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Apple Might Launch Its Own Smart Home Camera As It Focuses On Providing A More Integrated Product Experience For Its Users

Apple is increasingly focusing on building its own devices and expanding its ecosystem by taking steps towards a more native experience for users and relying less on third-party accessories. While the Cupertino-based tech giant's HomePod and AppleTV have left quite the mark in the smart home category, it generally relies more on outsourcing cameras and other hardware for smart homes. Now, a new report suggests that the company intends to create a fully integrated experience by developing its own smart home accessories. Gurman hints about Apple working on making smart home products like security cameras for a more integrated experience […]

Best of Black Friday 2024 – power stations and bundles: Anker SOLIX, Bluetti, EcoFlow, Jackery

We’re continuing our Best of Black Friday posts today with a look at the best current deals on power stations and their respective bundle options. Folks across the country and beyond have been steadily investing more and more in the industry for a vari...

World Of Warcraft Is Finally Getting Player Homes After 20 Years

Blizzard has announced that two decades after its release, World of Warcraft is finally going to let players build a home and live in it. The feature has long been requested by WoW players and now it’s finally coming in the game’s next expansion.Read m...

ArenaNet To Release ‘Godspawn’ Update for Guild Wars 2: Janthir Wilds on November 19, Featuring New 50-Player Titan Battle and More

Guild Wars 2: Janthir Wilds will receive the Godspawn update, adding a new 50-player boss battle, a new 10-player raid, and a legendary spear. Guild Wars 2: Janthir Wilds is getting the first major update "Godspawn" on November 19th, expanding the story with new story chapters The MMORPG Guild Wars 2 by ArenaNet is receiving its first major update for the Janthir Wilds expansion soon. It's the first of three major updates, and it'll land on November 19. The update will add new content to the game for the players. The Janthir Wilds expansion DLC was released in August this year, […]

The Witcher 3 REDkit Q&A – CDPR and Yigsoft Confirm Steam Workshop Support; Further Improvements Planned

Today, as promised earlier this month, CD Projekt RED has released The Witcher 3 REDkit to the public. It is now available for free download on PC across GOG, Epic Games Store, and Steam. The modding tool, created with the help of Hungarian co-development company Yigsoft, was successfully tested with over 18K users before the public release. The goal is to unleash the creativity of modders with a much more robust modding tool than what was previously available for the game. Ahead of the launch, we reached out to CD Projekt RED's Global Community Director Marcin Momot and Yigsoft's Lead […]

F1 24 Q&A – Codemasters Talks AI Improvements, Confirms NVIDIA DLSS 3 (Frame Gen) Support

With two weeks left before the launch of F1 24, the latest installment in the licensed Formula 1 racing game series, we have sent a few questions to Codemasters to discuss some of the new features and improvements that fans will find in the game. The answers were provided by Senior Creative Director Lee Mather and Senior Producer Simon Lumb. As a reminder, F1 24 debuts on May 31 on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S|X. However, the Champions Edition ($20 more expensive than the Standard Edition) grants three days of early access, allowing owners […]

WWE 2K24 Q&A – On CM Punk’s DLC Return, Future Showcase Possibilities, and More

WWE 2K24 has been on the market for a couple of months now and developer Visual Concepts is expanding the experience with the game’s first DLC pack. CM Punk made his surprise return to WWE this past November at Survivor Series, and in years past, fans would likely have had to wait over a year to see him in a WWE game, as the deadline for setting the roster for the next game would have passed. Thankfully, that’s no longer the case, as Visual Concepts got to work and managed to get him into the ECW Punk Pack, which also […]

XCOM’s Jake Solomon Q&A – Building a Narrative-Driven Life Sim Game at Midsummer Studios

Today, former XCOM and Marvel's Midnight Suns designer Jake Solomon announced the foundation of Midsummer Studios, a small indie company established with the help of several industry veterans who worked on games like Civilization (Will Miller) and The Sims (Grant Rodiek). This startup has already raised $6 million from investors like Transcend Fund, Tirta Ventures, Betaworks Ventures, 1Up Ventures, F4 Ventures, Krafton, and Day Zero Productions. Solomon and his colleagues won't be making an XCOM-like game. They are instead building a next-generation life simulation game focused on player-driven narrative. I had a chance to speak to Solomon about Midsummer, this […]

The Big Inworld AI Q&A – ‘Everyone in Gaming Sees the Potential of Generative AI’

Shortly after generative AI became the hottest topic in pretty much every industry, Inworld started making headlines in 2023 with its Character Engine technology that was first implemented in a series of PC games (Mount and Blade II: Bannerlord, The Elder Scrolls V: Skyrim, and Grand Theft Auto V) by modder Bloc. A few months later, Inworld announced a new round of funding from big investors (including Microsoft, Samsung, and LG) that brought the company's total valuation to $500 million. The gaming industry's attention toward their dynamic NPCs technology was confirmed when Microsoft revealed a partnership to develop a multiplatform […]

Xbox Likely Sees Studio Closures as ‘Eggs Broken to Make Omelet’ Situation; An Impressive Showcase Could Mostly Eclipse Anger, Says Analyst

The news that Microsoft's Xbox division shuttered three studios and folded a fourth into ZeniMax Online is still ringing throughout the entire games industry at a time when layoffs and studio closures are almost a weekly certainty. To try and make sense of the shocking announcement, we reached out to our good friends at MIDiA Research. Games Industry Analyst Rhys Elliott kindly answered a few questions, pointing out that the new Xbox vision centered on big IPs required 'breaking a few eggs to make an omelet'. He also reckons an impressive Xbox Games Showcase in June could mostly eclipse fans' […]

V Rising 1.0 Q&A – Stunlock on the Future of the Hit Vampire Survival Game

Nearly two years ago, Swedish indie developer Stunlock Studios (mostly known for the action MOBA Battlerite) released a vampire survival game called V Rising on Steam Early Access. The game quickly rose to the very top of Steam charts, selling over a million units in just over a week since launch. Just a few months later, V Rising had registered over two and a half million players. Over time, some users moved on to more recent releases, but Stunlock Studios slowly but steadily kept adding to the game, with the first major content update (Secrets of Gloomrot) hitting roughly on […]

Windblown Q&A – Diving Into the Next Roguelite from Dead Cells Devs

Every once in a while, an indie game rises out of the blue to the very top of Steam sales. In 2017, that happened to Dead Cells, an extremely popular roguelite-Metroidvania game that sold several million copies over the years. Now, French developer MotionTwin is back with a new game, Windblown. Announced at The Game Awards 2023, it's another roguelite game, although with quite a few differences from the studio's big success. In Windblown, players become Leapers, warriors fighting to protect their home (The Ark) from the gigantic and deadly Vortex and its Sentinel minions. They will dash freely through […]

Bitcraft Hands-On Impressions and Interview – Building Up to Something Great

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The War Within Q&A – WoW Devs Dive Deep Into Every Aspect of the Expansion

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Top Spin 2K25 Q&A – Hangar 13 Unveils the Feature Set of the Long Awaited Tennis Game

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Bellwright Launches Later This Month in Early Access – Here’s a Lengthy Q&A with the Devs

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Tag: Interview

The Witcher 3 REDkit Q&A – CDPR and Yigsoft Confirm Steam Workshop Support; Further Improvements Planned

Today, as promised earlier this month, CD Projekt RED has released The Witcher 3 REDkit to the public. It is now available for free download on PC across GOG, Epic Games Store, and Steam. The modding tool, created with the help of Hungarian co-development company Yigsoft, was successfully tested with over 18K users before the public release. The goal is to unleash the creativity of modders with a much more robust modding tool than what was previously available for the game. Ahead of the launch, we reached out to CD Projekt RED's Global Community Director Marcin Momot and Yigsoft's Lead […]

F1 24 Q&A – Codemasters Talks AI Improvements, Confirms NVIDIA DLSS 3 (Frame Gen) Support

With two weeks left before the launch of F1 24, the latest installment in the licensed Formula 1 racing game series, we have sent a few questions to Codemasters to discuss some of the new features and improvements that fans will find in the game. The answers were provided by Senior Creative Director Lee Mather and Senior Producer Simon Lumb. As a reminder, F1 24 debuts on May 31 on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series S|X. However, the Champions Edition ($20 more expensive than the Standard Edition) grants three days of early access, allowing owners […]

WWE 2K24 Q&A – On CM Punk’s DLC Return, Future Showcase Possibilities, and More

WWE 2K24 has been on the market for a couple of months now and developer Visual Concepts is expanding the experience with the game’s first DLC pack. CM Punk made his surprise return to WWE this past November at Survivor Series, and in years past, fans would likely have had to wait over a year to see him in a WWE game, as the deadline for setting the roster for the next game would have passed. Thankfully, that’s no longer the case, as Visual Concepts got to work and managed to get him into the ECW Punk Pack, which also […]

XCOM’s Jake Solomon Q&A – Building a Narrative-Driven Life Sim Game at Midsummer Studios

Today, former XCOM and Marvel's Midnight Suns designer Jake Solomon announced the foundation of Midsummer Studios, a small indie company established with the help of several industry veterans who worked on games like Civilization (Will Miller) and The Sims (Grant Rodiek). This startup has already raised $6 million from investors like Transcend Fund, Tirta Ventures, Betaworks Ventures, 1Up Ventures, F4 Ventures, Krafton, and Day Zero Productions. Solomon and his colleagues won't be making an XCOM-like game. They are instead building a next-generation life simulation game focused on player-driven narrative. I had a chance to speak to Solomon about Midsummer, this […]

The Big Inworld AI Q&A – ‘Everyone in Gaming Sees the Potential of Generative AI’

Shortly after generative AI became the hottest topic in pretty much every industry, Inworld started making headlines in 2023 with its Character Engine technology that was first implemented in a series of PC games (Mount and Blade II: Bannerlord, The Elder Scrolls V: Skyrim, and Grand Theft Auto V) by modder Bloc. A few months later, Inworld announced a new round of funding from big investors (including Microsoft, Samsung, and LG) that brought the company's total valuation to $500 million. The gaming industry's attention toward their dynamic NPCs technology was confirmed when Microsoft revealed a partnership to develop a multiplatform […]

Xbox Likely Sees Studio Closures as ‘Eggs Broken to Make Omelet’ Situation; An Impressive Showcase Could Mostly Eclipse Anger, Says Analyst

The news that Microsoft's Xbox division shuttered three studios and folded a fourth into ZeniMax Online is still ringing throughout the entire games industry at a time when layoffs and studio closures are almost a weekly certainty. To try and make sense of the shocking announcement, we reached out to our good friends at MIDiA Research. Games Industry Analyst Rhys Elliott kindly answered a few questions, pointing out that the new Xbox vision centered on big IPs required 'breaking a few eggs to make an omelet'. He also reckons an impressive Xbox Games Showcase in June could mostly eclipse fans' […]

V Rising 1.0 Q&A – Stunlock on the Future of the Hit Vampire Survival Game

Nearly two years ago, Swedish indie developer Stunlock Studios (mostly known for the action MOBA Battlerite) released a vampire survival game called V Rising on Steam Early Access. The game quickly rose to the very top of Steam charts, selling over a million units in just over a week since launch. Just a few months later, V Rising had registered over two and a half million players. Over time, some users moved on to more recent releases, but Stunlock Studios slowly but steadily kept adding to the game, with the first major content update (Secrets of Gloomrot) hitting roughly on […]

Windblown Q&A – Diving Into the Next Roguelite from Dead Cells Devs

Every once in a while, an indie game rises out of the blue to the very top of Steam sales. In 2017, that happened to Dead Cells, an extremely popular roguelite-Metroidvania game that sold several million copies over the years. Now, French developer MotionTwin is back with a new game, Windblown. Announced at The Game Awards 2023, it's another roguelite game, although with quite a few differences from the studio's big success. In Windblown, players become Leapers, warriors fighting to protect their home (The Ark) from the gigantic and deadly Vortex and its Sentinel minions. They will dash freely through […]

Bitcraft Hands-On Impressions and Interview – Building Up to Something Great

MMORPGs have offered the promise of player agency and being able to shape the world but those promises usually fall flat beyond the premise of having a stronghold in one part of the world or adjusting tax and trade ratios in another. Bitcraft: Age of Automata aims to break that concept down to the basic voxels by allowing players to literally shape the shared world as they see fit. With a single shared world to craft bit by bit, there's something special in the works with Clockwork Labs, Inc. My play session saw me along with one other developer showing […]

The War Within Q&A – WoW Devs Dive Deep Into Every Aspect of the Expansion

Public Alpha testing for The War Within, the tenth World of Warcraft expansion, is about to begin. Ahead of this important development milestone, Wccftech joined a roundtable Q&A session featuring Blizzard's Michael Bybee (Production Director on all World of Warcraft), Sean McCann (Senior Content Designer), and several colleagues from the press for an hour-long conversation. You can read the entire transcript below. It's a big deep dive into practically every aspect of The War Within, from the Hero Talents to Delves, Warbands, the new zones, dungeons, and raids, as well as some tidbits about the studio's approach for the whole […]

Top Spin 2K25 Q&A – Hangar 13 Unveils the Feature Set of the Long Awaited Tennis Game

Nearly two years after the rumor shared by Jason Schreier, developer Hangar 13 (Mafia III, Mafia Definitive Edition) is almost ready to release Top Spin 2K25, the first new entry in the beloved tennis franchise since 2011's Top Spin 4. With only three months between the official announcement and the launch date (slated for April 26), there's a lot that fans are still eager to know about the game. To remedy that, we sent a list of questions to Hangar 13. Below, you can find the replies penned by Top Spin 2K25 Game Director Remi Ercolani. As a reminder, the […]

Bellwright Launches Later This Month in Early Access – Here’s a Lengthy Q&A with the Devs

Donkey Crew, a small Polish indie studio that started as a Mount and Blade modding community before moving to Of Kings and Men and later Last Oasis, is now about to launch Bellwright on Steam Early Access. This new project is an interesting hybrid of strategy, town-building, action, survival, and RPG elements with online cooperative support. The premise is that you, as the player, have been framed for the accidental death of the Prince years ago. After dodging a recent attempt on your life, you find a contract on the assassin's body that raises many questions - was it just […]

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