the company reach a new high as far as smartphone chipset shipments and revenue go. The latest data reveals that the former Chinese giant’s HiSilicon division, which is responsible for mass producing Kirin SoCs, shipped 8 million units in the first quarter of 2024 and generated $6 billion in revenue. However, compared to the competition, Huawei has a long road ahead of it as it slowly takes back its lost market share. MediaTek holds first place for the highest smartphone chipset […]
When the PS5 and Xbox Series X/S launched, it took some live service games a while to release official next-gen updates, with some games relying on backward compatibility for a while. Crytek’s Hunt: Showdown has held out longer than most, as the game is still technically only playable via backward compatibility on current-gen consoles, but that’s finally going to change this summer. According to Crytek, they’re going to be upgrading Hunt: Showdown to Cryengine 5.11 and releasing official PS5 and Xbox Series X/S updates in August. The flip side, is that support for Xbox One and PS4 is coming to […]

WWE 2K24 Q&A – On CM Punk’s DLC Return, Future Showcase Possibilities, and More

WWE 2K24 has been on the market for a couple of months now and developer Visual Concepts is expanding the experience with the game’s first DLC pack. CM Punk made his surprise return to WWE this past November at Survivor Series, and in years past, fans would likely have had to wait over a year to see him in a WWE game, as the deadline for setting the roster for the next game would have passed. Thankfully, that’s no longer the case, as Visual Concepts got to work and managed to get him into the ECW Punk Pack, which also […]

XCOM’s Jake Solomon Q&A – Building a Narrative-Driven Life Sim Game at Midsummer Studios

Today, former XCOM and Marvel's Midnight Suns designer Jake Solomon announced the foundation of Midsummer Studios, a small indie company established with the help of several industry veterans who worked on games like Civilization (Will Miller) and The Sims (Grant Rodiek). This startup has already raised $6 million from investors like Transcend Fund, Tirta Ventures, Betaworks Ventures, 1Up Ventures, F4 Ventures, Krafton, and Day Zero Productions. Solomon and his colleagues won't be making an XCOM-like game. They are instead building a next-generation life simulation game focused on player-driven narrative. I had a chance to speak to Solomon about Midsummer, this […]

The Big Inworld AI Q&A – ‘Everyone in Gaming Sees the Potential of Generative AI’

Shortly after generative AI became the hottest topic in pretty much every industry, Inworld started making headlines in 2023 with its Character Engine technology that was first implemented in a series of PC games (Mount and Blade II: Bannerlord, The Elder Scrolls V: Skyrim, and Grand Theft Auto V) by modder Bloc. A few months later, Inworld announced a new round of funding from big investors (including Microsoft, Samsung, and LG) that brought the company's total valuation to $500 million. The gaming industry's attention toward their dynamic NPCs technology was confirmed when Microsoft revealed a partnership to develop a multiplatform […]

Xbox Likely Sees Studio Closures as ‘Eggs Broken to Make Omelet’ Situation; An Impressive Showcase Could Mostly Eclipse Anger, Says Analyst

The news that Microsoft's Xbox division shuttered three studios and folded a fourth into ZeniMax Online is still ringing throughout the entire games industry at a time when layoffs and studio closures are almost a weekly certainty. To try and make sense of the shocking announcement, we reached out to our good friends at MIDiA Research. Games Industry Analyst Rhys Elliott kindly answered a few questions, pointing out that the new Xbox vision centered on big IPs required 'breaking a few eggs to make an omelet'. He also reckons an impressive Xbox Games Showcase in June could mostly eclipse fans' […]

V Rising 1.0 Q&A – Stunlock on the Future of the Hit Vampire Survival Game

Nearly two years ago, Swedish indie developer Stunlock Studios (mostly known for the action MOBA Battlerite) released a vampire survival game called V Rising on Steam Early Access. The game quickly rose to the very top of Steam charts, selling over a million units in just over a week since launch. Just a few months later, V Rising had registered over two and a half million players. Over time, some users moved on to more recent releases, but Stunlock Studios slowly but steadily kept adding to the game, with the first major content update (Secrets of Gloomrot) hitting roughly on […]

Windblown Q&A – Diving Into the Next Roguelite from Dead Cells Devs

Every once in a while, an indie game rises out of the blue to the very top of Steam sales. In 2017, that happened to Dead Cells, an extremely popular roguelite-Metroidvania game that sold several million copies over the years. Now, French developer MotionTwin is back with a new game, Windblown. Announced at The Game Awards 2023, it's another roguelite game, although with quite a few differences from the studio's big success. In Windblown, players become Leapers, warriors fighting to protect their home (The Ark) from the gigantic and deadly Vortex and its Sentinel minions. They will dash freely through […]

Bitcraft Hands-On Impressions and Interview – Building Up to Something Great

MMORPGs have offered the promise of player agency and being able to shape the world but those promises usually fall flat beyond the premise of having a stronghold in one part of the world or adjusting tax and trade ratios in another. Bitcraft: Age of Automata aims to break that concept down to the basic voxels by allowing players to literally shape the shared world as they see fit. With a single shared world to craft bit by bit, there's something special in the works with Clockwork Labs, Inc. My play session saw me along with one other developer showing […]

The War Within Q&A – WoW Devs Dive Deep Into Every Aspect of the Expansion

Public Alpha testing for The War Within, the tenth World of Warcraft expansion, is about to begin. Ahead of this important development milestone, Wccftech joined a roundtable Q&A session featuring Blizzard's Michael Bybee (Production Director on all World of Warcraft), Sean McCann (Senior Content Designer), and several colleagues from the press for an hour-long conversation. You can read the entire transcript below. It's a big deep dive into practically every aspect of The War Within, from the Hero Talents to Delves, Warbands, the new zones, dungeons, and raids, as well as some tidbits about the studio's approach for the whole […]

Top Spin 2K25 Q&A – Hangar 13 Unveils the Feature Set of the Long Awaited Tennis Game

Nearly two years after the rumor shared by Jason Schreier, developer Hangar 13 (Mafia III, Mafia Definitive Edition) is almost ready to release Top Spin 2K25, the first new entry in the beloved tennis franchise since 2011's Top Spin 4. With only three months between the official announcement and the launch date (slated for April 26), there's a lot that fans are still eager to know about the game. To remedy that, we sent a list of questions to Hangar 13. Below, you can find the replies penned by Top Spin 2K25 Game Director Remi Ercolani. As a reminder, the […]

Bellwright Launches Later This Month in Early Access – Here’s a Lengthy Q&A with the Devs

Donkey Crew, a small Polish indie studio that started as a Mount and Blade modding community before moving to Of Kings and Men and later Last Oasis, is now about to launch Bellwright on Steam Early Access. This new project is an interesting hybrid of strategy, town-building, action, survival, and RPG elements with online cooperative support. The premise is that you, as the player, have been framed for the accidental death of the Prince years ago. After dodging a recent attempt on your life, you find a contract on the assassin's body that raises many questions - was it just […]

Inkbound 1.0 Is Out Now and We’ve Got a Q&A with Shiny Shoe

Wccftech recently met with the developers at Shiny Shoe at GDC 2024 to check out their upcoming roguelike, Inkbound. What makes this title so unique is approaching a roguelike dungeon together with friends in turn-based combat, something that’s been attempted in numerous action roguelikes but turn-based combat is still a rarity in the growing genre. Sitting alongside a couple of the core developers on the project, Wccftech got an advanced look at Inkbound ahead of the 1.0 launch that just went live on Steam. With Inkbound intended to be a social adventure, having a Hub world seemed like a no-brainer […]

Elder Scrolls Online 10th Anniversary Q&A with Rich Lambert – Looking Back and Forward

ZeniMax Online has recently started its celebration of the 10th anniversary of Elder Scrolls Online with an event in Amsterdam, Netherlands. Bethesda kindly invited and arranged for Wccftech to attend the celebration event, which was mainly centered on the upcoming Gold Road Chapter due to launch in June for PC/Mac (where the game is also now playable via GeForce NOW) and consoles. While we previously covered the finer details of Gold Road's main feature, the Scribing system, here's a full transcript of the one-on-one chat I had with Elder Scrolls Online Creative Director Rich Lambert during last week's event in […]

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